Player Matchup

Bellona
Bellona
Royceope
Bellona
Level 29
God Stats
28W - 31L
1,393 SR
Queue Stats
592W - 618L
1,407 Elo+
Solo
Tiamat
Tiamat
TheFoxThatDies
Tiamat
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,685 Elo+
Party 1
Camazotz
Camazotz
Xgusni
Camazotz
Level 12
God Stats
5W - 5L
1,554 SR
Queue Stats
10W - 15L
1,500 Elo+
Solo
Ymir
Ymir
chihro
Ymir
Level 2
God Stats
1W - 1L
1,702 SR
Queue Stats
1W - 1L
1,685 Elo+
Party 1
Chernobog
Chernobog
wesleycamargo232
Chernobog
Level 4
God Stats
1W - 4L
1,276 SR
Queue Stats
1W - 10L
1,105 Elo+
Solo
Team Averages
Level 35
1,485 SR
1,476 Elo+

VS

Team Averages
Level 21
1,504 SR
1,448 Elo+
Ymir
Ymir
BigBrainAthena
Ymir
Level 36
God Stats
17W - 12L
1,462 SR
Queue Stats
167W - 179L
1,350 Elo+
Party 2
Ullr
Ullr
DangoWootzy
Ullr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,531 Elo+
Solo
Anhur
Anhur
LargePeenguin
Anhur
Level 18
God Stats
3W - 1L
1,822 SR
Queue Stats
128W - 117L
1,559 Elo+
Solo
Merlin
Merlin
Yoda338758
Merlin
Level 18
God Stats
9W - 11L
1,504 SR
Queue Stats
104W - 88L
1,638 Elo+
Solo
Erlang Shen
Erlang Shen
tomdenny
Erlang Shen
Level 21
God Stats
18W - 16L
1,230 SR
Queue Stats
23W - 30L
1,162 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Royceope
Bellona
17
2 / 4 / 1
10,795
469
8,210
18,358
13,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
8 / 8 / 7
11,313
492
24,260
20,037
12,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Camazotz
Xgusni
Camazotz
17
6 / 8 / 5
11,052
481
12,074
23,280
7,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
chihro
Ymir
14
2 / 8 / 8
10,201
444
6,176
18,839
16,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
15
0 / 7 / 1
9,356
407
2,302
14,747
5,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 20
11,353
494
10,871
18,198
15,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
5 / 2 / 0
10,781
469
10,656
10,569
3,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
8 / 2 / 11
13,796
600
15,394
17,440
7,287
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Yoda338758
Merlin
18
9 / 6 / 9
12,471
542
17,724
12,838
5,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
tomdenny
Erlang Shen
20
10 / 2 / 11
12,806
557
16,478
21,922
12,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
86
18
Kills
35
35
Deaths
19
22
Assists
51
Player
Kills
Deaths
Assists
KDA
W
3
7
20
1.86
W
5
2
0
2.5
W
8
2
11
6.75
L
Bellona
Royceope
Bellona
2
4
1
0.63
L
8
8
7
1.44
L
Camazotz
Xgusni
Camazotz
6
8
5
1.06
W
Merlin
Yoda338758
Merlin
9
6
9
2.25
L
Ymir
chihro
Ymir
2
8
8
0.75
W
Erlang Shen
tomdenny
Erlang Shen
10
2
11
7.75
L
Chernobog
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,022
Damage
71,123
95,261
Taken
80,967
56,095
Mitigated
44,517
26,044
Healing
18,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,871
2,273
591
1,408
18,198
15,778
878
8,403
9,795
45,647
0
W
10,656
5,255
0
3,293
10,569
3,887
1,152
0
10,569
0
53,039
W
15,394
7,505
0
8,878
17,440
7,287
5,681
7,645
9,795
0
109,653
L
Bellona
Royceope
Bellona
8,210
2,758
0
8,176
18,358
13,794
1,408
3,246
15,112
0
66,272
L
24,260
2,562
0
6,529
20,037
12,524
1,192
6,881
13,156
64,063
0
L
Camazotz
Xgusni
Camazotz
12,074
3,735
0
8,697
23,280
7,622
156
8,483
14,797
0
68,948
W
Merlin
Yoda338758
Merlin
17,724
1,417
0
1,148
12,838
5,494
527
5,738
7,100
71,756
0
L
Ymir
chihro
Ymir
6,176
838
0
892
18,839
16,909
626
8,572
10,267
10,491
0
W
Erlang Shen
tomdenny
Erlang Shen
16,478
10,625
0
3,473
21,922
12,071
0
8,650
13,272
0
102,793
L
Chernobog
2,302
1,099
0
1,750
14,747
5,246
1,128
1,413
13,334
0
49,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,717
Gold Earned
61,207
406
Minions Killed
549
0
Camps Cleared
0
1,820,098
Distance Traveled
1,944,799
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,353
494
51
2
0
413,050
0
W
Ullr
10,781
469
92
4
0
289,312
0
W
Anhur
13,796
600
169
7
0
392,663
2
L
Bellona
10,795
469
114
5
0
426,967
0
L
Tiamat
11,313
492
94
4
0
365,847
1
L
Camazotz
11,052
481
98
4
0
418,005
0
W
Merlin
12,471
542
107
5
0
357,200
1
L
Ymir
10,201
444
9
0
0
307,743
1
W
Erlang Shen
12,806
557
130
6
0
492,574
0
L
Chernobog
9,356
407
91
4
0
301,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role