Player Matchup

Guan Yu
Guan Yu
Masters
ImTheJuice47
Guan Yu
Masters
Level 136
God Stats
20W - 12L
1,573 SR
Queue Stats
399W - 348L
2,767 MMR
Solo
Serqet
Serqet
Diamond I
Its_Ending
Serqet
Diamond I
Level 122
God Stats
2W - 2L
1,526 SR
Queue Stats
249W - 241L
2,187 MMR
Solo
Anhur
Anhur
Platinum III
Theoldtoxic
Anhur
Platinum III
Level 124
God Stats
14W - 5L
1,749 SR
Queue Stats
70W - 36L
2,319 MMR
Solo
Nemesis
Nemesis
Diamond II
YS Tails
Nemesis
Diamond II
Level 154
God Stats
18W - 14L
1,719 SR
Queue Stats
238W - 218L
2,245 MMR
Party 1
Janus
Janus
Diamond V
YSPP Fluffy
Janus
Diamond V
Level 44
God Stats
2W - 4L
1,538 SR
Queue Stats
95W - 59L
2,164 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 116
1,621 SR
2,336 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,508 SR
2,336 MMR
Tsukuyomi
Tsukuyomi
Diamond IV
CharpN
Tsukuyomi
Diamond IV
Level 159
God Stats
7W - 12L
1,301 SR
Queue Stats
593W - 540L
2,421 MMR
Solo
Chang'e
Chang'e
Diamond III
Ctons17
Chang'e
Diamond III
Level 148
God Stats
2W - 1L
1,669 SR
Queue Stats
141W - 119L
2,548 MMR
Solo
Chronos
Chronos
Platinum III
Gucci Pi
Chronos
Platinum III
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 43L
2,176 MMR
Solo
Ymir
Ymir
Diamond V
RuthlessXxR00
Ymir
Diamond V
Level 160
God Stats
9W - 3L
1,568 SR
Queue Stats
146W - 127L
2,259 MMR
Solo
Ratatoskr
Ratatoskr
Platinum II
cheetofingersss
Ratatoskr
Platinum II
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 51L
2,279 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ImTheJuice47
Guan Yu
19
5 / 7 / 6
12,365
476
16,855
31,100
37,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
Its_Ending
Serqet
15
2 / 8 / 9
10,620
408
9,539
24,747
25,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 7 / 5
13,523
520
19,943
23,396
10,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
YS Tails
Nemesis
19
4 / 6 / 6
12,158
468
12,009
24,356
12,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 5 / 5
12,603
485
17,654
16,118
4,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
SetDanzaburouApolloCu ChulainnPersephone

VS

Bans
ScyllaSun WukongKuzenboKing ArthurCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CharpN
Tsukuyomi
20
3 / 5 / 15
14,570
560
25,266
26,788
17,442
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
Ctons17
Chang'e
20
4 / 3 / 14
13,839
532
19,073
18,850
14,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chronos
Gucci Pi
Chronos
20
4 / 5 / 10
14,065
541
13,059
22,335
7,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 3 / 15
13,294
511
12,696
29,355
21,705
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
cheetofingersss
Ratatoskr
20
17 / 4 / 5
17,061
656
24,573
19,862
10,643
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
92
20
Kills
33
33
Deaths
20
31
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CharpN
Tsukuyomi
3
5
15
2.1
W
Chang'e
Ctons17
Chang'e
4
3
14
3.67
W
Chronos
Gucci Pi
Chronos
4
5
10
1.8
L
Guan Yu
ImTheJuice47
Guan Yu
5
7
6
1.14
L
Serqet
Its_Ending
Serqet
2
8
9
0.81
W
5
3
15
4.17
L
6
7
5
1.21
L
Nemesis
YS Tails
Nemesis
4
6
6
1.17
L
3
5
5
1.1
W
Ratatoskr
cheetofingersss
Ratatoskr
17
4
5
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,000
Damage
94,667
119,717
Taken
117,190
90,465
Mitigated
71,170
26,046
Healing
49,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CharpN
Tsukuyomi
25,266
6,626
0
11,727
26,788
17,442
0
3,146
21,997
0
97,754
W
Chang'e
Ctons17
Chang'e
19,073
1,278
8,247
10,721
18,850
14,022
1,670
4,679
13,369
94,894
0
W
Chronos
Gucci Pi
Chronos
13,059
5,132
0
7,349
22,335
7,358
6,703
3,379
18,021
99,749
0
L
Guan Yu
ImTheJuice47
Guan Yu
16,855
1,892
2,483
10,499
31,100
37,081
0
9,131
20,929
0
72,841
L
Serqet
Its_Ending
Serqet
9,539
1,539
0
1,009
24,747
25,568
0
10,008
14,340
1,142
17,561
W
12,696
2,657
0
3,968
29,355
21,705
159
5,906
21,986
52,893
0
L
19,943
12,944
0
8,582
23,396
10,421
4,158
11,755
11,562
0
94,017
L
Nemesis
YS Tails
Nemesis
12,009
5,268
0
2,635
24,356
12,520
144
9,115
14,764
0
89,306
L
17,654
857
0
838
16,118
4,875
142
4,502
11,127
105,305
0
W
Ratatoskr
cheetofingersss
Ratatoskr
24,573
6,781
0
7,873
19,862
10,643
2,716
997
18,409
0
123,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,269
Gold Earned
72,829
602
Minions Killed
653
0
Camps Cleared
0
2,472,021
Distance Traveled
2,492,833
43
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,570
560
145
6
0
499,164
5
W
Chang'e
13,839
532
142
5
0
483,107
6
W
Chronos
14,065
541
156
6
0
459,697
6
L
Guan Yu
12,365
476
141
5
0
510,966
8
L
Serqet
10,620
408
16
1
0
510,863
9
W
Ymir
13,294
511
52
2
0
510,700
9
L
Anhur
13,523
520
139
5
0
362,134
7
L
Nemesis
12,158
468
118
5
0
557,429
9
L
Janus
12,603
485
188
7
0
530,629
10
W
Ratatoskr
17,061
656
158
6
0
540,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role