Player Matchup

Merlin
Merlin
NaCl313
Merlin
Level 12
God Stats
5W - 5L
1,597 SR
Queue Stats
5W - 6L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
RANDOG41
Sun Wukong
Level 27
God Stats
9W - 8L
1,453 SR
Queue Stats
9W - 10L
1,247 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SPADE_DEAD
Tsukuyomi
Level 5
God Stats
0W - 4L
1,084 SR
Queue Stats
0W - 4L
1,112 Elo+
Solo
Ra
Ra
bushy_seat2
Ra
Level 7
God Stats
10W - 11L
1,364 SR
Queue Stats
13W - 17L
1,219 Elo+
Party 2
Bellona
Bellona
slagathor69
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,072 Elo+
Solo
Team Averages
Level 15
1,400 SR
1,235 Elo+

VS

Team Averages
Level 30
1,549 SR
1,400 Elo+
Da Ji
Da Ji
Beardicus8151
Da Ji
Level 26
God Stats
11W - 11L
1,514 SR
Queue Stats
119W - 132L
1,494 Elo+
Party 1
Ganesha
Ganesha
GiacintoHulk
Ganesha
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 14L
1,344 Elo+
Party 1
Hades
Hades
StickyxWAXx710
Hades
Level 20
God Stats
27W - 15L
1,573 SR
Queue Stats
348W - 398L
1,362 Elo+
Solo
Baron Samedi
Baron Samedi
mikey-_-ARROW000
Baron Samedi
Level 25
God Stats
4W - 1L
1,394 SR
Queue Stats
13W - 11L
1,379 Elo+
Solo
Hercules
Hercules
ysam
Hercules
Level 76
God Stats
20W - 14L
1,763 SR
Queue Stats
95W - 119L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NaCl313
Merlin
18
3 / 2 / 4
12,792
914
18,631
12,597
4,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
RANDOG41
Sun Wukong
20
6 / 6 / 6
14,124
1,009
26,301
34,022
30,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
SPADE_DEAD
Tsukuyomi
18
1 / 9 / 7
12,118
866
10,359
21,134
9,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

19
3 / 12 / 8
12,963
926
20,238
26,759
8,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
slagathor69
Bellona
17
0 / 9 / 4
11,147
796
7,407
19,642
15,470
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 18
15,996
1,143
38,810
23,048
11,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
GiacintoHulk
Ganesha
20
0 / 0 / 26
14,335
1,024
10,921
16,909
18,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 5 / 21
14,236
1,017
22,442
18,061
10,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
mikey-_-ARROW000
Baron Samedi
19
9 / 5 / 10
13,798
986
19,376
15,161
8,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
ysam
Hercules
20
6 / 0 / 20
13,630
974
13,728
24,622
24,377
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
133
13
Kills
38
38
Deaths
14
29
Assists
95
Player
Kills
Deaths
Assists
KDA
W
16
4
18
6.25
W
Ganesha
GiacintoHulk
Ganesha
0
0
26
13
L
Merlin
NaCl313
Merlin
3
2
4
2.5
L
Sun Wukong
RANDOG41
Sun Wukong
6
6
6
1.5
L
Tsukuyomi
SPADE_DEAD
Tsukuyomi
1
9
7
0.5
W
7
5
21
3.5
L
3
12
8
0.58
W
Baron Samedi
mikey-_-ARROW000
Baron Samedi
9
5
10
2.8
L
Bellona
slagathor69
Bellona
0
9
4
0.22
W
Hercules
ysam
Hercules
6
0
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,936
Damage
105,277
114,154
Taken
97,801
67,307
Mitigated
73,782
12,610
Healing
43,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,810
11,755
847
6,024
23,048
11,922
0
10,132
12,741
0
59,846
W
Ganesha
GiacintoHulk
Ganesha
10,921
567
939
6,703
16,909
18,940
0
7,803
8,735
24,423
0
L
Merlin
NaCl313
Merlin
18,631
668
290
1,270
12,597
4,063
0
3,083
9,514
55,353
0
L
Sun Wukong
RANDOG41
Sun Wukong
26,301
5,477
696
5,193
34,022
30,237
0
14,639
19,383
0
42,840
L
Tsukuyomi
SPADE_DEAD
Tsukuyomi
10,359
1,609
0
864
21,134
9,071
0
10,609
10,525
0
19,451
W
22,442
3,405
1,372
2,998
18,061
10,352
0
6,030
10,613
47,153
0
L
20,238
1,601
2,608
1,188
26,759
8,466
0
12,754
14,005
46,391
0
W
Baron Samedi
mikey-_-ARROW000
Baron Samedi
19,376
2,092
7,374
5,578
15,161
8,191
0
5,865
9,255
45,771
0
L
Bellona
slagathor69
Bellona
7,407
2,591
0
501
19,642
15,470
0
11,654
7,988
0
19,784
W
Hercules
ysam
Hercules
13,728
5,472
0
11,592
24,622
24,377
0
9,039
15,308
0
28,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,144
Gold Earned
71,995
218
Minions Killed
238
4
Camps Cleared
9
1,102,670
Distance Traveled
1,173,056
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,996
1,143
51
4
6
243,581
0
W
Ganesha
14,335
1,024
2
0
2
241,364
0
L
Merlin
12,792
914
76
5
3
209,646
0
L
Sun Wukong
14,124
1,009
31
2
1
258,622
0
L
Tsukuyomi
12,118
866
15
1
0
224,500
1
W
Hades
14,236
1,017
60
4
0
228,235
0
L
Ra
12,963
926
69
5
0
254,322
2
W
Baron Samedi
13,798
986
80
6
0
185,630
0
L
Bellona
11,147
796
27
2
0
155,580
0
W
Hercules
13,630
974
45
3
1
274,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role