Player Matchup

Anhur
Anhur
CptnPeanut
Anhur
Level 27
God Stats
8W - 10L
1,489 SR
Queue Stats
121W - 103L
1,640 Elo+
Solo
Persephone
Persephone
ImMrSnow
Persephone
Level 24
God Stats
4W - 1L
1,702 SR
Queue Stats
203W - 139L
1,695 Elo+
Solo
Odin
Odin
LosTabarnakos
Odin
Level 12
God Stats
3W - 3L
1,868 SR
Queue Stats
26W - 24L
1,739 Elo+
Solo
Eset
Eset
Municipall
Eset
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 100L
1,670 Elo+
Solo
Thor
Thor
Rehma
Thor
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 2L
1,280 Elo+
Solo
Team Averages
Level 21
1,612 SR
1,605 Elo+

VS

Team Averages
Level 24
1,549 SR
1,626 Elo+
Agni
Agni
Agentmoon1
Agni
Level 19
God Stats
0W - 4L
1,523 SR
Queue Stats
53W - 72L
1,552 Elo+
Solo
Mulan
Mulan
AshenAlpha
Mulan
Level 25
God Stats
7W - 8L
1,569 SR
Queue Stats
382W - 325L
1,667 Elo+
Solo
Cthulhu
Cthulhu
Gabyoz
Cthulhu
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
253W - 259L
1,668 Elo+
Solo
Sol
Sol
TouchMyDinker
Sol
Level 27
God Stats
1W - 2L
1,234 SR
Queue Stats
173W - 155L
1,606 Elo+
Solo
Fenrir
Fenrir
gilgomes
Fenrir
Level 18
God Stats
1W - 1L
1,917 SR
Queue Stats
27W - 27L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
3 / 0 / 6
7,072
505
8,110
7,852
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
ImMrSnow
Persephone
15
8 / 1 / 5
8,832
631
8,582
5,599
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 0 / 1
7,930
566
6,578
11,303
6,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 3 / 8
7,473
534
5,404
9,409
4,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
Rehma
Thor
15
12 / 2 / 4
8,813
630
11,590
10,076
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 1
5,745
410
3,348
8,858
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
10
1 / 7 / 2
6,502
464
3,610
11,369
5,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Gabyoz
Cthulhu
10
1 / 5 / 1
6,413
458
3,676
14,017
6,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 3 / 1
6,999
500
5,325
8,396
1,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
gilgomes
Fenrir
11
0 / 7 / 0
6,609
472
6,616
13,026
4,461
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
30
Kills
5
6
Deaths
30
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
L
Mulan
1
7
2
0.29
W
Anhur
3
0
6
6
L
Cthulhu
Gabyoz
Cthulhu
1
5
1
0.3
W
Persephone
ImMrSnow
Persephone
8
1
5
10.5
W
5
0
1
5.5
W
2
3
8
2
W
Thor
Rehma
Thor
12
2
4
7
L
2
3
1
0.83
L
Fenrir
gilgomes
Fenrir
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,264
Damage
22,575
44,239
Taken
55,666
19,324
Mitigated
20,791
19,492
Healing
11,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,348
745
0
794
8,858
2,325
0
4,616
4,016
18,873
0
L
Mulan
3,610
496
0
1,154
11,369
5,632
0
2,443
8,806
0
34,522
W
Anhur
8,110
4,041
0
5,269
7,852
2,374
489
3,656
4,196
0
33,516
L
Cthulhu
Gabyoz
Cthulhu
3,676
374
0
3,004
14,017
6,402
0
4,676
9,244
23,547
0
W
Persephone
ImMrSnow
Persephone
8,582
716
0
2,051
5,599
1,914
150
2,868
2,730
49,167
0
W
6,578
2,501
0
5,196
11,303
6,651
603
0
11,303
0
34,093
W
5,404
877
219
2,316
9,409
4,634
0
4,292
5,117
42,543
0
W
Thor
Rehma
Thor
11,590
3,674
0
4,441
10,076
3,751
114
1,533
8,543
0
57,404
L
5,325
1,915
0
2,391
8,396
1,971
1,164
1,852
6,544
48,027
0
L
Fenrir
gilgomes
Fenrir
6,616
1,633
0
4,040
13,026
4,461
0
0
12,551
0
32,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,120
Gold Earned
32,268
376
Minions Killed
306
0
Camps Cleared
0
1,306,606
Distance Traveled
1,150,085
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,745
410
35
3
0
230,667
4
L
Mulan
6,502
464
67
5
0
222,067
1
W
Anhur
7,072
505
54
4
0
249,669
2
L
Cthulhu
6,413
458
45
3
0
245,420
3
W
Persephone
8,832
631
85
6
0
284,616
0
W
Odin
7,930
566
80
6
0
219,242
3
W
Eset
7,473
534
62
4
0
253,559
6
W
Thor
8,813
630
95
7
0
299,520
1
L
Sol
6,999
500
96
7
0
244,650
0
L
Fenrir
6,609
472
63
5
0
207,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role