Player Matchup

Zhong Kui
Zhong Kui
Fazon_Alexis
Zhong Kui
Level 89
God Stats
10W - 3L
1,570 SR
Queue Stats
359W - 421L
1,470 Elo+
Solo
Achilles
Achilles
I Apex Angel I
Achilles
Level 107
God Stats
6W - 4L
1,668 SR
Queue Stats
135W - 136L
1,511 Elo+
Solo
Rama
Rama
LanternRunner
Rama
Level 128
God Stats
1W - 2L
1,424 SR
Queue Stats
48W - 45L
1,468 Elo+
Solo
Team Averages
Level 108
1,554 SR
1,483 Elo+

VS

Team Averages
Level 87
1,457 SR
1,553 Elo+
Tiamat
Tiamat
AGodNamedJae
Tiamat
Level 78
God Stats
82W - 66L
1,561 SR
Queue Stats
454W - 547L
1,487 Elo+
Solo
Cu Chulainn
Cu Chulainn
Exiled Onyx
Cu Chulainn
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,532 Elo+
Party 1
Hercules
Hercules
xxArima
Hercules
Level 117
God Stats
0W - 2L
1,309 SR
Queue Stats
32W - 29L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fazon_Alexis
Zhong Kui
15
4 / 4 / 9
11,538
679
18,386
16,044
9,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
14
4 / 2 / 9
11,985
705
12,117
17,572
23,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
8 / 2 / 7
12,961
762
13,283
11,685
4,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
2 / 8 / 5
10,346
609
10,617
13,089
9,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Exiled Onyx
Cu Chulainn
13
2 / 5 / 6
10,278
605
10,809
16,487
14,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
xxArima
Hercules
14
4 / 3 / 4
10,839
638
9,388
21,371
22,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
16
Kills
8
8
Deaths
16
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
8
5
0.56
L
Cu Chulainn
Exiled Onyx
Cu Chulainn
2
5
6
1
W
Zhong Kui
Fazon_Alexis
Zhong Kui
4
4
9
2.13
W
Achilles
4
2
9
4.25
W
8
2
7
5.75
L
Hercules
xxArima
Hercules
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,786
Damage
30,814
45,301
Taken
50,947
37,527
Mitigated
46,067
18,701
Healing
11,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
10,617
382
0
2,052
13,089
9,521
247
5,226
7,863
53,878
0
L
Cu Chulainn
Exiled Onyx
Cu Chulainn
10,809
1,657
754
1,038
16,487
14,095
316
6,146
10,341
0
38,575
W
Zhong Kui
Fazon_Alexis
Zhong Kui
18,386
1,810
1,235
7,958
16,044
9,921
573
4,510
11,359
56,794
0
W
Achilles
12,117
2,333
1,014
7,062
17,572
23,153
126
4,159
12,999
0
31,208
W
13,283
10,770
0
1,432
11,685
4,453
2,364
2,269
9,291
0
63,305
L
Hercules
xxArima
Hercules
9,388
2,754
0
7,473
21,371
22,451
141
7,116
14,255
0
29,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,484
Gold Earned
31,463
197
Minions Killed
167
0
Camps Cleared
0
812,442
Distance Traveled
862,008
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,346
609
79
5
0
255,737
3
L
Cu Chulainn
10,278
605
45
3
0
300,919
4
W
Zhong Kui
11,538
679
71
4
0
243,717
4
W
Achilles
11,985
705
34
2
0
311,319
1
W
Rama
12,961
762
92
5
0
257,406
0
L
Hercules
10,839
638
43
3
0
305,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role