Player Matchup

Merlin
Merlin
LogicallyGamer
Merlin
Level 8
God Stats
0W - 6L
1,257 SR
Queue Stats
16W - 25L
1,426 Elo+
Solo
Bakasura
Bakasura
PickIeSurvival
Bakasura
Level 3
God Stats
1W - 2L
1,688 SR
Queue Stats
2W - 6L
1,660 Elo+
Party 1
Arachne
Arachne
RustySurvival
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,441 Elo+
Party 1
Medusa
Medusa
aaron2612
Medusa
Level 11
God Stats
1W - 3L
1,331 SR
Queue Stats
9W - 12L
1,415 Elo+
Solo
Sobek
Sobek
rachetbg
Sobek
Level 16
God Stats
5W - 5L
1,500 SR
Queue Stats
85W - 91L
1,500 Elo+
Solo
Team Averages
Level 8
1,455 SR
1,488 Elo+

VS

Team Averages
Level 22
1,475 SR
1,534 Elo+
Ymir
Ymir
AndySam98
Ymir
Level 29
God Stats
4W - 0L
1,902 SR
Queue Stats
32W - 20L
1,617 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gdog561
Cu Chulainn
Level 24
God Stats
1W - 1L
1,353 SR
Queue Stats
57W - 33L
1,718 Elo+
Solo
He Bo
He Bo
ShinkiroYaiba
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 240L
1,486 Elo+
Solo
Medusa
Medusa
SmokeyRaptor
Medusa
Level 21
God Stats
7W - 6L
1,297 SR
Queue Stats
41W - 36L
1,514 Elo+
Solo
Set
Set
ZeusMain69420
Set
Level 8
God Stats
3W - 5L
1,323 SR
Queue Stats
25W - 21L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,744
527
1,586
3,425
1,005
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
4
0 / 5 / 1
3,739
415
232
4,057
1,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arachne
5
0 / 7 / 1
4,032
448
1,691
8,093
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
aaron2612
Medusa
7
1 / 4 / 0
4,830
537
2,252
7,747
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
rachetbg
Sobek
7
0 / 4 / 1
4,757
529
2,301
6,568
3,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
4 / 0 / 7
5,205
578
3,487
4,068
2,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Gdog561
Cu Chulainn
11
0 / 1 / 0
5,814
646
0
4,037
2,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 0 / 4
6,263
696
3,880
2,949
1,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
9
5 / 0 / 8
5,757
640
9,127
5,328
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
10 / 2 / 3
6,685
743
3,991
7,538
2,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
22
22
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
0
7
7.5
W
Cu Chulainn
Gdog561
Cu Chulainn
0
1
0
0
L
1
2
0
0.5
L
Bakasura
0
5
1
0.1
L
Arachne
0
7
1
0.07
W
3
0
4
5
W
Medusa
5
0
8
9
W
10
2
3
5.75
L
Medusa
aaron2612
Medusa
1
4
0
0.25
L
Sobek
rachetbg
Sobek
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,062
Damage
20,485
29,890
Taken
23,920
9,943
Mitigated
10,029
6,597
Healing
10,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,487
307
0
1,112
4,068
2,458
33
1,135
2,933
10,385
0
W
Cu Chulainn
Gdog561
Cu Chulainn
0
0
0
1,640
4,037
2,233
1,485
19
4,018
0
28,823
L
1,586
354
0
1,080
3,425
1,005
0
1,476
1,949
10,973
0
L
Bakasura
232
177
0
189
4,057
1,768
0
1,136
2,921
0
3,539
L
Arachne
1,691
1,130
0
2,084
8,093
2,005
0
1,815
6,228
0
11,385
W
3,880
516
0
1,928
2,949
1,055
802
888
2,061
28,533
0
W
Medusa
9,127
4,685
0
3,066
5,328
1,468
24
1,071
4,232
0
29,820
W
3,991
2,638
0
3,107
7,538
2,815
0
774
6,734
0
28,461
L
Medusa
aaron2612
Medusa
2,252
761
0
1,835
7,747
1,946
0
956
6,716
0
12,643
L
Sobek
rachetbg
Sobek
2,301
311
0
1,409
6,568
3,219
0
1,709
4,709
9,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,102
Gold Earned
29,724
97
Minions Killed
267
0
Camps Cleared
0
798,119
Distance Traveled
859,954
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,205
578
24
3
0
178,564
2
W
Cu Chulainn
5,814
646
76
8
0
170,979
2
L
Merlin
4,744
527
21
2
0
151,054
2
L
Bakasura
3,739
415
9
1
0
120,157
0
L
Arachne
4,032
448
21
2
0
172,327
1
W
He Bo
6,263
696
67
7
0
165,451
2
W
Medusa
5,757
640
36
4
0
168,520
2
W
Set
6,685
743
64
7
0
176,440
0
L
Medusa
4,830
537
25
3
0
161,272
0
L
Sobek
4,757
529
21
2
0
193,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role