Player Matchup

Terra
Terra
Akion HD
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 35L
1,582 Elo+
Party 1
King Arthur
King Arthur
Meft
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 42L
1,521 Elo+
Party 1
Hel
Hel
TschuleSmash
Hel
Level 11
God Stats
10W - 6L
1,500 SR
Queue Stats
105W - 95L
1,600 Elo+
Party 1
Merlin
Merlin
Zerunes
Merlin
Level 15
God Stats
2W - 1L
1,511 SR
Queue Stats
2W - 1L
1,559 Elo+
Party 1
Ullr
Ullr
cCr3ep
Ullr
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 37L
1,637 Elo+
Party 1
Team Averages
Level 23
1,502 SR
1,580 Elo+

VS

Team Averages
Level 12
1,431 SR
1,514 Elo+
Thor
Thor
GHoST_ROB2314
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,262 Elo+
Solo
Cthulhu
Cthulhu
Lero-Roll
Cthulhu
Level 25
God Stats
10W - 5L
1,516 SR
Queue Stats
59W - 60L
1,596 Elo+
Party 2
Ao Kuang
Ao Kuang
Zowk___
Ao Kuang
Level 5
God Stats
3W - 4L
1,531 SR
Queue Stats
9W - 9L
1,510 Elo+
Solo
Scylla
Scylla
cif2112
Scylla
Level 6
God Stats
7W - 7L
1,315 SR
Queue Stats
46W - 51L
1,729 Elo+
Party 2
Anhur
Anhur
whatabouthas
Anhur
Level 16
God Stats
0W - 2L
1,293 SR
Queue Stats
46W - 51L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Akion HD
Terra
19
6 / 0 / 20
12,441
1,037
14,053
15,147
8,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Meft
King Arthur
17
4 / 2 / 11
11,183
932
18,512
23,038
18,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
4 / 2 / 19
11,738
978
14,962
16,481
6,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Zerunes
Merlin
18
7 / 1 / 13
11,721
977
14,733
13,532
5,064
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
cCr3ep
Ullr
18
9 / 1 / 12
12,413
1,034
14,483
16,005
6,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

229

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 17 / 3
10,139
845
15,054
24,685
9,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Lero-Roll
Cthulhu
15
1 / 1 / 2
10,158
847
15,010
15,553
10,359
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
Zowk___
Ao Kuang
17
4 / 5 / 2
11,694
975
21,872
24,366
10,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Scylla
cif2112
Scylla
16
0 / 1 / 1
10,068
839
15,467
3,733
1,410
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 6 / 3
10,948
912
11,002
16,635
6,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
17
30
Kills
6
6
Deaths
30
75
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Terra
Akion HD
Terra
6
0
20
16
L
0
17
3
0.09
L
Cthulhu
Lero-Roll
Cthulhu
1
1
2
2
W
King Arthur
Meft
King Arthur
4
2
11
4.75
W
4
2
19
6.75
W
Merlin
Zerunes
Merlin
7
1
13
13.5
L
Ao Kuang
Zowk___
Ao Kuang
4
5
2
1
W
Ullr
cCr3ep
Ullr
9
1
12
15
L
Scylla
cif2112
Scylla
0
1
1
0.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,743
Damage
78,405
84,203
Taken
84,972
44,525
Mitigated
37,892
37,141
Healing
22,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Akion HD
Terra
14,053
3,164
11,234
6,266
15,147
8,518
0
10,003
4,965
23,120
0
L
15,054
4,884
0
385
24,685
9,527
0
13,001
11,420
0
24,387
L
Cthulhu
Lero-Roll
Cthulhu
15,010
1,224
940
6,705
15,553
10,359
0
7,829
7,724
33,285
0
W
King Arthur
Meft
King Arthur
18,512
4,316
670
422
23,038
18,074
0
13,861
9,029
208
39,940
W
14,962
1,756
8,273
4,613
16,481
6,599
0
9,443
6,977
29,198
0
W
Merlin
Zerunes
Merlin
14,733
1,831
820
4,125
13,532
5,064
0
8,879
4,592
36,655
0
L
Ao Kuang
Zowk___
Ao Kuang
21,872
9,172
0
10,870
24,366
10,279
0
11,561
12,805
39,655
0
W
Ullr
cCr3ep
Ullr
14,483
7,309
0
718
16,005
6,270
0
9,682
6,291
0
30,882
L
Scylla
cif2112
Scylla
15,467
681
624
576
3,733
1,410
0
1,510
2,223
32,289
0
L
11,002
6,245
0
2,688
16,635
6,317
0
10,043
6,592
0
31,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,496
Gold Earned
53,007
209
Minions Killed
198
9
Camps Cleared
2
1,113,429
Distance Traveled
991,735
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,441
1,037
24
2
1
249,985
0
L
Thor
10,139
845
18
2
0
157,958
2
L
Cthulhu
10,158
847
51
4
0
201,960
0
W
King Arthur
11,183
932
45
4
7
226,164
0
W
Hel
11,738
978
41
3
0
218,143
0
W
Merlin
11,721
977
51
4
1
189,945
2
L
Ao Kuang
11,694
975
36
3
2
226,244
0
W
Ullr
12,413
1,034
48
4
0
229,192
0
L
Scylla
10,068
839
44
4
0
211,579
0
L
Anhur
10,948
912
49
4
0
193,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role