Player Matchup

Apollo
Apollo
BaldHead_Lol
Apollo
Level 29
God Stats
22W - 24L
1,581 SR
Queue Stats
136W - 150L
1,666 Elo+
Solo
Ne Zha
Ne Zha
Diamonds4162
Ne Zha
Level 11
God Stats
2W - 2L
1,702 SR
Queue Stats
44W - 73L
1,484 Elo+
Solo
Anubis
Anubis
PHNX18
Anubis
Level 27
God Stats
0W - 5L
1,562 SR
Queue Stats
22W - 26L
1,536 Elo+
Solo
Mulan
Mulan
Shikasauce
Mulan
Level 18
God Stats
2W - 2L
1,666 SR
Queue Stats
29W - 23L
1,657 Elo+
Solo
Nemesis
Nemesis
papachongo03450
Nemesis
Level 29
God Stats
6W - 11L
1,643 SR
Queue Stats
116W - 143L
1,643 Elo+
Solo
Team Averages
Level 23
1,631 SR
1,597 Elo+

VS

Team Averages
Level 21
1,517 SR
1,647 Elo+
Baron Samedi
Baron Samedi
DaddyFatCoq
Baron Samedi
Level 6
God Stats
2W - 1L
1,530 SR
Queue Stats
2W - 1L
1,480 Elo+
Solo
Hou Yi
Hou Yi
FatedSuffering
Hou Yi
Level 29
God Stats
8W - 5L
1,500 SR
Queue Stats
175W - 168L
1,707 Elo+
Solo
Tsukuyomi
Tsukuyomi
RangeExtenderHOF
Tsukuyomi
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 4L
1,958 Elo+
Solo
Chang'e
Chang'e
SoyLaMeraMaciza
Chang'e
Level 20
God Stats
8W - 4L
1,555 SR
Queue Stats
11W - 9L
1,591 Elo+
Solo
Bakasura
Bakasura
bob1e
Bakasura
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
2 / 2 / 1
8,029
472
4,110
8,412
2,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
9
0 / 9 / 1
6,376
375
5,899
14,635
4,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
PHNX18
Anubis
12
0 / 5 / 1
7,234
426
2,244
7,887
4,829
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mulan
14
2 / 6 / 0
8,558
503
10,121
15,991
8,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 8 / 0
7,064
416
6,380
14,532
4,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaddyFatCoq
Baron Samedi
15
2 / 2 / 11
9,500
559
6,264
13,163
12,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
5 / 1 / 3
9,607
565
5,311
11,104
4,036
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
18
10 / 1 / 1
11,264
663
8,752
7,921
2,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
11 / 0 / 3
10,802
635
16,432
10,427
3,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
bob1e
Bakasura
17
2 / 0 / 5
10,995
647
5,905
12,290
16,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
4
Kills
30
30
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Apollo
2
2
1
1.25
W
Baron Samedi
DaddyFatCoq
Baron Samedi
2
2
11
3.75
L
Ne Zha
0
9
1
0.06
W
5
1
3
6.5
L
Anubis
PHNX18
Anubis
0
5
1
0.1
W
Tsukuyomi
10
1
1
10.5
L
Mulan
2
6
0
0.33
W
11
0
3
12.5
W
Bakasura
bob1e
Bakasura
2
0
5
4.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,754
Damage
42,664
61,457
Taken
54,905
25,501
Mitigated
39,295
9,106
Healing
29,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
4,110
1,707
0
1,904
8,412
2,586
0
3,153
5,241
0
44,267
W
Baron Samedi
DaddyFatCoq
Baron Samedi
6,264
367
97
3,239
13,163
12,508
1,297
862
12,301
38,526
0
L
Ne Zha
5,899
2,488
0
2,471
14,635
4,859
0
5,782
8,555
0
30,197
W
5,311
3,439
0
7,120
11,104
4,036
2,389
1,302
9,802
0
66,320
L
Anubis
PHNX18
Anubis
2,244
94
11
1,710
7,887
4,829
374
1,818
6,025
37,994
0
W
Tsukuyomi
8,752
2,622
0
3,848
7,921
2,872
0
135
7,786
0
83,134
L
Mulan
10,121
1,467
0
2,334
15,991
8,490
0
4,127
9,974
180
63,709
W
16,432
1,084
1,126
6,879
10,427
3,767
3,402
0
10,427
52,652
0
W
Bakasura
bob1e
Bakasura
5,905
3,818
0
6,706
12,290
16,112
1,511
12
12,278
0
25,252
L
6,380
2,440
0
676
14,532
4,737
35
6,838
7,165
0
43,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,261
Gold Earned
52,168
404
Minions Killed
508
0
Camps Cleared
0
1,437,165
Distance Traveled
1,538,737
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,029
472
97
6
0
334,407
5
W
Baron Samedi
9,500
559
54
3
0
304,063
3
L
Ne Zha
6,376
375
53
3
0
263,121
3
W
Hou Yi
9,607
565
102
6
0
283,423
2
L
Anubis
7,234
426
62
4
0
268,239
0
W
Tsukuyomi
11,264
663
133
8
0
331,555
1
L
Mulan
8,558
503
112
7
0
272,914
2
W
Chang'e
10,802
635
102
6
0
317,589
2
W
Bakasura
10,995
647
117
7
0
302,107
1
L
Nemesis
7,064
416
80
5
0
298,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role