Player Matchup

Zeus
Zeus
AndreZC2003
Zeus
Level 29
God Stats
4W - 1L
1,512 SR
Queue Stats
29W - 40L
1,394 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Breno_Lights
Ah Muzen Cab
Level 4
God Stats
7W - 3L
1,500 SR
Queue Stats
14W - 14L
1,067 Elo+
Party 2
Sobek
Sobek
Shoot2Kill3627
Sobek
Level 23
God Stats
12W - 17L
1,316 SR
Queue Stats
112W - 148L
1,380 Elo+
Solo
Nemesis
Nemesis
YUGO_BIANO27
Nemesis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,500 Elo+
Party 2
Fenrir
Fenrir
ZemZlow
Fenrir
Level 9
God Stats
4W - 3L
1,292 SR
Queue Stats
17W - 15L
1,447 Elo+
Party 2
Team Averages
Level 15
1,424 SR
1,358 Elo+

VS

Team Averages
Level 16
1,376 SR
1,373 Elo+
Odin
Odin
Cinnamon_Toast00
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 147L
1,531 Elo+
Solo
Jormungandr
Jormungandr
Lincolnkun
Jormungandr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,257 Elo+
Solo
King Arthur
King Arthur
RAWW_YoungBlood
King Arthur
Level 23
God Stats
5W - 8L
1,233 SR
Queue Stats
30W - 30L
1,409 Elo+
Solo
Vamana
Vamana
RedRogue93
Vamana
Level 15
God Stats
12W - 19L
1,453 SR
Queue Stats
39W - 61L
1,323 Elo+
Party 1
Fenrir
Fenrir
StumpIzGhostly
Fenrir
Level 16
God Stats
2W - 7L
1,193 SR
Queue Stats
64W - 78L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 8
12,353
1,029
24,716
9,589
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Breno_Lights
Ah Muzen Cab
19
5 / 2 / 13
12,708
1,059
22,762
10,398
4,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
5 / 1 / 12
13,165
1,097
11,995
14,902
18,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
YUGO_BIANO27
Nemesis
19
6 / 5 / 15
12,905
1,075
20,009
19,052
9,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
ZemZlow
Fenrir
18
5 / 3 / 9
11,981
998
9,338
14,112
8,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

238

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 7
10,888
907
10,573
17,604
14,646
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Lincolnkun
Jormungandr
17
0 / 11 / 8
10,598
883
6,375
22,955
25,072
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
RAWW_YoungBlood
King Arthur
18
5 / 4 / 6
12,416
1,035
19,239
22,103
11,744
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
RedRogue93
Vamana
17
0 / 6 / 5
10,963
914
3,818
16,274
11,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
8 / 5 / 2
12,762
1,064
20,757
23,289
14,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
41
27
Kills
13
14
Deaths
28
57
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
3
8
3.33
W
Ah Muzen Cab
Breno_Lights
Ah Muzen Cab
5
2
13
5.75
L
0
2
7
1.75
L
Jormungandr
Lincolnkun
Jormungandr
0
11
8
0.36
L
King Arthur
RAWW_YoungBlood
King Arthur
5
4
6
2
L
Vamana
RedRogue93
Vamana
0
6
5
0.42
W
5
1
12
11
L
8
5
2
1.8
W
Nemesis
YUGO_BIANO27
Nemesis
6
5
15
2.7
W
Fenrir
ZemZlow
Fenrir
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,820
Damage
60,762
68,053
Taken
102,225
44,332
Mitigated
76,841
18,315
Healing
10,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,716
5,630
0
3,015
9,589
3,504
0
344
9,220
68,342
0
W
Ah Muzen Cab
Breno_Lights
Ah Muzen Cab
22,762
13,951
0
6,506
10,398
4,445
0
1,120
9,253
0
40,728
L
10,573
4,262
0
0
17,604
14,646
0
7,661
9,943
0
26,032
L
Jormungandr
Lincolnkun
Jormungandr
6,375
1,451
0
482
22,955
25,072
0
8,076
14,879
20,159
0
L
King Arthur
RAWW_YoungBlood
King Arthur
19,239
3,172
761
3,824
22,103
11,744
0
8,078
14,025
0
33,350
L
Vamana
RedRogue93
Vamana
3,818
1,734
0
2,053
16,274
11,138
0
4,118
11,373
0
35,807
W
11,995
766
0
2,955
14,902
18,796
0
1,639
13,113
20,546
0
L
20,757
5,135
0
3,477
23,289
14,241
0
8,778
14,511
0
31,925
W
Nemesis
YUGO_BIANO27
Nemesis
20,009
12,198
0
4,188
19,052
9,068
0
1,076
17,851
0
27,672
W
Fenrir
ZemZlow
Fenrir
9,338
4,066
0
1,651
14,112
8,519
0
1,671
12,182
0
22,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,112
Gold Earned
57,627
205
Minions Killed
178
8
Camps Cleared
4
1,163,358
Distance Traveled
1,100,267
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,353
1,029
98
8
3
174,431
0
W
Ah Muzen Cab
12,708
1,059
37
3
4
211,214
0
L
Odin
10,888
907
30
3
1
229,122
3
L
Jormungandr
10,598
883
18
2
0
180,193
2
L
King Arthur
12,416
1,035
37
3
1
248,756
3
L
Vamana
10,963
914
70
6
1
194,231
0
W
Sobek
13,165
1,097
22
2
1
269,233
0
L
Fenrir
12,762
1,064
23
2
1
247,965
0
W
Nemesis
12,905
1,075
16
1
0
251,945
0
W
Fenrir
11,981
998
32
3
0
256,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role