Player Matchup

Geb
Geb
Killerduplo420
Geb
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 30L
1,645 Elo+
Party 1
Tiamat
Tiamat
Kitsuhaa
Tiamat
Level 66
God Stats
40W - 41L
1,495 SR
Queue Stats
142W - 145L
1,363 Elo+
Solo
Vamana
Vamana
Tomac420
Vamana
Level 114
God Stats
12W - 6L
1,542 SR
Queue Stats
36W - 26L
1,601 Elo+
Party 1
Izanami
Izanami
alexige
Izanami
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 100L
1,557 Elo+
Solo
Tsukuyomi
Tsukuyomi
unnamed420
Tsukuyomi
Level 126
God Stats
6W - 4L
1,760 SR
Queue Stats
42W - 31L
1,649 Elo+
Party 1
Team Averages
Level 115
1,559 SR
1,563 Elo+

VS

Team Averages
Level 134
1,513 SR
1,510 Elo+
Anhur
Anhur
BugZzy1
Anhur
Level 159
God Stats
15W - 13L
1,742 SR
Queue Stats
412W - 395L
1,544 Elo+
Solo
Chaac
Chaac
Cinghialemarino
Chaac
Level 61
God Stats
2W - 1L
1,396 SR
Queue Stats
38W - 45L
1,401 Elo+
Solo
Tiamat
Tiamat
Elfid
Tiamat
Level 147
God Stats
12W - 16L
1,576 SR
Queue Stats
248W - 253L
1,560 Elo+
Solo
Janus
Janus
kluken1155
Janus
Level 145
God Stats
1W - 5L
1,291 SR
Queue Stats
178W - 153L
1,501 Elo+
Solo
Xbalanque
Xbalanque
roccia82
Xbalanque
Level 156
God Stats
6W - 11L
1,561 SR
Queue Stats
276W - 307L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 10
10,100
481
9,679
21,738
21,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
Kitsuhaa
Tiamat
17
5 / 1 / 2
10,904
519
10,994
12,997
7,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
Tomac420
Vamana
19
8 / 2 / 4
11,677
556
15,851
21,855
15,620
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
alexige
Izanami
16
1 / 2 / 6
9,871
470
7,057
10,588
3,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
unnamed420
Tsukuyomi
19
5 / 3 / 7
11,699
557
14,060
17,967
7,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BugZzy1
Anhur
16
6 / 3 / 1
10,412
496
6,885
14,213
4,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 4 / 0
9,880
470
12,537
19,816
16,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
Elfid
Tiamat
13
0 / 7 / 4
8,483
404
12,104
17,295
19,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
17
2 / 5 / 2
10,991
523
11,399
10,822
3,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
roccia82
Xbalanque
17
2 / 3 / 4
10,197
486
13,563
15,940
6,101
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
22
Kills
12
12
Deaths
22
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
BugZzy1
Anhur
6
3
1
2.17
L
2
4
0
0.5
L
Tiamat
Elfid
Tiamat
0
7
4
0.29
W
3
4
10
2
W
Tiamat
Kitsuhaa
Tiamat
5
1
2
6
W
Vamana
Tomac420
Vamana
8
2
4
5
W
Izanami
alexige
Izanami
1
2
6
2
L
Janus
2
5
2
0.6
L
Xbalanque
roccia82
Xbalanque
2
3
4
1.33
W
Tsukuyomi
unnamed420
Tsukuyomi
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,641
Damage
56,488
85,145
Taken
78,086
55,941
Mitigated
50,576
30,388
Healing
24,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BugZzy1
Anhur
6,885
2,281
0
3,300
14,213
4,878
0
3,526
10,491
0
62,016
L
12,537
2,747
204
9,255
19,816
16,965
588
2,730
16,749
0
59,751
L
Tiamat
Elfid
Tiamat
12,104
1,034
0
4,316
17,295
19,093
126
7,946
9,043
32,870
0
W
9,679
2,110
0
5,181
21,738
21,374
217
5,851
15,726
32,175
0
W
Tiamat
Kitsuhaa
Tiamat
10,994
1,265
0
5,435
12,997
7,674
512
6,158
6,647
63,505
0
W
Vamana
Tomac420
Vamana
15,851
6,837
0
6,527
21,855
15,620
110
3,985
17,002
0
67,761
W
Izanami
alexige
Izanami
7,057
4,404
0
5,125
10,588
3,916
3,245
3,088
7,492
0
60,617
L
Janus
11,399
118
0
1,313
10,822
3,539
0
2,447
8,231
80,564
0
L
Xbalanque
roccia82
Xbalanque
13,563
8,484
0
5,827
15,940
6,101
2,388
3,488
12,446
0
77,925
W
Tsukuyomi
unnamed420
Tsukuyomi
14,060
2,707
0
8,120
17,967
7,357
2,994
3,858
13,915
0
86,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,251
Gold Earned
49,963
553
Minions Killed
602
0
Camps Cleared
0
1,971,184
Distance Traveled
1,818,515
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,412
496
121
6
0
336,246
1
L
Chaac
9,880
470
108
5
0
365,971
0
L
Tiamat
8,483
404
57
3
0
348,564
8
W
Geb
10,100
481
39
2
0
419,086
4
W
Tiamat
10,904
519
128
6
0
407,080
12
W
Vamana
11,677
556
122
6
0
412,958
4
W
Izanami
9,871
470
133
6
0
303,923
2
L
Janus
10,991
523
194
9
0
400,805
7
L
Xbalanque
10,197
486
122
6
0
366,929
0
W
Tsukuyomi
11,699
557
131
6
0
428,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role