Player Matchup

Chernobog
Chernobog
Kijovy
Chernobog
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hades
Hades
Krisooooo
Hades
Level 16
God Stats
1W - 2L
1,480 SR
Queue Stats
6W - 8L
1,422 Elo+
Party 2
Set
Set
OffTheV
Set
Level 22
God Stats
16W - 8L
1,494 SR
Queue Stats
104W - 99L
1,403 Elo+
Solo
Ra
Ra
Zimnny96
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
blasmv
Chaac
Level 27
God Stats
9W - 10L
1,402 SR
Queue Stats
83W - 113L
1,396 Elo+
Solo
Team Averages
Level 14
1,475 SR
1,444 Elo+

VS

Team Averages
Level 14
1,400 SR
1,356 Elo+
Chang'e
Chang'e
ArtHollywood
Chang'e
Level 15
God Stats
4W - 4L
1,639 SR
Queue Stats
21W - 27L
1,291 Elo+
Solo
Scylla
Scylla
CAPALOTBARZ
Scylla
Level 8
God Stats
54W - 39L
1,209 SR
Queue Stats
568W - 484L
1,295 Elo+
Party 1
Cerberus
Cerberus
GSCRAZY
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
RagnarDaniel
Cupid
Level 17
God Stats
0W - 8L
1,137 SR
Queue Stats
28W - 45L
1,296 Elo+
Solo
Bakasura
Bakasura
ReadyChucky
Bakasura
Level 14
God Stats
4W - 4L
1,517 SR
Queue Stats
608W - 533L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Kijovy
Chernobog
10
0 / 4 / 7
6,069
434
2,530
6,499
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
Krisooooo
Hades
14
8 / 2 / 6
8,408
601
9,768
6,411
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Set
15
10 / 1 / 5
9,375
670
9,983
10,456
6,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
1 / 4 / 8
6,203
443
1,842
4,636
1,578
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
blasmv
Chaac
13
4 / 2 / 5
7,933
567
5,765
8,648
6,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ArtHollywood
Chang'e
9
2 / 5 / 1
6,080
434
2,794
11,115
3,068
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Scylla
10
3 / 7 / 3
6,591
471
7,579
8,160
2,626
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
GSCRAZY
Cerberus
8
1 / 3 / 2
5,556
397
1,767
6,631
3,762
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
2 / 3 / 2
5,692
407
2,718
5,976
1,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Bakasura
ReadyChucky
Bakasura
11
5 / 5 / 4
6,894
492
8,141
11,437
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
23
Kills
13
13
Deaths
23
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ArtHollywood
Chang'e
2
5
1
0.5
L
Scylla
3
7
3
0.64
L
Cerberus
GSCRAZY
Cerberus
1
3
2
0.67
W
Chernobog
Kijovy
Chernobog
0
4
7
0.88
W
Hades
Krisooooo
Hades
8
2
6
5.5
W
Set
10
1
5
12.5
L
2
3
2
1
L
Bakasura
ReadyChucky
Bakasura
5
5
4
1.4
W
1
4
8
1.25
W
Chaac
blasmv
Chaac
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,888
Damage
22,999
36,650
Taken
43,319
18,824
Mitigated
14,579
13,538
Healing
10,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ArtHollywood
Chang'e
2,794
636
61
3,406
11,115
3,068
0
1,045
9,995
25,058
0
L
Scylla
7,579
1,200
552
1,032
8,160
2,626
461
2,790
5,295
22,306
0
L
Cerberus
GSCRAZY
Cerberus
1,767
149
0
443
6,631
3,762
180
2,627
4,004
9,555
0
W
Chernobog
Kijovy
Chernobog
2,530
1,095
0
2,114
6,499
1,685
615
1,717
4,556
0
22,070
W
Hades
Krisooooo
Hades
9,768
823
230
3,159
6,411
3,217
2,399
2,354
3,697
38,259
0
W
Set
9,983
5,551
0
5,034
10,456
6,108
0
2,728
7,624
0
62,083
L
2,718
1,381
0
1,832
5,976
1,553
231
260
5,691
0
17,203
L
Bakasura
ReadyChucky
Bakasura
8,141
6,362
0
3,146
11,437
3,570
421
4,888
6,474
0
23,229
W
1,842
396
0
540
4,636
1,578
1,014
1,982
2,603
10,484
0
W
Chaac
blasmv
Chaac
5,765
1,305
231
2,230
8,648
6,236
603
2,973
5,142
0
37,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,988
Gold Earned
30,813
308
Minions Killed
174
0
Camps Cleared
0
1,204,862
Distance Traveled
1,051,350
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,080
434
51
4
0
215,910
1
L
Scylla
6,591
471
21
2
0
221,872
1
L
Cerberus
5,556
397
22
2
0
183,606
0
W
Chernobog
6,069
434
42
3
0
196,246
0
W
Hades
8,408
601
84
6
0
250,548
3
W
Set
9,375
670
98
7
0
303,842
0
L
Cupid
5,692
407
29
2
0
132,316
0
L
Bakasura
6,894
492
51
4
0
297,646
2
W
Ra
6,203
443
10
1
0
227,678
0
W
Chaac
7,933
567
74
5
0
226,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role