Player Matchup

Bakasura
Bakasura
Bronze I
MMMMMMMMMMMM
Bakasura
Bronze I
Level 94
God Stats
13W - 9L
1,531 SR
Queue Stats
22W - 30L
1,198 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 94
1,531 SR
1,198 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 147
1,283 SR
689 MMR
Ratatoskr
Ratatoskr
Silver V
trevor1317
Ratatoskr
Silver V
Level 147
God Stats
1W - 6L
1,283 SR
Queue Stats
50W - 93L
689 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MMMMMMMMMMMM
Bakasura
15
10 / 2 / 0
9,832
983
9,310
13,392
8,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
KaliOsiris

VS

Bans
DanzaburouAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
trevor1317
Ratatoskr
12
1 / 10 / 0
7,037
704
4,570
12,749
6,268
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
10
Kills
1
2
Deaths
10
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
MMMMMMMMMMMM
Bakasura
10
2
0
5
L
Ratatoskr
trevor1317
Ratatoskr
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,310
Damage
4,570
13,392
Taken
12,749
8,076
Mitigated
6,268
6,911
Healing
1,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
MMMMMMMMMMMM
Bakasura
9,310
7,395
0
6,911
13,392
8,076
3,225
166
13,226
0
37,851
L
Ratatoskr
trevor1317
Ratatoskr
4,570
1,384
0
1,191
12,749
6,268
80
7
10,827
0
25,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,832
Gold Earned
7,037
90
Minions Killed
38
0
Camps Cleared
0
191,660
Distance Traveled
179,311
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,832
983
90
9
0
191,660
1
L
Ratatoskr
7,037
704
38
4
0
179,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role