Player Matchup

Thanatos
Thanatos
Lucurto
Thanatos
Level 6
God Stats
7W - 22L
1,456 SR
Queue Stats
435W - 451L
1,292 Elo+
Solo
Nox
Nox
daloga09
Nox
Level 29
God Stats
5W - 4L
1,426 SR
Queue Stats
275W - 324L
1,384 Elo+
Solo
Guan Yu
Guan Yu
hurrrrricane
Guan Yu
Level 24
God Stats
11W - 6L
1,624 SR
Queue Stats
786W - 781L
1,450 Elo+
Solo
Sobek
Sobek
xGUZNIx
Sobek
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
136W - 126L
1,348 Elo+
Party 2
Anhur
Anhur
xiki89
Anhur
Level 14
God Stats
6W - 17L
1,220 SR
Queue Stats
157W - 152L
1,352 Elo+
Party 2
Team Averages
Level 18
1,445 SR
1,365 Elo+

VS

Team Averages
Level 9
1,508 SR
1,324 Elo+
Yemoja
Yemoja
Blygekenta
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,260 Elo+
Party 1
Chaac
Chaac
MenPileTheThird
Chaac
Level 28
God Stats
8W - 8L
1,541 SR
Queue Stats
64W - 55L
1,501 Elo+
Solo
Ra
Ra
PachaRobert
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,203 Elo+
Party 1
Bakasura
Bakasura
Storeogfede
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 14L
1,500 Elo+
Solo
Chernobog
Chernobog
radenspec
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,154 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Lucurto
Thanatos
19
11 / 3 / 3
13,484
539
8,199
14,452
7,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 2 / 6
14,300
572
17,720
15,097
8,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
hurrrrricane
Guan Yu
19
1 / 4 / 7
12,743
510
20,397
26,043
29,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
xGUZNIx
Sobek
19
7 / 0 / 14
13,848
554
11,998
23,664
35,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
xiki89
Anhur
18
2 / 1 / 8
12,212
488
10,195
13,465
6,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Blygekenta
Yemoja
15
0 / 2 / 1
10,190
408
3,000
10,794
9,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 4 / 6
12,434
497
23,828
27,864
17,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

17
1 / 11 / 1
10,924
437
6,699
14,177
5,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Storeogfede
Bakasura
19
6 / 7 / 1
12,361
494
13,770
23,382
9,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
radenspec
Chernobog
15
0 / 6 / 2
9,361
374
1,904
15,384
4,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
20
30
Kills
9
10
Deaths
30
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Blygekenta
Yemoja
0
2
1
0.25
W
Thanatos
Lucurto
Thanatos
11
3
3
4.17
L
2
4
6
1.25
L
1
11
1
0.14
L
Bakasura
Storeogfede
Bakasura
6
7
1
0.93
W
9
2
6
6
W
Guan Yu
hurrrrricane
Guan Yu
1
4
7
1.13
L
Chernobog
radenspec
Chernobog
0
6
2
0.17
W
Sobek
xGUZNIx
Sobek
7
0
14
14
W
Anhur
xiki89
Anhur
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,509
Damage
49,201
92,721
Taken
91,601
87,313
Mitigated
45,506
49,465
Healing
24,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Blygekenta
Yemoja
3,000
1,210
2,018
1,643
10,794
9,007
914
4,279
6,355
27,090
0
W
Thanatos
Lucurto
Thanatos
8,199
2,402
0
10,865
14,452
7,137
1,228
2,789
11,498
0
60,227
L
23,828
8,358
0
10,944
27,864
17,173
0
5,302
21,706
0
74,075
L
6,699
1,102
0
486
14,177
5,082
457
9,883
3,970
55,724
0
L
Bakasura
Storeogfede
Bakasura
13,770
9,435
0
6,173
23,382
9,529
347
4,817
18,358
0
66,817
W
17,720
1,812
0
1,771
15,097
8,620
1,670
2,769
12,118
110,861
0
W
Guan Yu
hurrrrricane
Guan Yu
20,397
4,902
6,083
14,797
26,043
29,468
1,184
3,931
21,276
0
99,107
L
Chernobog
radenspec
Chernobog
1,904
1,622
0
3,240
15,384
4,715
2,140
4,843
10,438
0
33,715
W
Sobek
xGUZNIx
Sobek
11,998
1,878
243
11,642
23,664
35,529
1,020
4,036
18,698
53,766
0
W
Anhur
xiki89
Anhur
10,195
5,429
0
4,064
13,465
6,559
2,986
2,827
10,638
0
88,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,587
Gold Earned
55,270
588
Minions Killed
480
0
Camps Cleared
0
2,465,431
Distance Traveled
2,127,023
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,190
408
35
1
0
444,960
2
W
Thanatos
13,484
539
75
3
0
529,748
0
L
Chaac
12,434
497
130
5
0
439,051
3
L
Ra
10,924
437
118
5
0
374,405
0
L
Bakasura
12,361
494
114
5
0
486,501
3
W
Nox
14,300
572
172
7
0
461,146
2
W
Guan Yu
12,743
510
149
6
0
515,735
0
L
Chernobog
9,361
374
83
3
0
382,106
0
W
Sobek
13,848
554
65
3
0
512,989
11
W
Anhur
12,212
488
127
5
0
445,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role