Player Matchup

Anhur
Anhur
AquriaNe
Anhur
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 107L
1,279 Elo+
Solo
Tyr
Tyr
GloryusArtorias
Tyr
Level 28
God Stats
2W - 3L
1,442 SR
Queue Stats
24W - 16L
1,560 Elo+
Solo
Merlin
Merlin
LogicallyGamer
Merlin
Level 8
God Stats
0W - 6L
1,162 SR
Queue Stats
16W - 25L
1,407 Elo+
Solo
Thor
Thor
oktamer420
Thor
Level 15
God Stats
3W - 4L
1,857 SR
Queue Stats
59W - 57L
1,487 Elo+
Solo
Jormungandr
Jormungandr
rachetbg
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 91L
1,300 Elo+
Solo
Team Averages
Level 14
1,492 SR
1,407 Elo+

VS

Team Averages
Level 9
1,546 SR
1,438 Elo+
Mulan
Mulan
DankWagon
Mulan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,329 Elo+
Party 1
Jormungandr
Jormungandr
ParascytheX
Jormungandr
Level 2
God Stats
5W - 7L
1,678 SR
Queue Stats
9W - 14L
1,618 Elo+
Party 1
Loki
Loki
jcst62
Loki
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,406 Elo+
Party 1
Chang'e
Chang'e
lia1807
Chang'e
Level 27
God Stats
10W - 4L
1,553 SR
Queue Stats
219W - 238L
1,472 Elo+
Solo
Apollo
Apollo
smurfashonn
Apollo
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 52L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AquriaNe
Anhur
2
0 / 3 / 0
4,422
316
221
2,658
366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
5 / 3 / 0
7,501
536
7,603
14,385
8,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 3 / 1
6,328
452
4,517
6,480
2,227
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
0 / 1 / 0
5,483
392
1,210
6,222
1,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
rachetbg
Jormungandr
10
0 / 3 / 3
6,354
454
3,474
9,318
4,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DankWagon
Mulan
11
0 / 3 / 4
6,862
490
5,838
10,245
6,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
ParascytheX
Jormungandr
11
1 / 0 / 3
7,533
538
2,024
3,210
1,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
jcst62
Loki
10
2 / 1 / 2
7,131
509
3,665
7,598
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
lia1807
Chang'e
13
4 / 0 / 3
8,560
611
7,036
8,504
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
14
6 / 2 / 0
8,936
638
6,500
8,326
4,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
13
13
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anhur
AquriaNe
Anhur
0
3
0
0
W
Mulan
DankWagon
Mulan
0
3
4
0.67
L
5
3
0
1.67
L
1
3
1
0.5
W
Jormungandr
ParascytheX
Jormungandr
1
0
3
2.5
W
Loki
jcst62
Loki
2
1
2
3
W
Chang'e
lia1807
Chang'e
4
0
3
5.5
L
0
1
0
0
L
Jormungandr
rachetbg
Jormungandr
0
3
3
0.5
W
Apollo
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,025
Damage
25,063
39,063
Taken
37,883
17,557
Mitigated
17,913
9,398
Healing
16,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AquriaNe
Anhur
221
221
0
104
2,658
366
0
104
2,554
0
1,622
W
Mulan
DankWagon
Mulan
5,838
1,328
0
3,551
10,245
6,283
606
2,129
8,116
0
23,028
L
7,603
1,568
0
5,563
14,385
8,988
1,413
2,294
11,614
0
37,574
L
4,517
481
0
790
6,480
2,227
0
1,758
4,586
22,936
0
W
Jormungandr
ParascytheX
Jormungandr
2,024
319
0
619
3,210
1,929
1,004
691
2,519
13,965
0
W
Loki
jcst62
Loki
3,665
320
0
2,259
7,598
2,124
0
837
6,761
0
26,567
W
Chang'e
lia1807
Chang'e
7,036
465
1,269
4,908
8,504
3,101
282
2,658
5,846
48,847
0
L
1,210
168
0
2,773
6,222
1,787
0
1,189
4,923
0
21,820
L
Jormungandr
rachetbg
Jormungandr
3,474
511
0
168
9,318
4,189
0
3,173
5,901
24,927
0
W
Apollo
6,500
4,904
0
3,543
8,326
4,476
5,638
1,676
6,650
0
65,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,088
Gold Earned
39,022
176
Minions Killed
353
0
Camps Cleared
0
1,024,819
Distance Traveled
1,365,724
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,422
316
2
0
0
46,517
0
W
Mulan
6,862
490
47
3
0
282,782
1
L
Tyr
7,501
536
69
5
0
250,058
2
L
Merlin
6,328
452
29
2
0
237,363
1
W
Jormungandr
7,533
538
33
2
0
306,842
0
W
Loki
7,131
509
47
3
0
235,819
0
W
Chang'e
8,560
611
103
7
0
312,194
6
L
Thor
5,483
392
42
3
0
212,109
3
L
Jormungandr
6,354
454
34
2
0
278,772
0
W
Apollo
8,936
638
123
9
0
228,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role