Player Matchup

Tiamat
Tiamat
Fent0m-lord
Tiamat
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,512 Elo+
Party 3
Da Ji
Da Ji
Liazen
Da Ji
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,322 Elo+
Party 3
Kukulkan
Kukulkan
MoRfinchik
Kukulkan
Level 21
God Stats
5W - 1L
1,502 SR
Queue Stats
46W - 38L
1,439 Elo+
Party 2
Cernunnos
Cernunnos
kaltos2020
Cernunnos
Level 28
God Stats
8W - 8L
1,544 SR
Queue Stats
123W - 110L
1,433 Elo+
Solo
Sobek
Sobek
ГЕОШТОРМ
Sobek
Level 27
God Stats
7W - 2L
1,533 SR
Queue Stats
45W - 35L
1,431 Elo+
Party 2
Team Averages
Level 21
1,516 SR
1,427 Elo+

VS

Team Averages
Level 14
1,567 SR
1,479 Elo+
Kuzenbo
Kuzenbo
AyaneMitsurugi
Kuzenbo
Level 14
God Stats
1W - 1L
1,784 SR
Queue Stats
21W - 23L
1,451 Elo+
Party 1
Guan Yu
Guan Yu
DarkDexter2137
Guan Yu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 61L
1,791 Elo+
Party 1
King Arthur
King Arthur
Keavaen
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 160L
1,398 Elo+
Party 1
Chaac
Chaac
Kethup
Chaac
Level 18
God Stats
4W - 5L
1,374 SR
Queue Stats
222W - 211L
1,382 Elo+
Party 1
Baba Yaga
Baba Yaga
niki0005
Baba Yaga
Level 18
God Stats
20W - 12L
1,679 SR
Queue Stats
45W - 54L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
2 / 4 / 22
10,971
1,097
17,364
12,910
10,751
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
Liazen
Da Ji
17
10 / 4 / 12
12,233
1,223
16,939
12,841
6,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
MoRfinchik
Kukulkan
18
9 / 1 / 13
11,633
1,163
24,458
8,991
3,665
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
kaltos2020
Cernunnos
18
5 / 4 / 16
11,106
1,111
19,749
12,680
4,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 0 / 16
12,761
1,276
19,570
18,968
25,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

259

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 6
10,633
1,063
10,891
25,390
26,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 6 / 8
10,489
1,049
14,737
18,473
22,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
Keavaen
King Arthur
16
4 / 6 / 7
10,673
1,067
14,274
23,325
26,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
Kethup
Chaac
16
1 / 10 / 5
9,701
970
9,334
26,010
17,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baba Yaga
niki0005
Baba Yaga
16
2 / 6 / 5
9,890
989
12,141
13,769
5,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
44
33
Kills
13
13
Deaths
33
79
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
L
3
6
8
1.17
W
Tiamat
2
4
22
3.25
L
King Arthur
Keavaen
King Arthur
4
6
7
1.25
L
Chaac
Kethup
Chaac
1
10
5
0.35
W
Da Ji
Liazen
Da Ji
10
4
12
4
W
Kukulkan
MoRfinchik
Kukulkan
9
1
13
15.5
W
Cernunnos
kaltos2020
Cernunnos
5
4
16
3.25
L
Baba Yaga
niki0005
Baba Yaga
2
6
5
0.75
W
7
0
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,080
Damage
61,377
66,390
Taken
106,967
50,750
Mitigated
98,669
15,472
Healing
16,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,891
2,399
0
872
25,390
26,320
0
13,879
11,511
23,319
0
L
14,737
3,160
2,788
4,716
18,473
22,731
0
8,925
9,548
0
21,823
W
Tiamat
17,364
2,863
0
3,183
12,910
10,751
0
3,898
8,779
27,231
0
L
King Arthur
Keavaen
King Arthur
14,274
1,756
0
1,051
23,325
26,415
0
12,654
10,671
0
23,627
L
Chaac
Kethup
Chaac
9,334
1,961
601
5,409
26,010
17,896
0
17,368
8,642
0
32,240
W
Da Ji
Liazen
Da Ji
16,939
4,309
0
644
12,841
6,096
0
4,336
8,355
0
25,321
W
Kukulkan
MoRfinchik
Kukulkan
24,458
3,630
609
681
8,991
3,665
0
3,935
4,746
51,692
0
W
Cernunnos
kaltos2020
Cernunnos
19,749
9,971
0
4,676
12,680
4,896
0
5,000
7,580
0
39,524
L
Baba Yaga
niki0005
Baba Yaga
12,141
1,203
0
1,214
13,769
5,307
0
8,566
5,203
37,006
0
W
19,570
1,695
901
4,778
18,968
25,342
0
5,863
12,430
30,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,704
Gold Earned
51,386
189
Minions Killed
169
4
Camps Cleared
4
947,236
Distance Traveled
970,477
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,633
1,063
17
2
0
201,993
0
L
Guan Yu
10,489
1,049
15
2
0
183,014
0
W
Tiamat
10,971
1,097
33
3
0
188,115
1
L
King Arthur
10,673
1,067
22
2
3
209,556
0
L
Chaac
9,701
970
65
7
1
186,809
0
W
Da Ji
12,233
1,223
17
2
1
193,245
0
W
Kukulkan
11,633
1,163
75
8
1
185,446
1
W
Cernunnos
11,106
1,111
33
3
2
155,810
1
L
Baba Yaga
9,890
989
50
5
0
189,105
0
W
Sobek
12,761
1,276
31
3
0
224,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role