Player Matchup

Hel
Hel
Commiesqad1012
Hel
Level 28
God Stats
29W - 31L
1,366 SR
Queue Stats
96W - 116L
1,304 Elo+
Solo
Odin
Odin
DolphinPoot
Odin
Level 20
God Stats
18W - 22L
1,458 SR
Queue Stats
22W - 28L
1,386 Elo+
Solo
Bakasura
Bakasura
derylDyxon
Bakasura
Level 4
God Stats
0W - 4L
1,170 SR
Queue Stats
12W - 15L
988 Elo+
Solo
Ne Zha
Ne Zha
watch09
Ne Zha
Level 9
God Stats
1W - 7L
1,157 SR
Queue Stats
4W - 14L
1,187 Elo+
Solo
Chernobog
Chernobog
wesleycamargo232
Chernobog
Level 4
God Stats
1W - 4L
1,185 SR
Queue Stats
1W - 10L
1,074 Elo+
Solo
Team Averages
Level 13
1,267 SR
1,188 Elo+

VS

Team Averages
Level 21
1,464 SR
1,410 Elo+
Jormungandr
Jormungandr
AimbotAltF4
Jormungandr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
JaeshonPearson
Da Ji
Level 21
God Stats
6W - 5L
1,513 SR
Queue Stats
130W - 127L
1,393 Elo+
Solo
Izanami
Izanami
OffTheV
Izanami
Level 22
God Stats
6W - 2L
1,577 SR
Queue Stats
104W - 99L
1,421 Elo+
Solo
Skadi
Skadi
bisny
Skadi
Level 28
God Stats
20W - 13L
1,440 SR
Queue Stats
93W - 80L
1,372 Elo+
Solo
Hel
Hel
m4tch4
Hel
Level 29
God Stats
3W - 3L
1,289 SR
Queue Stats
211W - 283L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 10
12,585
503
11,454
19,294
16,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
9 / 11 / 5
11,220
449
20,014
25,655
12,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
derylDyxon
Bakasura
17
4 / 13 / 2
10,580
423
5,814
22,036
18,922
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ne Zha
watch09
Ne Zha
1
0 / 0 / 0
4,676
187
0
0
0
Chernobog
17
1 / 7 / 4
10,493
420
3,254
15,794
6,428
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AimbotAltF4
Jormungandr
14
1 / 9 / 11
11,481
459
5,066
17,898
16,470
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
7 / 2 / 5
13,606
544
8,981
14,760
12,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
OffTheV
Izanami
20
11 / 4 / 1
16,299
652
18,591
15,321
9,819
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Skadi
bisny
Skadi
20
11 / 4 / 11
14,779
591
25,282
13,254
5,564
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hel
m4tch4
Hel
17
2 / 2 / 12
12,276
491
3,850
11,690
5,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
72
19
Kills
32
35
Deaths
21
21
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AimbotAltF4
Jormungandr
1
9
11
0.72
L
5
4
10
2.5
L
9
11
5
1.05
W
7
2
5
4.75
W
Izanami
OffTheV
Izanami
11
4
1
2.88
W
Skadi
bisny
Skadi
11
4
11
4.13
L
Bakasura
derylDyxon
Bakasura
4
13
2
0.38
W
Hel
m4tch4
Hel
2
2
12
4
L
Ne Zha
watch09
Ne Zha
0
0
0
0
L
Chernobog
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,536
Damage
61,770
82,779
Taken
72,923
54,376
Mitigated
50,136
15,154
Healing
16,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AimbotAltF4
Jormungandr
5,066
1,815
0
564
17,898
16,470
217
4,924
12,539
22,653
0
L
11,454
2,540
1,051
7,220
19,294
16,183
102
1,313
17,981
50,888
0
L
20,014
6,375
0
4,706
25,655
12,843
367
4,699
20,956
0
61,576
W
8,981
1,293
803
1,422
14,760
12,820
0
1,071
13,363
8,696
90,770
W
Izanami
OffTheV
Izanami
18,591
12,906
0
2,895
15,321
9,819
4,790
1,758
13,450
0
161,403
W
Skadi
bisny
Skadi
25,282
11,519
0
323
13,254
5,564
9,705
3,070
9,909
0
96,687
L
Bakasura
derylDyxon
Bakasura
5,814
3,689
0
814
22,036
18,922
467
4,041
17,995
0
43,169
W
Hel
m4tch4
Hel
3,850
902
4,447
5,883
11,690
5,463
798
1,000
10,495
56,522
0
L
Ne Zha
watch09
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
L
Chernobog
3,254
1,980
0
1,363
15,794
6,428
0
70
15,724
0
54,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,554
Gold Earned
68,441
345
Minions Killed
611
0
Camps Cleared
0
1,570,248
Distance Traveled
1,917,893
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,481
459
36
1
0
268,626
1
L
Hel
12,585
503
81
3
0
432,882
0
L
Odin
11,220
449
94
4
0
418,937
0
W
Da Ji
13,606
544
122
5
0
458,645
0
W
Izanami
16,299
652
226
9
0
377,845
2
W
Skadi
14,779
591
147
6
0
360,118
3
L
Bakasura
10,580
423
69
3
0
334,171
1
W
Hel
12,276
491
80
3
0
452,659
0
L
Ne Zha
4,676
187
0
0
0
0
0
L
Chernobog
10,493
420
101
4
0
384,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role