Player Matchup

Ratatoskr
Ratatoskr
Dedenne69
Ratatoskr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,661 Elo+
Solo
Anhur
Anhur
Hìnata
Anhur
Level 28
God Stats
2W - 4L
1,541 SR
Queue Stats
130W - 79L
1,705 Elo+
Party 2
Anubis
Anubis
SloveniaGod
Anubis
Level 29
God Stats
2W - 1L
1,486 SR
Queue Stats
12W - 14L
1,645 Elo+
Solo
Bellona
Bellona
Smeerz
Bellona
Level 16
God Stats
4W - 3L
1,763 SR
Queue Stats
35W - 22L
1,700 Elo+
Party 2
Ymir
Ymir
Yamakaji
Ymir
Level 17
God Stats
10W - 6L
1,627 SR
Queue Stats
22W - 10L
1,698 Elo+
Party 2
Team Averages
Level 19
1,583 SR
1,682 Elo+

VS

Team Averages
Level 47
1,590 SR
1,571 Elo+
Jormungandr
Jormungandr
DarknessHydra
Jormungandr
Level 4
God Stats
3W - 1L
1,592 SR
Queue Stats
3W - 1L
1,596 Elo+
Solo
Chaac
Chaac
Goldentaşak
Chaac
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,607 Elo+
Party 1
Anubis
Anubis
Shadow0fGod
Anubis
Level 160
God Stats
81W - 44L
1,795 SR
Queue Stats
178W - 107L
1,656 Elo+
Party 1
Fenrir
Fenrir
WapsRodiahhh
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
levleolr
Apollo
Level 28
God Stats
24W - 20L
1,566 SR
Queue Stats
166W - 167L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Dedenne69
Ratatoskr
16
5 / 12 / 3
10,576
441
10,636
23,445
7,388
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Hìnata
Anhur
19
11 / 5 / 5
13,106
546
20,112
23,766
10,921
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
17
4 / 13 / 3
10,478
437
10,951
23,727
8,315
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Smeerz
Bellona
19
5 / 4 / 2
11,650
485
17,689
27,443
21,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
15
2 / 7 / 15
10,274
428
11,602
23,053
21,756
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarknessHydra
Jormungandr
15
1 / 12 / 3
10,589
441
5,454
17,540
6,128
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
9 / 1 / 12
13,307
554
18,090
25,970
27,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
20
12 / 6 / 15
14,692
612
33,722
22,820
11,363
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
20
15 / 5 / 9
15,006
625
27,473
23,875
16,269
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Apollo
levleolr
Apollo
18
3 / 3 / 11
12,271
511
8,428
12,635
4,237
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
90
27
Kills
40
41
Deaths
27
28
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DarknessHydra
Jormungandr
1
12
3
0.21
L
Ratatoskr
Dedenne69
Ratatoskr
5
12
3
0.54
W
9
1
12
15
L
Anhur
Hìnata
Anhur
11
5
5
2.7
W
Anubis
12
6
15
3.25
L
Anubis
4
13
3
0.42
L
Bellona
Smeerz
Bellona
5
4
2
1.5
W
Fenrir
15
5
9
3.9
L
Ymir
2
7
15
1.36
W
Apollo
levleolr
Apollo
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,990
Damage
93,167
121,434
Taken
102,840
69,995
Mitigated
65,953
17,410
Healing
41,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DarknessHydra
Jormungandr
5,454
1,110
0
1,017
17,540
6,128
1,801
2,790
14,720
39,675
0
L
Ratatoskr
Dedenne69
Ratatoskr
10,636
4,247
0
3,293
23,445
7,388
516
4,326
19,039
0
63,575
W
18,090
3,264
0
14,950
25,970
27,956
2,424
5,117
20,479
0
67,715
L
Anhur
Hìnata
Anhur
20,112
13,254
0
4,478
23,766
10,921
49
5,238
18,448
0
96,815
W
Anubis
33,722
935
0
12,100
22,820
11,363
1,524
7,074
15,621
118,378
0
L
Anubis
10,951
308
0
5,209
23,727
8,315
12
9,980
13,667
67,129
0
L
Bellona
Smeerz
Bellona
17,689
3,156
0
1,228
27,443
21,615
0
11,778
15,505
10,520
59,310
W
Fenrir
27,473
7,870
0
8,102
23,875
16,269
2,585
6,297
17,378
0
108,166
L
Ymir
11,602
2,557
524
2,678
23,053
21,756
0
7,854
14,879
31,592
0
W
Apollo
levleolr
Apollo
8,428
4,988
0
5,442
12,635
4,237
6,150
3,749
8,861
0
74,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,084
Gold Earned
65,865
485
Minions Killed
570
0
Camps Cleared
0
2,018,279
Distance Traveled
2,123,874
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,589
441
66
3
0
378,690
0
L
Ratatoskr
10,576
441
93
4
0
404,961
1
W
Chaac
13,307
554
90
4
0
466,298
0
L
Anhur
13,106
546
145
6
0
390,886
3
W
Anubis
14,692
612
162
7
0
367,803
1
L
Anubis
10,478
437
106
4
0
354,771
0
L
Bellona
11,650
485
118
5
0
446,910
2
W
Fenrir
15,006
625
133
6
0
471,182
2
L
Ymir
10,274
428
23
1
0
420,751
5
W
Apollo
12,271
511
119
5
0
439,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role