Player Matchup

Loki
Loki
Carver1609
Loki
Level 16
God Stats
7W - 6L
1,596 SR
Queue Stats
21W - 27L
1,384 Elo+
Party 1
Guan Yu
Guan Yu
Darrinn
Guan Yu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,413 Elo+
Party 1
Kukulkan
Kukulkan
Legittlygod
Kukulkan
Level 8
God Stats
3W - 1L
1,612 SR
Queue Stats
5W - 3L
1,528 Elo+
Party 1
Anubis
Anubis
ThePearl965644
Anubis
Level 29
God Stats
23W - 24L
1,518 SR
Queue Stats
23W - 27L
1,378 Elo+
Party 1
Sylvanus
Sylvanus
ttvkamikaze11
Sylvanus
Level 88
God Stats
5W - 6L
1,356 SR
Queue Stats
17W - 31L
1,272 Elo+
Party 1
Team Averages
Level 31
1,516 SR
1,395 Elo+

VS

Team Averages
Level 19
1,568 SR
1,463 Elo+
Tsukuyomi
Tsukuyomi
FeralWendy
Tsukuyomi
Level 20
God Stats
3W - 4L
1,287 SR
Queue Stats
119W - 144L
1,441 Elo+
Party 2
Guan Yu
Guan Yu
HUSIDH
Guan Yu
Level 12
God Stats
1W - 1L
1,806 SR
Queue Stats
14W - 17L
1,434 Elo+
Solo
Horus
Horus
Jameswa9
Horus
Level 27
God Stats
13W - 14L
1,500 SR
Queue Stats
613W - 498L
1,540 Elo+
Solo
Apollo
Apollo
JoeSchmo99
Apollo
Level 29
God Stats
6W - 7L
1,747 SR
Queue Stats
87W - 91L
1,515 Elo+
Solo
Ra
Ra
ZoteTheGreat
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 68L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 11
10,132
441
8,926
16,145
4,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Darrinn
Guan Yu
16
6 / 9 / 17
11,036
480
11,781
20,497
21,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Legittlygod
Kukulkan
18
11 / 7 / 7
12,612
548
26,351
12,613
4,805
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 7 / 17
11,038
480
25,911
21,778
11,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
ttvkamikaze11
Sylvanus
17
8 / 7 / 18
11,606
505
16,466
24,668
11,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FeralWendy
Tsukuyomi
15
4 / 7 / 17
10,404
452
13,078
21,656
10,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
HUSIDH
Guan Yu
16
5 / 8 / 8
10,514
457
12,093
27,972
16,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Horus
Jameswa9
Horus
16
7 / 2 / 14
11,620
505
10,204
25,676
25,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
JoeSchmo99
Apollo
18
9 / 8 / 16
12,141
528
20,789
19,124
7,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
11 / 7 / 9
11,897
517
20,202
16,084
5,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
100
32
Kills
36
37
Deaths
32
70
Assists
64
Player
Kills
Deaths
Assists
KDA
W
2
7
11
1.07
W
Guan Yu
Darrinn
Guan Yu
6
9
17
1.61
L
Tsukuyomi
FeralWendy
Tsukuyomi
4
7
17
1.79
L
Guan Yu
HUSIDH
Guan Yu
5
8
8
1.13
L
Horus
Jameswa9
Horus
7
2
14
7
L
Apollo
JoeSchmo99
Apollo
9
8
16
2.13
W
Kukulkan
Legittlygod
Kukulkan
11
7
7
2.07
W
5
7
17
1.93
L
11
7
9
2.21
W
Sylvanus
ttvkamikaze11
Sylvanus
8
7
18
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,435
Damage
76,366
95,701
Taken
110,512
54,443
Mitigated
65,022
40,796
Healing
34,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,926
1,813
1,143
3,831
16,145
4,919
0
2,176
13,857
0
50,880
W
Guan Yu
Darrinn
Guan Yu
11,781
1,761
2,268
2,479
20,497
21,810
778
6,650
13,273
0
35,311
L
Tsukuyomi
FeralWendy
Tsukuyomi
13,078
2,855
0
4,438
21,656
10,198
742
9,594
11,894
0
51,594
L
Guan Yu
HUSIDH
Guan Yu
12,093
1,212
2,329
4,835
27,972
16,453
890
18,106
9,691
0
48,460
L
Horus
Jameswa9
Horus
10,204
4,784
3,769
8,380
25,676
25,048
280
17,403
8,215
0
29,674
L
Apollo
JoeSchmo99
Apollo
20,789
11,111
0
4,018
19,124
7,867
609
13,656
5,402
0
78,678
W
Kukulkan
Legittlygod
Kukulkan
26,351
3,412
0
1,531
12,613
4,805
1,244
1,446
11,029
61,984
0
W
25,911
1,402
1,664
8,326
21,778
11,270
2,091
6,173
15,240
75,992
0
L
20,202
2,006
3,253
3,180
16,084
5,456
1,933
9,969
5,990
72,203
0
W
Sylvanus
ttvkamikaze11
Sylvanus
16,466
4,807
9,567
9,987
24,668
11,639
1,423
2,847
21,575
38,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,424
Gold Earned
56,576
364
Minions Killed
434
0
Camps Cleared
0
1,917,310
Distance Traveled
2,052,807
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,132
441
69
3
0
424,383
0
W
Guan Yu
11,036
480
55
2
0
431,472
0
L
Tsukuyomi
10,404
452
64
3
0
398,971
3
L
Guan Yu
10,514
457
95
4
0
429,072
0
L
Horus
11,620
505
28
1
0
489,434
2
L
Apollo
12,141
528
118
5
0
368,733
1
W
Kukulkan
12,612
548
94
4
0
377,412
2
W
Anubis
11,038
480
114
5
0
304,327
0
L
Ra
11,897
517
129
6
0
366,597
1
W
Sylvanus
11,606
505
32
1
0
379,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role