Player Matchup

Athena
Athena
 
Athena
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ItzAquaMarie
Neith
Level 22
God Stats
2W - 4L
1,526 SR
Queue Stats
19W - 38L
1,160 Elo+
Party 1
Nu Wa
Nu Wa
Itz_Azumi
Nu Wa
Level 44
God Stats
8W - 7L
1,304 SR
Queue Stats
332W - 374L
1,515 Elo+
Party 1
Arachne
Arachne
SilentSniper1788
Arachne
Level 86
God Stats
7W - 5L
1,486 SR
Queue Stats
110W - 141L
1,422 Elo+
Party 1
Mulan
Mulan
wolfking5309
Mulan
Level 81
God Stats
6W - 1L
1,856 SR
Queue Stats
156W - 184L
1,466 Elo+
Party 1
Team Averages
Level 56
1,535 SR
1,413 Elo+

VS

Team Averages
Level 53
1,513 SR
1,463 Elo+
Chang'e
Chang'e
Dj_Vicheee
Chang'e
Level 66
God Stats
28W - 19L
1,435 SR
Queue Stats
131W - 144L
1,497 Elo+
Party 2
Ymir
Ymir
Juansheps369
Ymir
Level 11
God Stats
7W - 4L
1,546 SR
Queue Stats
11W - 14L
1,382 Elo+
Party 2
Erlang Shen
Erlang Shen
MorkGlow777
Erlang Shen
Level 69
God Stats
21W - 8L
1,695 SR
Queue Stats
168W - 154L
1,503 Elo+
Party 2
Hercules
Hercules
NinjaSaurio-420
Hercules
Level 78
God Stats
14W - 17L
1,513 SR
Queue Stats
292W - 286L
1,533 Elo+
Party 2
Danzaburou
Danzaburou
Weekenddrunk
Danzaburou
Level 41
God Stats
5W - 7L
1,376 SR
Queue Stats
191W - 190L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
1 / 11 / 7
9,749
443
9,281
28,253
26,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 11 / 6
9,926
451
8,143
19,565
7,146
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
Itz_Azumi
Nu Wa
16
5 / 11 / 11
11,183
508
20,861
15,918
6,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
11 / 11 / 10
12,098
550
19,903
26,881
15,655
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 11 / 9
11,826
538
14,393
22,623
12,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dj_Vicheee
Chang'e
17
12 / 6 / 16
12,256
557
20,337
18,467
7,356
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
4 / 4 / 16
11,034
502
9,420
19,848
22,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
MorkGlow777
Erlang Shen
17
13 / 8 / 17
12,669
576
17,964
24,239
10,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
18
18 / 1 / 17
13,005
591
23,522
30,188
32,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Weekenddrunk
Danzaburou
16
8 / 6 / 14
11,400
518
14,703
18,797
6,728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
135
25
Kills
55
55
Deaths
25
43
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
11
7
0.41
W
Chang'e
Dj_Vicheee
Chang'e
12
6
16
3.33
L
3
11
6
0.55
L
Nu Wa
Itz_Azumi
Nu Wa
5
11
11
0.95
W
4
4
16
3
W
Erlang Shen
MorkGlow777
Erlang Shen
13
8
17
2.69
W
Hercules
18
1
17
26.5
L
11
11
10
1.45
W
Danzaburou
Weekenddrunk
Danzaburou
8
6
14
2.5
L
5
11
9
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,581
Damage
85,946
113,240
Taken
111,539
68,554
Mitigated
79,970
22,336
Healing
43,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
9,281
3,453
537
883
28,253
26,932
301
8,088
20,165
37,024
0
W
Chang'e
Dj_Vicheee
Chang'e
20,337
3,427
5,389
9,196
18,467
7,356
950
7,405
10,574
62,217
0
L
8,143
4,571
195
3,467
19,565
7,146
774
6,199
13,366
0
34,988
L
Nu Wa
Itz_Azumi
Nu Wa
20,861
5,490
1,100
1,404
15,918
6,144
386
5,605
10,313
47,510
0
W
9,420
1,607
0
3,898
19,848
22,600
550
5,580
13,928
30,288
0
W
Erlang Shen
MorkGlow777
Erlang Shen
17,964
11,743
0
5,378
24,239
10,755
328
5,723
18,164
0
65,421
W
Hercules
23,522
7,922
0
12,644
30,188
32,531
1,262
5,852
24,013
0
75,449
L
19,903
14,766
316
9,049
26,881
15,655
0
4,451
22,430
0
67,426
W
Danzaburou
Weekenddrunk
Danzaburou
14,703
9,456
0
6,982
18,797
6,728
4,587
3,821
14,718
0
71,339
L
14,393
2,358
866
4,519
22,623
12,677
76
5,414
17,209
0
60,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,782
Gold Earned
60,364
304
Minions Killed
449
0
Camps Cleared
0
1,754,141
Distance Traveled
1,942,649
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,749
443
61
3
0
362,188
0
W
Chang'e
12,256
557
83
4
0
398,027
5
L
Neith
9,926
451
51
2
0
315,253
0
L
Nu Wa
11,183
508
52
2
0
327,430
1
W
Ymir
11,034
502
47
2
0
397,525
4
W
Erlang Shen
12,669
576
107
5
0
365,446
3
W
Hercules
13,005
591
126
6
0
418,474
3
L
Arachne
12,098
550
52
2
0
404,332
3
W
Danzaburou
11,400
518
86
4
0
363,177
2
L
Mulan
11,826
538
88
4
0
344,938
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role