Player Matchup

Ymir
Ymir
Doebaski
Ymir
Level 17
God Stats
11W - 5L
1,858 SR
Queue Stats
170W - 167L
1,641 Elo+
Solo
Serqet
Serqet
Go0n
Serqet
Level 26
God Stats
1W - 0L
1,300 SR
Queue Stats
63W - 42L
1,632 Elo+
Party 1
Sol
Sol
Manimalus
Sol
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,559 Elo+
Party 1
Anubis
Anubis
Midazko
Anubis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,765 Elo+
Party 1
Artemis
Artemis
iSlaanesh
Artemis
Level 26
God Stats
9W - 7L
1,640 SR
Queue Stats
361W - 266L
1,713 Elo+
Solo
Team Averages
Level 19
1,560 SR
1,662 Elo+

VS

Team Averages
Level 12
1,574 SR
1,677 Elo+
Tsukuyomi
Tsukuyomi
LukSub
Tsukuyomi
Level 7
God Stats
3W - 2L
1,778 SR
Queue Stats
12W - 5L
1,722 Elo+
Solo
Nox
Nox
ShakeAndSqueeze
Nox
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Stealth360
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,938 Elo+
Solo
Neith
Neith
VexingVerdure
Neith
Level 21
God Stats
15W - 8L
1,590 SR
Queue Stats
135W - 113L
1,676 Elo+
Solo
Artemis
Artemis
disi2005
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 2 / 8
7,323
1,046
3,894
8,783
6,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
Go0n
Serqet
13
3 / 5 / 6
7,563
1,080
4,845
7,665
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 2 / 7
8,036
1,148
7,599
5,021
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Midazko
Anubis
14
4 / 1 / 8
8,480
1,211
6,326
5,933
3,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
iSlaanesh
Artemis
14
4 / 5 / 10
8,787
1,255
13,642
7,977
2,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

298

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LukSub
Tsukuyomi
13
2 / 3 / 9
7,459
1,066
5,417
11,365
3,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
3 / 2 / 9
7,989
1,141
6,396
6,564
2,256
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Stealth360
Merlin
13
3 / 3 / 7
7,823
1,118
4,228
8,108
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 2 / 8
9,162
1,309
12,456
8,073
2,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
disi2005
Artemis
11
1 / 4 / 5
6,856
979
3,145
4,405
1,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
53
14
Kills
15
15
Deaths
14
39
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
2
8
2
W
Serqet
Go0n
Serqet
3
5
6
1.2
L
Tsukuyomi
LukSub
Tsukuyomi
2
3
9
2.17
W
3
2
7
3.25
W
Anubis
Midazko
Anubis
4
1
8
8
L
3
2
9
3.75
L
Merlin
Stealth360
Merlin
3
3
7
2.17
L
6
2
8
5
L
Artemis
disi2005
Artemis
1
4
5
0.88
W
Artemis
iSlaanesh
Artemis
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,306
Damage
31,642
35,379
Taken
38,515
16,857
Mitigated
12,004
4,454
Healing
2,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,894
333
0
596
8,783
6,344
0
2,660
6,123
15,643
0
W
Serqet
Go0n
Serqet
4,845
636
0
411
7,665
2,719
0
3,192
4,473
0
9,490
L
Tsukuyomi
LukSub
Tsukuyomi
5,417
1,587
0
241
11,365
3,586
0
6,623
4,563
0
14,059
W
7,599
812
0
1,670
5,021
1,572
0
944
4,077
20,367
0
W
Anubis
Midazko
Anubis
6,326
137
0
563
5,933
3,234
0
1,644
4,289
17,323
0
L
6,396
713
0
258
6,564
2,256
0
2,238
4,126
16,461
0
L
Merlin
Stealth360
Merlin
4,228
824
90
310
8,108
2,511
0
3,442
4,666
17,235
0
L
12,456
5,932
0
1,699
8,073
2,644
0
3,366
4,425
0
23,142
L
Artemis
disi2005
Artemis
3,145
1,798
0
0
4,405
1,007
0
2,150
2,255
0
8,351
W
Artemis
iSlaanesh
Artemis
13,642
6,168
0
1,214
7,977
2,988
0
2,184
5,793
0
32,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,189
Gold Earned
39,289
137
Minions Killed
107
6
Camps Cleared
4
624,832
Distance Traveled
613,539
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,323
1,046
15
2
1
122,491
0
W
Serqet
7,563
1,080
12
2
0
119,211
0
L
Tsukuyomi
7,459
1,066
10
1
1
141,701
2
W
Sol
8,036
1,148
35
5
1
135,733
0
W
Anubis
8,480
1,211
41
6
0
131,438
1
L
Nox
7,989
1,141
25
4
1
146,811
3
L
Merlin
7,823
1,118
34
5
0
128,442
0
L
Neith
9,162
1,309
23
3
0
144,526
0
L
Artemis
6,856
979
15
2
2
52,059
2
W
Artemis
8,787
1,255
34
5
4
115,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role