Player Matchup

He Bo
He Bo
BigMuzzah
He Bo
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 46L
1,529 Elo+
Party 2
Cupid
Cupid
BigNickEnerG864
Cupid
Level 23
God Stats
12W - 6L
1,911 SR
Queue Stats
89W - 62L
1,617 Elo+
Party 2
Nemesis
Nemesis
OnRails42
Nemesis
Level 13
God Stats
3W - 6L
1,500 SR
Queue Stats
49W - 34L
1,653 Elo+
Party 2
Khepri
Khepri
Valadon92
Khepri
Level 24
God Stats
4W - 2L
1,710 SR
Queue Stats
102W - 98L
1,449 Elo+
Party 2
Nike
Nike
WearyWalnut
Nike
Level 18
God Stats
44W - 33L
1,502 SR
Queue Stats
54W - 48L
1,448 Elo+
Party 2
Team Averages
Level 23
1,625 SR
1,539 Elo+

VS

Team Averages
Level 20
1,572 SR
1,408 Elo+
Sobek
Sobek
LewiWhite01
Sobek
Level 24
God Stats
6W - 4L
1,893 SR
Queue Stats
98W - 80L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
Nikolas19-09
Sun Wukong
Level 15
God Stats
2W - 5L
1,281 SR
Queue Stats
65W - 68L
1,407 Elo+
Party 1
Nu Wa
Nu Wa
Wenne_10
Nu Wa
Level 17
God Stats
19W - 8L
1,710 SR
Queue Stats
104W - 105L
1,358 Elo+
Party 1
Anhur
Anhur
djloca8
Anhur
Level 17
God Stats
0W - 2L
1,362 SR
Queue Stats
18W - 24L
1,373 Elo+
Party 1
Fenrir
Fenrir
lezgin4ik
Fenrir
Level 29
God Stats
21W - 26L
1,616 SR
Queue Stats
144W - 186L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BigMuzzah
He Bo
20
4 / 1 / 11
13,671
471
14,811
11,271
4,724
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 3 / 12
14,276
492
28,415
20,213
9,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
OnRails42
Nemesis
20
14 / 1 / 11
16,236
560
18,001
20,626
10,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
Valadon92
Khepri
19
1 / 2 / 27
14,393
496
8,170
22,034
31,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 0 / 13
14,066
485
12,358
20,191
17,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 3
13,039
450
14,819
33,938
45,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Nikolas19-09
Sun Wukong
17
0 / 6 / 1
10,865
375
7,779
24,195
21,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Wenne_10
Nu Wa
19
3 / 4 / 0
12,410
428
22,599
12,180
5,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
djloca8
Anhur
16
1 / 5 / 4
10,259
354
6,391
14,519
5,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
lezgin4ik
Fenrir
17
1 / 11 / 5
11,375
392
10,775
28,555
12,226
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
20
33
Kills
7
7
Deaths
33
74
Assists
13
Player
Kills
Deaths
Assists
KDA
W
He Bo
BigMuzzah
He Bo
4
1
11
9.5
W
11
3
12
5.67
L
2
7
3
0.5
L
Sun Wukong
Nikolas19-09
Sun Wukong
0
6
1
0.08
W
Nemesis
OnRails42
Nemesis
14
1
11
19.5
W
Khepri
Valadon92
Khepri
1
2
27
7.25
W
3
0
13
9.5
L
Nu Wa
Wenne_10
Nu Wa
3
4
0
0.75
L
Anhur
djloca8
Anhur
1
5
4
0.6
L
Fenrir
lezgin4ik
Fenrir
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,755
Damage
62,363
94,335
Taken
113,387
73,882
Mitigated
90,087
34,441
Healing
23,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
BigMuzzah
He Bo
14,811
492
0
3,653
11,271
4,724
845
5,826
4,873
88,973
0
W
28,415
18,519
991
7,433
20,213
9,286
2,381
11,014
9,174
0
104,570
L
14,819
1,232
0
7,269
33,938
45,629
544
6,960
26,878
53,690
0
L
Sun Wukong
Nikolas19-09
Sun Wukong
7,779
2,295
0
4,774
24,195
21,186
515
5,466
18,104
0
51,450
W
Nemesis
OnRails42
Nemesis
18,001
9,132
0
7,646
20,626
10,881
2,528
6,760
13,841
0
139,479
W
Khepri
Valadon92
Khepri
8,170
1,428
0
5,035
22,034
31,635
384
9,071
12,891
52,932
0
W
12,358
1,661
0
9,683
20,191
17,356
1,398
6,507
13,309
12,361
69,397
L
Nu Wa
Wenne_10
Nu Wa
22,599
1,832
450
1,820
12,180
5,304
1,243
3,802
8,328
104,236
0
L
Anhur
djloca8
Anhur
6,391
4,021
0
3,435
14,519
5,742
1,150
3,895
10,574
0
39,180
L
Fenrir
lezgin4ik
Fenrir
10,775
2,690
0
6,181
28,555
12,226
352
5,425
23,055
0
60,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,642
Gold Earned
57,948
605
Minions Killed
496
0
Camps Cleared
0
2,758,129
Distance Traveled
2,362,399
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,671
471
122
4
0
583,568
2
W
Cupid
14,276
492
109
4
0
513,795
5
L
Sobek
13,039
450
67
2
0
493,290
3
L
Sun Wukong
10,865
375
89
3
0
484,669
0
W
Nemesis
16,236
560
179
6
0
563,731
5
W
Khepri
14,393
496
52
2
0
578,654
4
W
Nike
14,066
485
143
5
0
518,381
1
L
Nu Wa
12,410
428
159
5
0
513,169
8
L
Anhur
10,259
354
79
3
0
448,448
2
L
Fenrir
11,375
392
102
4
0
422,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role