Player Matchup

Ymir
Ymir
LegendaryLotion
Ymir
Level 18
God Stats
4W - 2L
1,606 SR
Queue Stats
121W - 121L
1,699 Elo+
Solo
Scylla
Scylla
NotColde
Scylla
Level 18
God Stats
19W - 15L
1,705 SR
Queue Stats
130W - 126L
1,715 Elo+
Party 2
Ra
Ra
SleepyRat
Ra
Level 27
God Stats
3W - 7L
1,505 SR
Queue Stats
171W - 157L
1,554 Elo+
Solo
Danzaburou
Danzaburou
crossbowz
Danzaburou
Level 59
God Stats
20W - 9L
1,782 SR
Queue Stats
147W - 123L
1,639 Elo+
Party 2
Bellona
Bellona
xbabykangaroox
Bellona
Level 15
God Stats
2W - 2L
1,599 SR
Queue Stats
2W - 2L
1,507 Elo+
Solo
Team Averages
Level 27
1,640 SR
1,623 Elo+

VS

Team Averages
Level 68
1,510 SR
1,534 Elo+
Thanatos
Thanatos
IIVIadness
Thanatos
Level 28
God Stats
2W - 5L
1,715 SR
Queue Stats
81W - 51L
1,691 Elo+
Party 1
Thor
Thor
Kitty075
Thor
Level 22
God Stats
1W - 4L
1,059 SR
Queue Stats
99W - 109L
1,499 Elo+
Solo
Ah Puch
Ah Puch
Papa214
Ah Puch
Level 137
God Stats
1W - 4L
1,685 SR
Queue Stats
186W - 168L
1,650 Elo+
Party 1
Neith
Neith
STHORr
Neith
Level 29
God Stats
6W - 12L
1,401 SR
Queue Stats
6W - 13L
1,119 Elo+
Solo
Cabrakan
Cabrakan
cheekdestroyer4
Cabrakan
Level 126
God Stats
22W - 12L
1,688 SR
Queue Stats
121W - 98L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 8
13,849
815
7,968
13,700
7,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
NotColde
Scylla
19
3 / 6 / 7
12,528
737
8,680
13,066
3,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 3 / 8
13,895
817
9,103
15,044
5,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
crossbowz
Danzaburou
20
8 / 2 / 4
14,188
835
12,617
14,940
6,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 4 / 6
11,427
672
5,972
17,843
10,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IIVIadness
Thanatos
19
3 / 7 / 9
12,157
715
11,870
15,185
6,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
18
6 / 6 / 1
11,644
685
6,500
14,984
6,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Ah Puch
Papa214
Ah Puch
20
6 / 3 / 10
13,362
786
30,182
10,281
4,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
STHORr
Neith
10
0 / 0 / 0
7,836
461
0
84
16
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
18
2 / 6 / 10
11,413
671
10,844
18,085
21,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
47
22
Kills
17
17
Deaths
22
33
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thanatos
IIVIadness
Thanatos
3
7
9
1.07
L
Thor
6
6
1
1.08
W
5
2
8
4.5
W
Scylla
NotColde
Scylla
3
6
7
1.08
L
Ah Puch
Papa214
Ah Puch
6
3
10
3.67
L
Neith
STHORr
Neith
0
0
0
0
W
4
3
8
2.67
L
Cabrakan
2
6
10
1.17
W
Danzaburou
crossbowz
Danzaburou
8
2
4
5
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,340
Damage
59,396
74,593
Taken
58,619
33,894
Mitigated
39,306
25,927
Healing
16,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
IIVIadness
Thanatos
11,870
1,819
318
8,428
15,185
6,786
0
6,893
7,779
0
34,170
L
Thor
6,500
1,273
0
1,966
14,984
6,988
0
6,095
8,479
0
25,039
W
7,968
1,542
0
2,620
13,700
7,200
308
8,444
5,256
42,756
0
W
Scylla
NotColde
Scylla
8,680
179
116
1,160
13,066
3,687
280
5,172
7,894
31,877
0
L
Ah Puch
Papa214
Ah Puch
30,182
202
1,215
3,098
10,281
4,152
0
5,688
4,227
96,128
0
L
Neith
STHORr
Neith
0
0
0
0
84
16
0
0
84
0
1,319
W
9,103
375
5,289
7,700
15,044
5,724
1,201
7,308
6,986
64,146
0
L
Cabrakan
10,844
1,000
557
1,230
18,085
21,364
0
5,662
11,556
23,566
0
W
Danzaburou
crossbowz
Danzaburou
12,617
5,152
0
6,871
14,940
6,746
3,729
10,047
4,893
0
57,498
W
5,972
1,410
0
2,171
17,843
10,537
1,100
11,114
6,729
1,456
24,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,887
Gold Earned
56,412
458
Minions Killed
310
7
Camps Cleared
9
1,649,768
Distance Traveled
1,202,506
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,157
715
56
3
1
294,284
0
L
Thor
11,644
685
37
2
2
249,710
3
W
Ymir
13,849
815
82
5
3
342,770
1
W
Scylla
12,528
737
59
3
0
293,380
0
L
Ah Puch
13,362
786
181
11
6
313,585
4
L
Neith
7,836
461
2
0
0
24,963
1
W
Ra
13,895
817
158
9
1
344,422
2
L
Cabrakan
11,413
671
34
2
0
319,964
1
W
Danzaburou
14,188
835
123
7
2
311,617
3
W
Bellona
11,427
672
36
2
1
357,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role