Player Matchup

Janus
Janus
BLANXH
Janus
Level 40
God Stats
1W - 3L
1,364 SR
Queue Stats
93W - 137L
1,395 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Eruvataris
Cu Chulainn
Level 143
God Stats
2W - 4L
1,410 SR
Queue Stats
89W - 79L
1,411 Elo+
Party 1
Neith
Neith
Frodito132
Neith
Level 39
God Stats
6W - 5L
1,615 SR
Queue Stats
176W - 221L
1,428 Elo+
Solo
Ao Kuang
Ao Kuang
Warnthor
Ao Kuang
Level 142
God Stats
1W - 1L
1,636 SR
Queue Stats
17W - 20L
1,411 Elo+
Party 1
Ymir
Ymir
aleixopeixo9
Ymir
Level 56
God Stats
36W - 38L
1,619 SR
Queue Stats
170W - 177L
1,422 Elo+
Party 2
Team Averages
Level 84
1,529 SR
1,413 Elo+

VS

Team Averages
Level 45
1,530 SR
1,527 Elo+
Chang'e
Chang'e
CapitanOdin
Chang'e
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 56L
1,446 Elo+
Party 3
Danzaburou
Danzaburou
Padäwan
Danzaburou
Level 27
God Stats
2W - 3L
1,283 SR
Queue Stats
4W - 5L
1,349 Elo+
Party 3
Zhong Kui
Zhong Kui
adrian343333
Zhong Kui
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,423 Elo+
Party 3
Ravana
Ravana
asda691
Ravana
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 14L
1,675 Elo+
Party 3
Tyr
Tyr
asda693
Tyr
Level 16
God Stats
25W - 9L
1,869 SR
Queue Stats
47W - 19L
1,741 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BLANXH
Janus
12
0 / 13 / 4
8,672
361
7,087
16,010
5,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Eruvataris
Cu Chulainn
16
2 / 10 / 3
10,901
454
15,447
24,251
22,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
16
2 / 8 / 5
10,361
432
13,488
18,269
8,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
Warnthor
Ao Kuang
18
9 / 5 / 5
12,524
522
16,802
26,164
12,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 3 / 10
11,368
474
14,161
20,964
20,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CapitanOdin
Chang'e
19
10 / 4 / 13
13,016
542
18,092
18,088
7,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Padäwan
Danzaburou
18
4 / 4 / 6
12,365
515
8,227
16,443
6,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
adrian343333
Zhong Kui
18
3 / 3 / 18
11,351
473
17,095
17,739
17,188
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
asda691
Ravana
20
13 / 4 / 6
13,294
554
18,750
18,640
10,823
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tyr
20
9 / 2 / 9
14,362
598
24,617
26,531
28,318
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
91
17
Kills
39
39
Deaths
17
27
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Janus
BLANXH
Janus
0
13
4
0.15
W
Chang'e
CapitanOdin
Chang'e
10
4
13
4.13
L
Cu Chulainn
Eruvataris
Cu Chulainn
2
10
3
0.35
L
Neith
2
8
5
0.56
W
Danzaburou
Padäwan
Danzaburou
4
4
6
1.75
L
Ao Kuang
Warnthor
Ao Kuang
9
5
5
2.3
W
Zhong Kui
adrian343333
Zhong Kui
3
3
18
4
L
4
3
10
3
W
Ravana
asda691
Ravana
13
4
6
4
W
Tyr
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,985
Damage
86,781
105,658
Taken
97,441
70,368
Mitigated
70,917
26,392
Healing
39,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BLANXH
Janus
7,087
476
106
828
16,010
5,928
552
8,228
7,496
44,418
0
W
Chang'e
CapitanOdin
Chang'e
18,092
1,017
4,257
8,089
18,088
7,639
501
9,730
8,358
81,558
0
L
Cu Chulainn
Eruvataris
Cu Chulainn
15,447
5,368
0
4,514
24,251
22,837
0
4,701
19,132
0
66,707
L
Neith
13,488
5,476
0
1,916
18,269
8,418
0
4,601
13,570
0
66,289
W
Danzaburou
Padäwan
Danzaburou
8,227
4,336
0
3,643
16,443
6,949
4,836
6,354
10,089
0
60,988
L
Ao Kuang
Warnthor
Ao Kuang
16,802
4,039
0
11,230
26,164
12,759
0
4,869
21,139
54,958
0
W
Zhong Kui
adrian343333
Zhong Kui
17,095
1,833
516
5,637
17,739
17,188
653
7,356
10,383
65,666
0
L
14,161
1,511
1,600
6,198
20,964
20,426
558
11,760
8,819
54,850
0
W
Ravana
asda691
Ravana
18,750
6,796
0
6,480
18,640
10,823
0
4,070
14,570
0
102,793
W
Tyr
24,617
2,577
0
11,259
26,531
28,318
1,282
10,540
15,991
0
108,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,826
Gold Earned
64,388
452
Minions Killed
654
0
Camps Cleared
0
1,970,417
Distance Traveled
2,183,234
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,672
361
80
3
0
341,394
3
W
Chang'e
13,016
542
131
5
0
426,993
4
L
Cu Chulainn
10,901
454
118
5
0
392,828
0
L
Neith
10,361
432
111
5
0
367,023
3
W
Danzaburou
12,365
515
104
4
0
361,419
3
L
Ao Kuang
12,524
522
76
3
0
434,150
1
W
Zhong Kui
11,351
473
75
3
0
419,417
2
L
Ymir
11,368
474
67
3
0
435,022
3
W
Ravana
13,294
554
150
6
0
496,092
0
W
Tyr
14,362
598
194
8
0
479,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role