Player Matchup

Chronos
Chronos
AndySam98
Chronos
Level 29
God Stats
5W - 3L
1,588 SR
Queue Stats
32W - 20L
1,625 Elo+
Solo
Discordia
Discordia
JuanLuis976
Discordia
Level 88
God Stats
9W - 4L
1,500 SR
Queue Stats
300W - 234L
1,541 Elo+
Party 3
Ymir
Ymir
Kaivil
Ymir
Level 6
God Stats
9W - 8L
1,682 SR
Queue Stats
726W - 598L
1,594 Elo+
Party 3
Nemesis
Nemesis
Powpay44
Nemesis
Level 17
God Stats
12W - 6L
1,500 SR
Queue Stats
115W - 64L
1,671 Elo+
Solo
Erlang Shen
Erlang Shen
ShinkiroYaiba
Erlang Shen
Level 29
God Stats
2W - 0L
1,754 SR
Queue Stats
220W - 240L
1,495 Elo+
Solo
Team Averages
Level 34
1,605 SR
1,585 Elo+

VS

Team Averages
Level 20
1,658 SR
1,644 Elo+
Da Ji
Da Ji
DCROxWorm
Da Ji
Level 25
God Stats
6W - 4L
1,621 SR
Queue Stats
233W - 273L
1,501 Elo+
Party 2
Chaac
Chaac
HEZxUCE
Chaac
Level 28
God Stats
12W - 5L
1,724 SR
Queue Stats
365W - 425L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
MakeL0VENotW4R
Danzaburou
Level 27
God Stats
1W - 1L
1,804 SR
Queue Stats
20W - 8L
1,763 Elo+
Party 1
Ymir
Ymir
Nicklebackfan
Ymir
Level 15
God Stats
8W - 7L
1,639 SR
Queue Stats
49W - 40L
1,645 Elo+
Party 1
Hel
Hel
Tendyman
Hel
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 6L
1,796 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AndySam98
Chronos
18
4 / 2 / 4
11,841
474
12,316
14,543
7,572
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
JuanLuis976
Discordia
19
6 / 5 / 10
12,472
499
16,157
13,451
5,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Kaivil
Ymir
17
4 / 7 / 17
11,886
475
16,485
29,566
25,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
Powpay44
Nemesis
17
3 / 3 / 10
11,827
473
13,881
18,872
9,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
ShinkiroYaiba
Erlang Shen
20
9 / 3 / 7
13,917
557
18,642
20,323
19,557
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DCROxWorm
Da Ji
15
3 / 6 / 4
10,116
405
7,309
18,709
12,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mace

Mace

+10
Physical Power

Chaac
HEZxUCE
Chaac
16
2 / 3 / 3
10,529
421
9,640
20,495
15,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
MakeL0VENotW4R
Danzaburou
17
5 / 5 / 7
12,009
480
28,310
25,333
10,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 5 / 10
10,207
408
9,621
19,787
22,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
10 / 7 / 3
13,297
532
18,812
20,737
9,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
47
26
Kills
20
20
Deaths
26
48
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chronos
AndySam98
Chronos
4
2
4
3
L
Da Ji
DCROxWorm
Da Ji
3
6
4
0.83
L
Chaac
HEZxUCE
Chaac
2
3
3
1.17
W
Discordia
JuanLuis976
Discordia
6
5
10
2.2
W
Ymir
Kaivil
Ymir
4
7
17
1.79
L
Danzaburou
MakeL0VENotW4R
Danzaburou
5
5
7
1.7
L
0
5
10
1
W
Nemesis
Powpay44
Nemesis
3
3
10
2.67
W
Erlang Shen
ShinkiroYaiba
Erlang Shen
9
3
7
4.17
L
10
7
3
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,481
Damage
73,692
96,755
Taken
105,061
66,490
Mitigated
69,548
28,570
Healing
42,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AndySam98
Chronos
12,316
3,695
0
5,175
14,543
7,572
1,066
2,535
11,906
67,568
0
L
Da Ji
DCROxWorm
Da Ji
7,309
896
0
5,044
18,709
12,133
716
7,266
11,443
0
50,177
L
Chaac
HEZxUCE
Chaac
9,640
1,452
438
7,090
20,495
15,094
427
8,705
11,790
0
52,642
W
Discordia
JuanLuis976
Discordia
16,157
1,220
0
773
13,451
5,113
1,149
4,504
8,668
99,543
0
W
Ymir
Kaivil
Ymir
16,485
3,556
0
8,563
29,566
25,057
0
8,349
20,842
50,896
0
L
Danzaburou
MakeL0VENotW4R
Danzaburou
28,310
14,486
0
12,034
25,333
10,661
1,814
10,603
14,730
0
98,360
L
9,621
1,537
0
1,206
19,787
22,143
232
9,312
10,475
32,315
0
W
Nemesis
Powpay44
Nemesis
13,881
5,011
0
7,959
18,872
9,191
982
6,410
12,230
0
75,364
W
Erlang Shen
ShinkiroYaiba
Erlang Shen
18,642
11,310
0
6,100
20,323
19,557
4,313
5,788
14,135
0
82,428
L
18,812
1,669
8,280
8,428
20,737
9,517
60
9,072
11,665
99,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,943
Gold Earned
56,158
537
Minions Killed
497
0
Camps Cleared
0
2,304,913
Distance Traveled
2,080,751
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,841
474
110
4
0
411,175
5
L
Da Ji
10,116
405
83
3
0
423,143
1
L
Chaac
10,529
421
77
3
0
456,204
1
W
Discordia
12,472
499
132
5
0
462,660
0
W
Ymir
11,886
475
61
2
0
407,235
0
L
Danzaburou
12,009
480
124
5
0
381,029
1
L
Ymir
10,207
408
46
2
0
388,395
3
W
Nemesis
11,827
473
107
4
0
540,008
8
W
Erlang Shen
13,917
557
127
5
0
483,835
5
L
Hel
13,297
532
167
7
0
431,980
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role