Player Matchup

Sun Wukong
Sun Wukong
Platinum II
ColorsRHard
Sun Wukong
Platinum II
Level 89
God Stats
8W - 6L
1,967 SR
Queue Stats
470W - 455L
2,132 MMR
Solo
Anhur
Anhur
Diamond IV
KidKingler
Anhur
Diamond IV
Level 148
God Stats
8W - 13L
1,487 SR
Queue Stats
110W - 94L
2,226 MMR
Solo
Pele
Pele
Platinum I
Rewey
Pele
Platinum I
Level 149
God Stats
4W - 4L
1,935 SR
Queue Stats
132W - 108L
2,095 MMR
Party 1
Nu Wa
Nu Wa
Diamond IV
SuperSereno
Nu Wa
Diamond IV
Level 147
God Stats
10W - 9L
1,547 SR
Queue Stats
202W - 185L
2,144 MMR
Solo
Fafnir
Fafnir
Platinum I
TimeForLime
Fafnir
Platinum I
Level 151
God Stats
1W - 5L
1,346 SR
Queue Stats
136W - 111L
2,095 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,657 SR
2,138 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,628 SR
2,063 MMR
Discordia
Discordia
Diamond V
FugueState
Discordia
Diamond V
Level 157
God Stats
10W - 7L
1,671 SR
Queue Stats
657W - 645L
2,053 MMR
Solo
Cernunnos
Cernunnos
Diamond IV
Knovembur
Cernunnos
Diamond IV
Level 159
God Stats
4W - 2L
1,560 SR
Queue Stats
134W - 112L
2,070 MMR
Solo
Jormungandr
Jormungandr
Gold I
Nedaj
Jormungandr
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artemis
Artemis
Diamond V
OfficerBrow
Artemis
Diamond V
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 62L
2,333 MMR
Party 2
Guan Yu
Guan Yu
Diamond III
SwingingGibbon
Guan Yu
Diamond III
Level 66
God Stats
4W - 1L
1,909 SR
Queue Stats
140W - 100L
2,359 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ColorsRHard
Sun Wukong
16
0 / 4 / 1
9,475
499
6,226
20,066
15,388
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
16
3 / 5 / 1
10,016
527
7,147
11,716
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
Rewey
Pele
14
4 / 5 / 1
8,944
471
7,769
18,272
5,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 6 / 2
8,684
457
10,603
11,283
4,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
14
1 / 3 / 6
8,928
470
5,642
13,792
13,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
SetApolloCu ChulainnDanzaburouJanus

VS

Bans
ScyllaNemesisHeimdallrSobekCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FugueState
Discordia
17
1 / 3 / 4
10,572
556
9,670
9,824
2,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Knovembur
Cernunnos
20
6 / 1 / 4
12,933
681
12,074
12,631
5,409
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Nedaj
Jormungandr
16
3 / 3 / 8
10,951
576
8,951
16,562
15,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
OfficerBrow
Artemis
20
6 / 1 / 4
12,481
657
18,302
14,637
8,965
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 1 / 6
11,560
608
9,856
13,530
9,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
9
Kills
23
23
Deaths
9
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ColorsRHard
Sun Wukong
0
4
1
0.13
W
Discordia
FugueState
Discordia
1
3
4
1
L
Anhur
3
5
1
0.7
W
Cernunnos
Knovembur
Cernunnos
6
1
4
8
W
Jormungandr
Nedaj
Jormungandr
3
3
8
2.33
W
Artemis
OfficerBrow
Artemis
6
1
4
8
L
Pele
Rewey
Pele
4
5
1
0.9
L
1
6
2
0.33
W
7
1
6
10
L
Fafnir
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,387
Damage
58,853
75,129
Taken
67,184
42,969
Mitigated
43,107
20,263
Healing
37,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ColorsRHard
Sun Wukong
6,226
580
0
6,303
20,066
15,388
0
2,071
17,965
0
61,692
W
Discordia
FugueState
Discordia
9,670
101
0
2,847
9,824
2,947
264
2,874
6,778
75,970
0
L
Anhur
7,147
5,437
0
2,339
11,716
3,616
0
3,469
8,141
0
60,148
W
Cernunnos
Knovembur
Cernunnos
12,074
6,923
0
8,412
12,631
5,409
1,228
2,811
9,694
0
107,542
W
Jormungandr
Nedaj
Jormungandr
8,951
1,187
0
5,314
16,562
15,834
160
4,510
11,743
61,995
0
W
Artemis
OfficerBrow
Artemis
18,302
11,709
0
10,322
14,637
8,965
2,752
1,797
12,459
0
106,490
L
Pele
Rewey
Pele
7,769
1,421
0
7,471
18,272
5,764
0
4,297
13,751
0
61,837
L
10,603
2,581
0
451
11,283
4,723
0
4,056
7,037
68,368
0
W
9,856
1,233
1,964
8,173
13,530
9,952
1,298
3,815
9,529
0
79,692
L
Fafnir
5,642
1,125
0
3,699
13,792
13,478
0
3,872
9,614
17,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,047
Gold Earned
58,497
517
Minions Killed
723
0
Camps Cleared
0
1,815,536
Distance Traveled
1,906,835
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,475
499
125
7
0
346,303
6
W
Discordia
10,572
556
152
8
0
359,915
5
L
Anhur
10,016
527
134
7
0
344,672
4
W
Cernunnos
12,933
681
161
8
0
383,672
9
W
Jormungandr
10,951
576
100
5
0
379,698
3
W
Artemis
12,481
657
184
10
0
346,201
3
L
Pele
8,944
471
101
5
0
393,007
1
L
Nu Wa
8,684
457
140
7
0
347,671
7
W
Guan Yu
11,560
608
126
7
0
437,349
8
L
Fafnir
8,928
470
17
1
0
383,883
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role