Player Matchup

Hun Batz
Hun Batz
RoodReaper
Hun Batz
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,467 Elo+
Party 1
Sun Wukong
Sun Wukong
Rycington
Sun Wukong
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,477 Elo+
Party 1
Olorun
Olorun
Z0mbiekiller827
Olorun
Level 64
God Stats
0W - 1L
1,300 SR
Queue Stats
4W - 6L
1,603 Elo+
Party 1
Team Averages
Level 76
1,433 SR
1,516 Elo+

VS

Team Averages
Level 113
1,539 SR
1,490 Elo+
Cupid
Cupid
BigMacDeleter
Cupid
Level 113
God Stats
16W - 4L
1,648 SR
Queue Stats
61W - 69L
1,511 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheSamy
Cu Chulainn
Level 138
God Stats
65W - 82L
1,467 SR
Queue Stats
261W - 275L
1,464 Elo+
Solo
Nu Wa
Nu Wa
vladxxl
Nu Wa
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 119L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
RoodReaper
Hun Batz
15
2 / 6 / 8
12,018
633
6,852
13,999
5,791
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Rycington
Sun Wukong
16
4 / 4 / 8
12,687
668
10,325
20,240
16,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
7 / 7 / 6
13,668
719
13,204
17,769
6,110
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 7
13,878
730
15,506
18,000
7,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
TheSamy
Cu Chulainn
14
3 / 4 / 9
12,502
658
9,074
12,900
9,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
vladxxl
Nu Wa
18
7 / 5 / 8
13,721
722
19,448
10,325
3,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
41
13
Kills
17
17
Deaths
13
22
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
4
7
2.63
L
Hun Batz
RoodReaper
Hun Batz
2
6
8
1
L
Sun Wukong
Rycington
Sun Wukong
4
4
8
2
W
Cu Chulainn
TheSamy
Cu Chulainn
3
4
9
1.88
L
7
7
6
1.43
W
Nu Wa
vladxxl
Nu Wa
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,381
Damage
44,028
52,008
Taken
41,225
28,226
Mitigated
20,838
16,361
Healing
14,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,506
8,348
0
8,954
18,000
7,255
2,442
5,854
12,146
0
104,711
L
Hun Batz
RoodReaper
Hun Batz
6,852
1,307
0
28
13,999
5,791
0
4,113
9,598
408
26,226
L
Sun Wukong
Rycington
Sun Wukong
10,325
2,943
0
5,423
20,240
16,325
1,051
8,779
10,967
0
44,462
W
Cu Chulainn
TheSamy
Cu Chulainn
9,074
2,386
0
3,665
12,900
9,686
163
5,631
7,269
0
30,352
L
13,204
7,895
2,966
7,944
17,769
6,110
3,066
5,781
11,686
67,187
0
W
Nu Wa
vladxxl
Nu Wa
19,448
4,550
0
1,680
10,325
3,897
144
2,642
7,683
73,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,373
Gold Earned
40,101
194
Minions Killed
243
0
Camps Cleared
0
948,887
Distance Traveled
915,809
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,878
730
139
7
0
330,436
1
L
Hun Batz
12,018
633
29
2
0
316,441
6
L
Sun Wukong
12,687
668
62
3
0
343,268
9
W
Cu Chulainn
12,502
658
22
1
0
261,121
0
L
Olorun
13,668
719
103
5
0
289,178
3
W
Nu Wa
13,721
722
82
4
0
324,252
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role