Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Derminou
Danzaburou
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
175W - 215L
1,493 Elo+
Party 2
Vamana
Vamana
Harkin59
Vamana
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,405 Elo+
Party 2
Sobek
Sobek
SHOLVA2014
Sobek
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 215L
1,435 Elo+
Party 2
Pele
Pele
zBoxerr
Pele
Level 74
God Stats
17W - 13L
1,673 SR
Queue Stats
74W - 60L
1,522 Elo+
Solo
Team Averages
Level 79
1,535 SR
1,471 Elo+

VS

Team Averages
Level 81
1,376 SR
1,448 Elo+
Freya
Freya
CardiB12121
Freya
Level 71
God Stats
19W - 22L
1,371 SR
Queue Stats
216W - 188L
1,484 Elo+
Party 3
Ymir
Ymir
Celween-XX
Ymir
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,400 Elo+
Party 1
Mulan
Mulan
DEESGOUSTANG
Mulan
Level 89
God Stats
35W - 30L
1,564 SR
Queue Stats
224W - 213L
1,486 Elo+
Party 3
Kukulkan
Kukulkan
XxSkeletorxX98
Kukulkan
Level 64
God Stats
0W - 3L
1,306 SR
Queue Stats
105W - 90L
1,459 Elo+
Solo
Bakasura
Bakasura
faillix31
Bakasura
Level 120
God Stats
2W - 7L
1,138 SR
Queue Stats
264W - 283L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 1 / 8
8,871
554
6,989
5,789
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Derminou
Danzaburou
13
2 / 0 / 8
7,409
463
5,117
4,817
1,801
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
Harkin59
Vamana
14
2 / 0 / 0
7,486
468
4,407
10,879
7,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sobek
12
0 / 1 / 7
7,160
448
2,635
9,896
6,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pele
zBoxerr
Pele
15
10 / 3 / 5
9,070
567
13,829
14,302
5,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,471
467
6,500
7,860
2,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 4 / 1
6,919
432
2,881
11,337
6,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 2 / 0
8,834
552
11,243
10,750
9,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
15
1 / 3 / 1
9,122
570
3,597
6,574
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
faillix31
Bakasura
14
1 / 4 / 0
7,955
497
5,106
12,109
3,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
17
Kills
5
5
Deaths
17
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
8
7
L
1
4
0
0.25
L
0
4
1
0.13
L
2
2
0
1
W
Danzaburou
Derminou
Danzaburou
2
0
8
6
W
Vamana
Harkin59
Vamana
2
0
0
2
W
Sobek
0
1
7
3.5
L
Kukulkan
1
3
1
0.5
L
Bakasura
faillix31
Bakasura
1
4
0
0.25
W
Pele
zBoxerr
Pele
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,977
Damage
29,327
45,683
Taken
48,630
24,147
Mitigated
25,077
16,475
Healing
14,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,989
1,339
0
740
5,789
2,134
144
2,146
3,223
57,186
0
L
6,500
2,816
0
2,381
7,860
2,456
0
960
6,834
46,923
0
L
2,881
258
42
1,751
11,337
6,500
0
2,377
8,898
19,154
0
L
11,243
1,405
0
4,350
10,750
9,943
182
1,005
9,258
0
53,879
W
Danzaburou
Derminou
Danzaburou
5,117
2,566
0
2,238
4,817
1,801
880
1,437
3,380
0
44,691
W
Vamana
Harkin59
Vamana
4,407
1,548
0
4,706
10,879
7,909
0
867
9,542
0
36,032
W
Sobek
2,635
167
422
3,571
9,896
6,784
0
6,078
3,768
12,774
0
L
Kukulkan
3,597
588
0
125
6,574
2,236
585
2,065
4,321
74,449
0
L
Bakasura
faillix31
Bakasura
5,106
3,468
0
5,625
12,109
3,942
0
2,689
9,220
0
41,252
W
Pele
zBoxerr
Pele
13,829
3,854
0
4,798
14,302
5,519
11
2,450
10,932
0
61,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,996
Gold Earned
40,301
385
Minions Killed
479
0
Camps Cleared
0
1,484,052
Distance Traveled
1,408,431
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,871
554
120
8
0
299,018
5
L
Freya
7,471
467
84
5
0
269,071
1
L
Ymir
6,919
432
45
3
0
278,763
5
L
Mulan
8,834
552
89
6
0
245,066
3
W
Danzaburou
7,409
463
88
6
0
258,131
3
W
Vamana
7,486
468
74
5
0
278,316
0
W
Sobek
7,160
448
13
1
0
305,284
2
L
Kukulkan
9,122
570
156
10
0
282,115
7
L
Bakasura
7,955
497
105
7
0
333,416
4
W
Pele
9,070
567
90
6
0
343,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role