Player Matchup

Ymir
Ymir
DenUzum
Ymir
Level 42
God Stats
5W - 8L
1,562 SR
Queue Stats
156W - 158L
1,480 Elo+
Party 2
Baron Samedi
Baron Samedi
Hanavat
Baron Samedi
Level 108
God Stats
24W - 12L
1,724 SR
Queue Stats
170W - 174L
1,493 Elo+
Solo
Apollo
Apollo
KotaKot
Apollo
Level 60
God Stats
8W - 5L
1,569 SR
Queue Stats
135W - 125L
1,481 Elo+
Party 2
Erlang Shen
Erlang Shen
Mariusch
Erlang Shen
Level 105
God Stats
15W - 14L
1,530 SR
Queue Stats
259W - 252L
1,457 Elo+
Solo
Ratatoskr
Ratatoskr
Sryukotpusk
Ratatoskr
Level 16
God Stats
10W - 4L
1,729 SR
Queue Stats
185W - 191L
1,474 Elo+
Party 2
Team Averages
Level 66
1,623 SR
1,477 Elo+

VS

Team Averages
Level 89
1,496 SR
1,475 Elo+
Hachiman
Hachiman
ArchVicen
Hachiman
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Buijminister
Janus
Level 29
God Stats
35W - 46L
1,511 SR
Queue Stats
535W - 594L
1,393 Elo+
Party 1
Kuzenbo
Kuzenbo
GeekMan82
Kuzenbo
Level 129
God Stats
1W - 1L
1,725 SR
Queue Stats
52W - 55L
1,503 Elo+
Solo
Cernunnos
Cernunnos
GraphicNathan
Cernunnos
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
KuriTic
Fenrir
Level 56
God Stats
2W - 9L
1,243 SR
Queue Stats
273W - 301L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DenUzum
Ymir
13
3 / 1 / 2
8,110
541
5,127
6,834
3,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Hanavat
Baron Samedi
15
4 / 0 / 5
9,481
632
4,900
6,596
3,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apollo
KotaKot
Apollo
12
3 / 0 / 5
7,607
507
6,551
8,125
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Mariusch
Erlang Shen
16
2 / 1 / 2
9,199
613
8,463
15,232
9,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
Sryukotpusk
Ratatoskr
14
4 / 0 / 1
8,468
565
4,359
8,594
2,854
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ArchVicen
Hachiman
13
0 / 1 / 1
6,842
456
4,988
6,437
1,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 6 / 0
7,014
468
1,813
7,228
2,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
GeekMan82
Kuzenbo
13
0 / 1 / 0
7,489
499
5,626
9,998
8,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cernunnos
GraphicNathan
Cernunnos
10
2 / 3 / 0
6,479
432
6,062
10,936
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
KuriTic
Fenrir
10
0 / 5 / 1
6,300
420
4,103
10,771
4,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
16
Kills
2
2
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ArchVicen
Hachiman
0
1
1
0.5
L
0
6
0
0
W
Ymir
DenUzum
Ymir
3
1
2
4
L
Kuzenbo
GeekMan82
Kuzenbo
0
1
0
0
L
Cernunnos
GraphicNathan
Cernunnos
2
3
0
0.67
W
Baron Samedi
Hanavat
Baron Samedi
4
0
5
6.5
W
Apollo
KotaKot
Apollo
3
0
5
5.5
L
Fenrir
KuriTic
Fenrir
0
5
1
0.1
W
Erlang Shen
Mariusch
Erlang Shen
2
1
2
3
W
Ratatoskr
Sryukotpusk
Ratatoskr
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,400
Damage
22,592
45,381
Taken
45,370
22,322
Mitigated
21,498
24,206
Healing
11,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ArchVicen
Hachiman
4,988
1,798
0
3,602
6,437
1,928
0
1,329
5,108
0
45,299
L
1,813
424
0
689
7,228
2,430
0
2,772
4,456
40,437
0
W
Ymir
DenUzum
Ymir
5,127
1,212
0
1,637
6,834
3,209
464
0
6,834
27,089
0
L
Kuzenbo
GeekMan82
Kuzenbo
5,626
2,827
0
1,670
9,998
8,799
0
338
9,660
45,892
0
L
Cernunnos
GraphicNathan
Cernunnos
6,062
2,270
0
3,941
10,936
3,511
0
2,498
8,438
0
33,260
W
Baron Samedi
Hanavat
Baron Samedi
4,900
588
485
3,940
6,596
3,618
2,174
988
5,560
53,543
0
W
Apollo
KotaKot
Apollo
6,551
3,881
0
3,873
8,125
2,848
1,645
0
8,125
0
43,191
L
Fenrir
KuriTic
Fenrir
4,103
761
0
1,849
10,771
4,830
0
3,090
7,681
0
22,588
W
Erlang Shen
Mariusch
Erlang Shen
8,463
4,600
0
10,001
15,232
9,793
1,703
4,201
10,648
0
65,113
W
Ratatoskr
Sryukotpusk
Ratatoskr
4,359
1,008
0
4,270
8,594
2,854
0
1,718
6,775
0
50,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,865
Gold Earned
34,124
477
Minions Killed
375
0
Camps Cleared
0
1,523,102
Distance Traveled
1,401,398
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,842
456
85
6
0
277,179
6
L
Janus
7,014
468
97
6
0
288,217
1
W
Ymir
8,110
541
39
3
0
305,054
5
L
Kuzenbo
7,489
499
98
7
0
272,083
5
L
Cernunnos
6,479
432
66
4
0
249,909
3
W
Baron Samedi
9,481
632
110
7
0
305,482
8
W
Apollo
7,607
507
87
6
0
299,003
0
L
Fenrir
6,300
420
29
2
0
314,010
4
W
Erlang Shen
9,199
613
130
9
0
288,673
1
W
Ratatoskr
8,468
565
111
7
0
324,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role