Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Pollyanninha
Khepri
Level 81
God Stats
4W - 1L
1,568 SR
Queue Stats
14W - 13L
1,358 Elo+
Party 2
Tiamat
Tiamat
Sytoki
Tiamat
Level 145
God Stats
18W - 12L
1,580 SR
Queue Stats
49W - 40L
1,576 Elo+
Solo
Apollo
Apollo
ll_Flawlezz_ll
Apollo
Level 121
God Stats
3W - 3L
1,535 SR
Queue Stats
210W - 210L
1,564 Elo+
Solo
Osiris
Osiris
xKCruelty21
Osiris
Level 153
God Stats
33W - 27L
1,434 SR
Queue Stats
211W - 188L
1,577 Elo+
Solo
Team Averages
Level 129
1,523 SR
1,515 Elo+

VS

Team Averages
Level 111
1,465 SR
1,543 Elo+
Tiamat
Tiamat
LtSknMstrPc
Tiamat
Level 117
God Stats
5W - 8L
1,473 SR
Queue Stats
101W - 79L
1,609 Elo+
Party 1
Apollo
Apollo
MezzoItaliano26
Apollo
Level 108
God Stats
2W - 5L
1,430 SR
Queue Stats
445W - 397L
1,584 Elo+
Solo
Cerberus
Cerberus
SambLeo
Cerberus
Level 109
God Stats
9W - 5L
1,327 SR
Queue Stats
611W - 555L
1,561 Elo+
Party 1
Fenrir
Fenrir
Sneadly5222
Fenrir
Level 66
God Stats
1W - 3L
1,446 SR
Queue Stats
9W - 17L
1,421 Elo+
Solo
Sylvanus
Sylvanus
TheHumanMontage
Sylvanus
Level 157
God Stats
29W - 24L
1,649 SR
Queue Stats
56W - 58L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
4 / 2 / 1
6,198
620
5,182
4,080
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
8
0 / 0 / 4
5,222
522
1,961
2,336
1,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
Sytoki
Tiamat
10
2 / 0 / 3
6,194
619
4,866
4,402
1,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 1 / 2
5,439
544
3,202
6,009
1,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
9
1 / 4 / 2
5,534
553
4,437
5,425
2,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
3
0 / 1 / 0
3,802
380
153
1,299
318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 1 / 0
5,483
548
3,617
4,920
1,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
SambLeo
Cerberus
10
4 / 3 / 1
5,931
593
4,230
7,879
4,414
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
8
2 / 0 / 1
5,143
514
3,095
5,769
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
7
0 / 2 / 1
4,811
481
2,929
7,466
3,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
7
Kills
7
7
Deaths
7
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
2
1
2.25
L
Tiamat
0
1
0
0
L
1
1
0
1
W
Khepri
0
0
4
2
L
Cerberus
SambLeo
Cerberus
4
3
1
1.5
L
Fenrir
2
0
1
2.5
W
Tiamat
Sytoki
Tiamat
2
0
3
3.5
L
Sylvanus
0
2
1
0.25
W
0
1
2
1
W
Osiris
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,648
Damage
14,024
22,252
Taken
27,333
8,181
Mitigated
11,333
7,141
Healing
9,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,182
1,024
0
668
4,080
1,051
92
1,159
2,855
33,097
0
L
Tiamat
153
0
0
524
1,299
318
0
581
718
6,511
0
L
3,617
2,327
0
1,260
4,920
1,456
0
1,186
3,734
0
31,669
W
Khepri
1,961
133
0
1,004
2,336
1,223
0
1,116
1,220
14,060
0
L
Cerberus
SambLeo
Cerberus
4,230
638
0
3,117
7,879
4,414
0
2,230
5,649
27,732
0
L
Fenrir
3,095
805
0
1,432
5,769
2,015
0
2,955
2,814
0
15,078
W
Tiamat
Sytoki
Tiamat
4,866
848
0
1,673
4,402
1,661
0
1,631
2,771
32,190
0
L
Sylvanus
2,929
674
629
2,349
7,466
3,130
0
5,057
2,409
15,166
0
W
3,202
2,230
0
3,476
6,009
1,986
0
632
5,377
0
33,235
W
Osiris
4,437
2,501
0
320
5,425
2,260
625
2,708
2,717
0
23,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,587
Gold Earned
25,170
265
Minions Killed
220
0
Camps Cleared
0
906,530
Distance Traveled
834,267
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,198
620
50
5
0
173,483
2
L
Tiamat
3,802
380
18
2
0
41,102
0
L
Apollo
5,483
548
69
7
0
197,261
3
W
Khepri
5,222
522
30
3
0
195,087
3
L
Cerberus
5,931
593
83
8
0
173,470
2
L
Fenrir
5,143
514
28
3
0
240,789
1
W
Tiamat
6,194
619
66
7
0
197,996
4
L
Sylvanus
4,811
481
22
2
0
181,645
4
W
Apollo
5,439
544
74
7
0
170,621
3
W
Osiris
5,534
553
45
5
0
169,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role