Player Matchup

Ymir
Ymir
Elsushii
Ymir
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 5L
1,306 Elo+
Party 2
Ra
Ra
ThEwIrDo
Ra
Level 61
God Stats
14W - 9L
1,597 SR
Queue Stats
95W - 55L
1,647 Elo+
Party 2
Pele
Pele
bibostone
Pele
Level 144
God Stats
27W - 6L
1,665 SR
Queue Stats
159W - 88L
1,672 Elo+
Party 2
Team Averages
Level 69
1,587 SR
1,542 Elo+

VS

Team Averages
Level 32
1,522 SR
1,444 Elo+
Scylla
Scylla
DriverHawk
Scylla
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Progme_FLP
Izanami
Level 29
God Stats
12W - 21L
1,447 SR
Queue Stats
30W - 48L
1,370 Elo+
Party 1
Guan Yu
Guan Yu
Snubbsy
Guan Yu
Level 19
God Stats
14W - 20L
1,618 SR
Queue Stats
87W - 89L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 2 / 19
10,514
657
8,021
14,164
15,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 4 / 17
10,986
687
10,247
9,384
4,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
18
22 / 2 / 1
14,492
906
25,030
12,440
6,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DriverHawk
Scylla
13
2 / 10 / 2
10,080
630
10,195
14,157
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Progme_FLP
Izanami
12
2 / 6 / 2
9,908
619
6,492
13,860
3,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Snubbsy
Guan Yu
12
3 / 7 / 4
9,976
624
6,806
21,059
21,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
23
Kills
7
8
Deaths
23
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
DriverHawk
Scylla
2
10
2
0.3
W
Ymir
0
2
19
4.75
L
Izanami
Progme_FLP
Izanami
2
6
2
0.5
L
Guan Yu
Snubbsy
Guan Yu
3
7
4
0.71
W
1
4
17
2.38
W
Pele
22
2
1
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,298
Damage
23,493
35,988
Taken
49,076
26,006
Mitigated
29,042
10,710
Healing
5,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DriverHawk
Scylla
10,195
653
0
500
14,157
3,235
0
3,524
10,633
44,818
0
W
Ymir
8,021
2,124
0
231
14,164
15,015
469
4,269
9,653
18,451
0
L
Izanami
Progme_FLP
Izanami
6,492
4,865
0
701
13,860
3,812
0
5,566
8,294
0
37,487
L
Guan Yu
Snubbsy
Guan Yu
6,806
1,805
1,112
3,494
21,059
21,995
0
9,224
11,835
0
16,152
W
10,247
1,225
1,252
3,282
9,384
4,047
590
4,089
5,216
32,761
0
W
Pele
25,030
7,188
0
5,945
12,440
6,944
2,001
1,955
10,289
0
112,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,992
Gold Earned
29,964
204
Minions Killed
152
0
Camps Cleared
0
855,745
Distance Traveled
781,569
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,080
630
67
4
0
243,952
0
W
Ymir
10,514
657
15
1
0
303,155
2
L
Izanami
9,908
619
62
4
0
253,289
0
L
Guan Yu
9,976
624
23
1
0
284,328
3
W
Ra
10,986
687
36
2
0
237,015
0
W
Pele
14,492
906
153
10
0
315,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role