Player Matchup

Medusa
Medusa
Cromosomehorder
Medusa
Level 122
God Stats
5W - 3L
1,661 SR
Queue Stats
398W - 358L
1,528 Elo+
Party 1
Ganesha
Ganesha
Dynamic Dak
Ganesha
Level 18
God Stats
5W - 3L
1,645 SR
Queue Stats
29W - 24L
1,641 Elo+
Party 1
Cabrakan
Cabrakan
King Faiths
Cabrakan
Level 108
God Stats
6W - 3L
1,500 SR
Queue Stats
225W - 235L
1,571 Elo+
Party 1
Merlin
Merlin
MillerKiller930
Merlin
Level 120
God Stats
64W - 42L
1,777 SR
Queue Stats
391W - 383L
1,614 Elo+
Party 1
Guan Yu
Guan Yu
Shawn man 923
Guan Yu
Level 128
God Stats
8W - 3L
1,729 SR
Queue Stats
484W - 456L
1,578 Elo+
Party 1
Team Averages
Level 99
1,662 SR
1,587 Elo+

VS

Team Averages
Level 76
1,511 SR
1,529 Elo+
Agni
Agni
Arct1c Phantom
Agni
Level 39
God Stats
0W - 2L
1,494 SR
Queue Stats
8W - 11L
1,492 Elo+
Party 2
Aphrodite
Aphrodite
ExpectTheBest42
Aphrodite
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
31W - 34L
1,490 Elo+
Party 2
Ra
Ra
IANTHEBOSSYT
Ra
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
lts Rebellion
Rama
Level 117
God Stats
15W - 16L
1,326 SR
Queue Stats
295W - 253L
1,468 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ltsFrosty
Tsukuyomi
Level 39
God Stats
1W - 1L
1,734 SR
Queue Stats
92W - 48L
1,692 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,253
568
5,496
3,548
923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Dynamic Dak
Ganesha
10
0 / 0 / 3
5,918
538
1,696
4,180
1,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
King Faiths
Cabrakan
13
5 / 0 / 0
7,377
671
3,888
8,172
5,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
6 / 3 / 0
7,337
667
5,475
4,310
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
11
1 / 3 / 2
6,070
552
6,310
12,737
7,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 0
5,873
534
1,950
7,484
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Aphrodite
ExpectTheBest42
Aphrodite
8
0 / 1 / 0
4,657
423
1,858
4,382
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 4 / 2
5,831
530
4,999
7,525
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

9
0 / 1 / 0
5,053
459
2,648
5,201
1,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
ltsFrosty
Tsukuyomi
12
3 / 2 / 0
6,562
597
7,394
9,138
3,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
14
Kills
6
6
Deaths
14
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
2
0
1
2.5
W
Ganesha
Dynamic Dak
Ganesha
0
0
3
1.5
L
Aphrodite
ExpectTheBest42
Aphrodite
0
1
0
0
L
1
4
2
0.5
W
Cabrakan
King Faiths
Cabrakan
5
0
0
5
W
6
3
0
2
W
Guan Yu
1
3
2
0.67
L
0
1
0
0
L
Tsukuyomi
ltsFrosty
Tsukuyomi
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,865
Damage
18,849
32,947
Taken
33,730
16,567
Mitigated
11,428
14,736
Healing
13,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,950
176
0
1,190
7,484
2,455
322
5,438
2,046
25,271
0
W
5,496
2,023
0
1,542
3,548
923
520
353
3,195
0
43,280
W
Ganesha
Dynamic Dak
Ganesha
1,696
29
0
1,659
4,180
1,746
526
1,023
3,157
11,718
0
L
Aphrodite
ExpectTheBest42
Aphrodite
1,858
183
1,427
2,767
4,382
1,251
126
1,600
2,782
16,646
0
L
4,999
1,352
179
2,950
7,525
2,810
0
1,450
5,700
26,304
0
W
Cabrakan
King Faiths
Cabrakan
3,888
642
0
5,311
8,172
5,380
0
725
7,405
43,567
0
W
5,475
345
0
552
4,310
1,444
60
1,521
2,645
45,802
0
W
Guan Yu
6,310
363
0
5,672
12,737
7,074
0
4,531
7,738
0
28,209
L
2,648
2,407
0
1,889
5,201
1,209
0
676
4,525
0
27,482
L
Tsukuyomi
ltsFrosty
Tsukuyomi
7,394
2,384
0
3,437
9,138
3,703
0
1,895
7,168
0
42,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,955
Gold Earned
27,976
338
Minions Killed
278
0
Camps Cleared
0
1,052,365
Distance Traveled
966,605
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,873
534
49
4
0
194,084
4
W
Medusa
6,253
568
98
9
0
199,684
0
W
Ganesha
5,918
538
3
0
0
231,396
2
L
Aphrodite
4,657
423
33
3
0
199,689
3
L
Ra
5,831
530
53
5
0
191,999
1
W
Cabrakan
7,377
671
101
9
0
230,505
3
W
Merlin
7,337
667
83
8
0
201,475
2
W
Guan Yu
6,070
552
53
5
0
189,305
2
L
Rama
5,053
459
55
5
0
174,445
0
L
Tsukuyomi
6,562
597
88
8
0
206,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role