Player Matchup

Guan Yu
Guan Yu
Ace9342
Guan Yu
Level 122
God Stats
20W - 15L
1,604 SR
Queue Stats
139W - 155L
1,615 Elo+
Party 2
Tiamat
Tiamat
NUKEKILLER9000
Tiamat
Level 128
God Stats
19W - 19L
1,558 SR
Queue Stats
308W - 290L
1,549 Elo+
Party 2
Pele
Pele
RuBalla42
Pele
Level 88
God Stats
5W - 6L
1,615 SR
Queue Stats
158W - 182L
1,446 Elo+
Party 2
Artio
Artio
loiuki
Artio
Level 102
God Stats
2W - 2L
1,393 SR
Queue Stats
36W - 43L
1,513 Elo+
Party 2
Artemis
Artemis
xFrostsx
Artemis
Level 26
God Stats
1W - 3L
1,639 SR
Queue Stats
1W - 4L
1,422 Elo+
Party 2
Team Averages
Level 93
1,562 SR
1,509 Elo+

VS

Team Averages
Level 86
1,549 SR
1,574 Elo+
Mulan
Mulan
DragonSlayezz
Mulan
Level 105
God Stats
26W - 21L
1,578 SR
Queue Stats
161W - 154L
1,505 Elo+
Party 1
Ares
Ares
KSI Shaolin
Ares
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 41L
1,600 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OleEnglishe
Ah Muzen Cab
Level 24
God Stats
3W - 2L
1,496 SR
Queue Stats
90W - 31L
1,636 Elo+
Party 1
Ra
Ra
SweatzToEazy
Ra
Level 85
God Stats
6W - 1L
1,820 SR
Queue Stats
145W - 130L
1,555 Elo+
Party 1
Cu Chulainn
Cu Chulainn
youngmelo7ben
Cu Chulainn
Level 121
God Stats
5W - 7L
1,353 SR
Queue Stats
418W - 363L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ace9342
Guan Yu
20
3 / 0 / 12
14,943
553
18,300
26,857
34,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
13 / 0 / 9
15,402
570
34,571
20,636
23,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
20
5 / 4 / 7
13,671
506
5,530
21,518
11,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artio
loiuki
Artio
15
9 / 1 / 7
13,027
482
10,207
12,722
12,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
xFrostsx
Artemis
19
4 / 6 / 8
13,826
512
16,310
25,995
10,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 3
11,746
435
13,310
24,934
8,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
0 / 11 / 5
10,510
389
9,921
26,668
23,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
OleEnglishe
Ah Muzen Cab
20
5 / 5 / 1
14,917
552
14,381
19,308
9,793
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
4 / 9 / 1
12,401
459
15,349
18,007
7,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
youngmelo7ben
Cu Chulainn
20
0 / 5 / 0
12,525
464
10,525
22,606
19,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
21
34
Kills
11
11
Deaths
34
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Ace9342
Guan Yu
3
0
12
9
W
2
4
3
0.88
W
0
11
5
0.23
L
13
0
9
17.5
W
Ah Muzen Cab
OleEnglishe
Ah Muzen Cab
5
5
1
1.1
L
Pele
5
4
7
2.13
W
4
9
1
0.5
L
Artio
loiuki
Artio
9
1
7
12.5
L
Artemis
xFrostsx
Artemis
4
6
8
1.33
W
Cu Chulainn
youngmelo7ben
Cu Chulainn
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,918
Damage
63,486
107,728
Taken
111,523
91,732
Mitigated
68,858
49,013
Healing
27,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Ace9342
Guan Yu
18,300
1,497
5,846
13,773
26,857
34,726
1,553
4,599
22,258
0
101,577
W
13,310
552
0
10,515
24,934
8,776
0
10,987
13,539
0
85,393
W
9,921
405
0
1,849
26,668
23,572
427
13,069
13,201
32,482
0
L
34,571
3,521
0
8,839
20,636
23,458
2,387
5,964
14,672
119,880
0
W
Ah Muzen Cab
OleEnglishe
Ah Muzen Cab
14,381
5,862
0
6,599
19,308
9,793
5,420
2,781
16,479
0
137,473
L
Pele
5,530
1,199
0
2,799
21,518
11,205
2,338
6,515
15,003
0
101,989
W
15,349
566
1,655
3,073
18,007
7,072
0
9,809
7,834
79,355
0
L
Artio
loiuki
Artio
10,207
2,553
1,359
4,633
12,722
12,254
64
4,403
8,319
30,878
0
L
Artemis
xFrostsx
Artemis
16,310
9,856
0
11,764
25,995
10,089
3,462
7,574
18,421
0
78,677
W
Cu Chulainn
youngmelo7ben
Cu Chulainn
10,525
1,875
0
4,084
22,606
19,645
416
6,736
15,692
12,224
87,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,869
Gold Earned
62,099
692
Minions Killed
704
0
Camps Cleared
0
2,455,539
Distance Traveled
2,386,055
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
14,943
553
188
7
0
569,687
10
W
Mulan
11,746
435
144
5
0
552,543
0
W
Ares
10,510
389
36
1
0
465,063
3
L
Tiamat
15,402
570
195
7
0
581,178
6
W
Ah Muzen Cab
14,917
552
205
8
0
459,007
1
L
Pele
13,671
506
144
5
0
564,196
9
W
Ra
12,401
459
134
5
0
450,366
4
L
Artio
13,027
482
37
1
0
368,564
1
L
Artemis
13,826
512
128
5
0
371,914
0
W
Cu Chulainn
12,525
464
185
7
0
459,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role