Player Matchup

King Arthur
King Arthur
Bronze III
CaptainHOOK109
King Arthur
Bronze III
Level 125
God Stats
1W - 0L
1,724 SR
Queue Stats
3W - 7L
1,375 MMR
Party 2
Scylla
Scylla
Bronze III
NoX Juke
Scylla
Bronze III
Level 154
God Stats
1W - 0L
1,198 SR
Queue Stats
2W - 7L
1,372 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
NoX Killua
Danzaburou
Bronze III
Level 31
God Stats
1W - 1L
1,617 SR
Queue Stats
2W - 5L
1,305 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 103
1,513 SR
1,351 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 91
1,495 SR
1,314 MMR
Kukulkan
Kukulkan
Silver III
AJayin
Kukulkan
Silver III
Level 54
God Stats
1W - 1L
1,535 SR
Queue Stats
47W - 50L
1,132 MMR
Party 1
Anhur
Anhur
Gold II
Rniz
Anhur
Gold II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 140L
1,533 MMR
Party 1
Achilles
Achilles
Bronze III
Shogsterr
Achilles
Bronze III
Level 93
God Stats
9W - 10L
1,450 SR
Queue Stats
42W - 49L
1,275 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaptainHOOK109
King Arthur
17
7 / 7 / 7
14,261
751
14,182
19,696
16,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
NoX Juke
Scylla
16
5 / 8 / 9
12,704
669
9,691
14,480
7,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
NoX Killua
Danzaburou
18
7 / 4 / 10
14,962
787
22,189
21,167
7,022
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
Ah PuchAphroditeKumbhakarnaCthulhuZeus

VS

Bans
ChaacAnubisHou YiPersephoneChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AJayin
Kukulkan
15
2 / 7 / 13
11,929
628
10,866
12,045
5,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Rniz
Anhur
16
8 / 7 / 11
13,439
707
18,281
20,473
7,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Shogsterr
Achilles
16
9 / 5 / 10
14,046
739
15,682
25,160
26,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
53
19
Kills
19
19
Deaths
19
26
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AJayin
Kukulkan
2
7
13
1.21
W
King Arthur
CaptainHOOK109
King Arthur
7
7
7
1.5
W
Scylla
NoX Juke
Scylla
5
8
9
1.19
W
Danzaburou
NoX Killua
Danzaburou
7
4
10
3
L
Anhur
Rniz
Anhur
8
7
11
1.93
L
Achilles
Shogsterr
Achilles
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,062
Damage
44,829
55,343
Taken
57,678
30,723
Mitigated
39,494
13,521
Healing
13,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AJayin
Kukulkan
10,866
1,621
231
587
12,045
5,105
343
2,095
9,862
50,859
0
W
King Arthur
CaptainHOOK109
King Arthur
14,182
1,805
0
1,033
19,696
16,657
297
3,146
16,385
0
48,227
W
Scylla
NoX Juke
Scylla
9,691
919
0
3,193
14,480
7,044
368
2,866
11,416
39,208
0
W
Danzaburou
NoX Killua
Danzaburou
22,189
10,758
0
9,295
21,167
7,022
2,475
4,263
16,608
0
93,280
L
Anhur
Rniz
Anhur
18,281
10,397
0
5,579
20,473
7,937
1,827
2,385
17,884
0
60,996
L
Achilles
Shogsterr
Achilles
15,682
5,133
0
6,952
25,160
26,452
577
4,538
20,197
0
43,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,927
Gold Earned
39,414
192
Minions Killed
212
0
Camps Cleared
0
1,000,373
Distance Traveled
955,452
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,929
628
83
4
0
313,242
1
W
King Arthur
14,261
751
54
3
0
352,125
0
W
Scylla
12,704
669
42
2
0
301,061
4
W
Danzaburou
14,962
787
96
5
0
347,187
4
L
Anhur
13,439
707
84
4
0
281,388
1
L
Achilles
14,046
739
45
2
0
360,822
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role