Player Matchup

Chang'e
Chang'e
Bronze II
thatgamer1364
Chang'e
Bronze II
Level 86
God Stats
2W - 1L
1,265 SR
Queue Stats
15W - 44L
560 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 86
1,265 SR
560 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 47
1,507 SR
308 MMR
Kuzenbo
Kuzenbo
Bronze V
Jgdryjrggd
Kuzenbo
Bronze V
Level 47
God Stats
1W - 4L
1,507 SR
Queue Stats
18W - 89L
308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
5 / 5 / 0
12,542
784
11,593
22,649
10,035
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AnubisAgniHeraIzanami

VS

Bans
KaliPoseidonNoxBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jgdryjrggd
Kuzenbo
17
5 / 5 / 0
11,748
734
17,035
17,875
15,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
5
Kills
5
5
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Jgdryjrggd
Kuzenbo
5
5
0
1
W
Chang'e
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,593
Damage
17,035
22,649
Taken
17,875
10,035
Mitigated
15,551
13,552
Healing
3,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Jgdryjrggd
Kuzenbo
17,035
3,562
0
3,251
17,875
15,551
409
11,615
6,260
69,528
1,805
W
Chang'e
11,593
3,586
0
13,552
22,649
10,035
1,853
16,899
5,750
68,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,542
Gold Earned
11,748
98
Minions Killed
81
0
Camps Cleared
0
202,895
Distance Traveled
295,333
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,748
734
81
5
0
295,333
2
W
Chang'e
12,542
784
98
6
0
202,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role