Player Matchup

Serqet
Serqet
Fifa-Danne
Serqet
Level 80
God Stats
20W - 27L
1,453 SR
Queue Stats
352W - 367L
1,421 Elo+
Solo
Sobek
Sobek
JeSsy_LHL
Sobek
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 59L
1,383 Elo+
Party 2
Kukulkan
Kukulkan
Sharinganjojo
Kukulkan
Level 34
God Stats
2W - 2L
1,450 SR
Queue Stats
17W - 23L
1,391 Elo+
Party 2
Team Averages
Level 50
1,468 SR
1,398 Elo+

VS

Team Averages
Level 80
1,500 SR
1,500 Elo+
Apollo
Apollo
FuriousWolf77
Apollo
Level 136
God Stats
2W - 2L
1,500 SR
Queue Stats
292W - 276L
1,557 Elo+
Party 1
Sylvanus
Sylvanus
hippoboy133579
Sylvanus
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 65L
1,540 Elo+
Party 1
Baron Samedi
Baron Samedi
ryanmh2001
Baron Samedi
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 62L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Fifa-Danne
Serqet
13
2 / 3 / 4
10,396
578
9,266
15,470
6,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
JeSsy_LHL
Sobek
13
2 / 3 / 1
11,095
616
6,007
16,963
20,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Sharinganjojo
Kukulkan
15
3 / 5 / 3
10,829
602
12,399
11,732
5,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 1
12,864
715
16,020
13,453
8,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
15
0 / 1 / 6
10,266
570
4,705
10,253
11,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
ryanmh2001
Baron Samedi
14
2 / 3 / 4
10,729
596
14,835
12,891
6,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
7
Kills
11
11
Deaths
7
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Serqet
Fifa-Danne
Serqet
2
3
4
1.33
W
9
3
1
3.17
L
Sobek
JeSsy_LHL
Sobek
2
3
1
0.83
L
Kukulkan
Sharinganjojo
Kukulkan
3
5
3
0.9
W
Sylvanus
0
1
6
3
W
Baron Samedi
ryanmh2001
Baron Samedi
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,672
Damage
35,560
44,165
Taken
36,597
32,043
Mitigated
25,589
9,957
Healing
16,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Fifa-Danne
Serqet
9,266
2,396
0
1,427
15,470
6,615
0
5,250
9,906
0
28,499
W
16,020
9,443
0
6,222
13,453
8,121
1,877
5,664
7,182
0
80,549
L
Sobek
JeSsy_LHL
Sobek
6,007
562
0
5,618
16,963
20,049
0
9,178
7,222
22,929
0
L
Kukulkan
Sharinganjojo
Kukulkan
12,399
2,080
255
2,657
11,732
5,379
0
3,801
7,789
65,540
0
W
Sylvanus
4,705
1,543
2,601
2,213
10,253
11,153
216
6,301
3,917
17,938
3,461
W
Baron Samedi
ryanmh2001
Baron Samedi
14,835
1,948
1,666
3,602
12,891
6,315
1,092
6,459
5,946
43,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,320
Gold Earned
33,859
174
Minions Killed
205
0
Camps Cleared
0
848,326
Distance Traveled
809,459
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,396
578
35
2
0
298,854
1
W
Apollo
12,864
715
110
6
0
282,531
7
L
Sobek
11,095
616
26
1
0
304,046
5
L
Kukulkan
10,829
602
113
6
0
245,426
2
W
Sylvanus
10,266
570
31
2
0
251,730
3
W
Baron Samedi
10,729
596
64
4
0
275,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role