Player Matchup

Thor
Thor
Joaqomcxd
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 50L
1,301 Elo+
Solo
Neith
Neith
NUGGZ_Thor
Neith
Level 26
God Stats
13W - 16L
1,412 SR
Queue Stats
51W - 63L
1,292 Elo+
Solo
Merlin
Merlin
THatEggoKat
Merlin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 47L
1,370 Elo+
Party 1
Amaterasu
Amaterasu
THatNinjaKat
Amaterasu
Level 26
God Stats
12W - 4L
1,947 SR
Queue Stats
153W - 139L
1,420 Elo+
Party 1
Arachne
Arachne
selfmade m
Arachne
Level 17
God Stats
21W - 20L
1,793 SR
Queue Stats
135W - 135L
1,361 Elo+
Party 1
Team Averages
Level 24
1,631 SR
1,349 Elo+

VS

Team Averages
Level 15
1,450 SR
1,410 Elo+
Hades
Hades
EduardoDsc
Hades
Level 19
God Stats
19W - 15L
1,561 SR
Queue Stats
38W - 37L
1,277 Elo+
Solo
Chernobog
Chernobog
Kalilgame12
Chernobog
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
Top Chaos Llama
Apollo
Level 29
God Stats
3W - 3L
1,264 SR
Queue Stats
98W - 123L
1,250 Elo+
Solo
Pele
Pele
beuck99
Pele
Level 24
God Stats
1W - 3L
1,427 SR
Queue Stats
9W - 7L
1,521 Elo+
Solo
Ra
Ra
krzychu2021
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
3 / 2 / 2
5,844
649
3,342
5,660
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
8
5 / 1 / 3
5,851
650
4,087
2,511
684
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
8
2 / 2 / 6
5,608
623
2,544
2,520
550
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
THatNinjaKat
Amaterasu
11
3 / 1 / 0
6,070
674
1,013
7,035
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
selfmade m
Arachne
8
4 / 2 / 4
5,896
655
4,053
3,098
855

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
6
1 / 5 / 0
4,345
483
1,384
7,484
2,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
Kalilgame12
Chernobog
5
0 / 5 / 1
4,097
455
646
5,312
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

4
0 / 2 / 0
3,607
401
116
1,588
338
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pele
beuck99
Pele
9
5 / 5 / 1
5,823
647
5,990
8,249
2,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

3
0 / 3 / 0
3,718
413
314
1,644
282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
17
Kills
6
8
Deaths
20
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hades
1
5
0
0.2
W
Thor
3
2
2
2
L
Chernobog
Kalilgame12
Chernobog
0
5
1
0.1
W
Neith
5
1
3
6.5
W
Merlin
2
2
6
2.5
W
Amaterasu
THatNinjaKat
Amaterasu
3
1
0
3
L
0
2
0
0
L
Pele
beuck99
Pele
5
5
1
1.1
L
0
3
0
0
W
Arachne
selfmade m
Arachne
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,039
Damage
8,450
20,824
Taken
24,277
6,557
Mitigated
6,345
7,442
Healing
4,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
1,384
567
133
2,171
7,484
2,516
0
1,041
6,443
8,863
0
W
Thor
3,342
1,420
0
760
5,660
1,783
810
314
5,346
0
19,570
L
Chernobog
Kalilgame12
Chernobog
646
360
0
745
5,312
1,128
128
0
5,312
0
8,532
W
Neith
4,087
2,558
0
1,152
2,511
684
1,558
311
2,200
0
21,321
W
Merlin
2,544
865
177
550
2,520
550
989
144
2,376
15,200
0
W
Amaterasu
THatNinjaKat
Amaterasu
1,013
717
0
4,071
7,035
2,685
2,112
0
7,035
0
18,410
L
116
0
0
0
1,588
338
0
373
1,215
0
3,696
L
Pele
beuck99
Pele
5,990
1,843
0
1,552
8,249
2,081
100
1,130
7,119
0
26,338
L
314
72
0
15
1,644
282
154
0
1,644
5,798
0
W
Arachne
selfmade m
Arachne
4,053
3,251
0
732
3,098
855
685
929
2,169
0
9,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,269
Gold Earned
21,590
146
Minions Killed
89
0
Camps Cleared
0
870,411
Distance Traveled
701,641
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,345
483
13
1
0
176,778
0
W
Thor
5,844
649
38
4
0
183,026
0
L
Chernobog
4,097
455
17
2
0
147,493
0
W
Neith
5,851
650
23
3
0
173,380
1
W
Merlin
5,608
623
33
4
0
155,151
1
W
Amaterasu
6,070
674
35
4
0
174,857
0
L
Apollo
3,607
401
4
0
0
113,075
0
L
Pele
5,823
647
47
5
0
194,252
0
L
Ra
3,718
413
8
1
0
70,043
1
W
Arachne
5,896
655
17
2
0
183,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role