Player Matchup

Artemis
Artemis
DaN7649
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
TNRWilson
Discordia
Level 81
God Stats
13W - 11L
1,611 SR
Queue Stats
131W - 144L
1,437 Elo+
Party 2
Erlang Shen
Erlang Shen
xOH BloodZ
Erlang Shen
Level 16
God Stats
7W - 7L
1,672 SR
Queue Stats
12W - 10L
1,486 Elo+
Party 2
Team Averages
Level 34
1,594 SR
1,474 Elo+

VS

Team Averages
Level 79
1,533 SR
1,473 Elo+
Izanami
Izanami
Katysmells
Izanami
Level 55
God Stats
7W - 12L
1,671 SR
Queue Stats
107W - 114L
1,413 Elo+
Solo
Cerberus
Cerberus
kike_f01
Cerberus
Level 127
God Stats
9W - 3L
1,567 SR
Queue Stats
155W - 126L
1,554 Elo+
Party 1
Cabrakan
Cabrakan
xXKing_FeniXx
Cabrakan
Level 54
God Stats
20W - 24L
1,362 SR
Queue Stats
307W - 340L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DaN7649
Artemis
8
0 / 3 / 4
7,180
552
2,608
5,096
1,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
TNRWilson
Discordia
13
5 / 5 / 2
9,475
729
13,299
9,700
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
xOH BloodZ
Erlang Shen
12
3 / 5 / 2
8,649
665
5,432
9,477
4,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Katysmells
Izanami
13
3 / 2 / 8
9,122
702
3,222
8,255
2,993
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
kike_f01
Cerberus
14
6 / 1 / 7
9,744
750
8,386
10,551
7,558
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
xXKing_FeniXx
Cabrakan
12
4 / 5 / 8
9,393
723
7,105
10,883
5,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
8
Kills
13
13
Deaths
8
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
DaN7649
Artemis
0
3
4
0.67
W
Izanami
Katysmells
Izanami
3
2
8
3.5
L
Discordia
TNRWilson
Discordia
5
5
2
1.2
W
Cerberus
kike_f01
Cerberus
6
1
7
9.5
L
Erlang Shen
xOH BloodZ
Erlang Shen
3
5
2
0.8
W
Cabrakan
xXKing_FeniXx
Cabrakan
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,339
Damage
18,713
24,273
Taken
29,689
8,314
Mitigated
16,047
2,208
Healing
4,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DaN7649
Artemis
2,608
901
0
358
5,096
1,204
0
3,793
1,303
0
7,813
W
Izanami
Katysmells
Izanami
3,222
1,843
0
2,816
8,255
2,993
2,078
4,308
3,671
0
44,887
L
Discordia
TNRWilson
Discordia
13,299
255
166
1,084
9,700
2,567
0
6,389
3,311
38,624
0
W
Cerberus
kike_f01
Cerberus
8,386
310
0
1,466
10,551
7,558
550
3,571
6,435
27,736
0
L
Erlang Shen
xOH BloodZ
Erlang Shen
5,432
2,288
0
600
9,477
4,543
0
5,371
4,106
0
35,897
W
Cabrakan
xXKing_FeniXx
Cabrakan
7,105
912
0
440
10,883
5,496
0
4,431
5,654
22,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,304
Gold Earned
28,259
134
Minions Killed
176
0
Camps Cleared
0
544,537
Distance Traveled
670,536
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,180
552
17
1
0
112,088
1
W
Izanami
9,122
702
81
6
0
217,391
4
L
Discordia
9,475
729
60
5
0
218,294
5
W
Cerberus
9,744
750
71
5
0
255,749
1
L
Erlang Shen
8,649
665
57
4
0
214,155
0
W
Cabrakan
9,393
723
24
2
0
197,396
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role