Player Matchup

Neith
Neith
Carson735
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
Jbernardo14
Apollo
Level 27
God Stats
2W - 14L
1,522 SR
Queue Stats
385W - 410L
1,348 Elo+
Solo
Zhong Kui
Zhong Kui
Subsonic979
Zhong Kui
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
ToxicNuggie
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
tipnipTOP
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,035 Elo+
Solo
Team Averages
Level 8
1,504 SR
1,376 Elo+

VS

Team Averages
Level 16
1,522 SR
1,368 Elo+
Izanami
Izanami
AlphaMKG
Izanami
Level 26
God Stats
41W - 39L
1,582 SR
Queue Stats
96W - 81L
1,497 Elo+
Solo
Jormungandr
Jormungandr
JohanS99
Jormungandr
Level 17
God Stats
8W - 6L
1,500 SR
Queue Stats
129W - 152L
1,237 Elo+
Solo
Nemesis
Nemesis
Omaran
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 27L
1,500 Elo+
Solo
Hades
Hades
WildGhoull
Hades
Level 18
God Stats
6W - 2L
1,642 SR
Queue Stats
186W - 191L
1,357 Elo+
Solo
Bellona
Bellona
iOSBLowZz
Bellona
Level 16
God Stats
16W - 6L
1,384 SR
Queue Stats
130W - 127L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Carson735
Neith
4
0 / 7 / 0
3,679
368
1,260
5,861
1,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Apollo
8
1 / 4 / 0
5,017
502
4,356
8,206
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
Subsonic979
Zhong Kui
4
0 / 9 / 1
3,945
395
1,212
7,552
2,941
6
1 / 11 / 0
4,613
461
2,971
8,996
2,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
tipnipTOP
Danzaburou
4
0 / 11 / 1
3,883
388
2,438
9,038
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlphaMKG
Izanami
12
10 / 0 / 2
7,522
752
6,741
5,852
1,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
JohanS99
Jormungandr
10
7 / 1 / 12
7,006
701
3,636
5,288
2,496
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
Omaran
Nemesis
11
2 / 0 / 10
6,809
681
5,216
6,751
2,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hades
11
12 / 1 / 3
7,686
769
7,294
5,830
2,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
iOSBLowZz
Bellona
11
9 / 1 / 5
6,987
699
5,835
6,157
4,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
72
2
Kills
40
42
Deaths
3
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlphaMKG
Izanami
10
0
2
11
L
Neith
Carson735
Neith
0
7
0
0
L
Apollo
1
4
0
0.25
W
Jormungandr
JohanS99
Jormungandr
7
1
12
13
W
Nemesis
Omaran
Nemesis
2
0
10
7
L
Zhong Kui
Subsonic979
Zhong Kui
0
9
1
0.06
L
1
11
0
0.09
W
Hades
12
1
3
13.5
W
Bellona
iOSBLowZz
Bellona
9
1
5
11.5
L
Danzaburou
tipnipTOP
Danzaburou
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,237
Damage
28,722
39,653
Taken
29,878
11,728
Mitigated
12,895
3,802
Healing
15,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlphaMKG
Izanami
6,741
4,422
0
2,878
5,852
1,705
3,923
0
5,852
0
32,064
L
Neith
Carson735
Neith
1,260
496
0
502
5,861
1,356
29
946
4,915
0
8,315
L
Apollo
4,356
2,979
0
2,662
8,206
2,933
34
2,896
5,310
0
25,891
W
Jormungandr
JohanS99
Jormungandr
3,636
934
0
2,151
5,288
2,496
613
76
5,212
13,383
0
W
Nemesis
Omaran
Nemesis
5,216
2,850
0
2,961
6,751
2,121
781
14
6,737
0
34,853
L
Zhong Kui
Subsonic979
Zhong Kui
1,212
462
0
40
7,552
2,941
0
2,726
4,826
5,044
0
L
2,971
1,159
0
0
8,996
2,161
0
857
8,139
0
9,431
W
Hades
7,294
2,103
228
3,511
5,830
2,514
2,464
792
5,038
27,993
0
W
Bellona
iOSBLowZz
Bellona
5,835
2,146
0
3,546
6,157
4,059
615
330
5,827
0
27,075
L
Danzaburou
tipnipTOP
Danzaburou
2,438
1,299
0
598
9,038
2,337
0
3,505
5,533
0
5,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,137
Gold Earned
36,010
79
Minions Killed
257
0
Camps Cleared
0
858,233
Distance Traveled
936,203
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,522
752
58
6
0
172,613
1
L
Neith
3,679
368
8
1
0
138,731
1
L
Apollo
5,017
502
45
5
0
178,325
0
W
Jormungandr
7,006
701
20
2
0
156,221
0
W
Nemesis
6,809
681
64
6
0
213,161
0
L
Zhong Kui
3,945
395
8
1
0
158,406
3
L
Thor
4,613
461
11
1
0
204,243
2
W
Hades
7,686
769
62
6
0
188,002
3
W
Bellona
6,987
699
53
5
0
206,206
1
L
Danzaburou
3,883
388
7
1
0
178,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role