Player Matchup

Amaterasu
Amaterasu
DieForStats
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
KaziPll
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,190 Elo+
Solo
Ra
Ra
LiLDicY
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
fhdhdfswr2
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 58L
1,294 Elo+
Party 3
Chernobog
Chernobog
staml2
Chernobog
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 74L
1,283 Elo+
Party 3
Team Averages
Level 11
1,500 SR
1,354 Elo+

VS

Team Averages
Level 9
1,451 SR
1,310 Elo+
Amaterasu
Amaterasu
Dedenne69
Amaterasu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Olorun
Olorun
Nankör
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 54L
1,241 Elo+
Solo
Ares
Ares
Zamiro
Ares
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 47L
1,453 Elo+
Solo
Loki
Loki
crzxcl
Loki
Level 3
God Stats
1W - 2L
1,253 SR
Queue Stats
1W - 3L
1,134 Elo+
Party 1
Thor
Thor
kolobplay
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DieForStats
Amaterasu
11
1 / 8 / 2
6,891
383
2,781
13,575
9,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
KaziPll
Bakasura
11
3 / 10 / 3
8,035
446
5,676
14,084
4,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 9 / 3
8,017
445
7,850
9,792
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
fhdhdfswr2
Bacchus
11
2 / 6 / 8
8,592
477
9,088
16,987
13,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
staml2
Chernobog
13
9 / 4 / 5
9,328
518
13,137
15,408
6,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dedenne69
Amaterasu
15
8 / 2 / 8
9,731
541
8,089
15,241
17,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
Nankör
Olorun
18
20 / 2 / 9
11,738
652
26,208
17,395
8,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
Zamiro
Ares
13
2 / 8 / 12
8,778
488
5,999
16,524
9,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
crzxcl
Loki
13
2 / 3 / 10
8,521
473
4,353
8,642
2,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
14
5 / 4 / 10
9,333
519
4,910
10,228
3,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
86
16
Kills
37
37
Deaths
19
21
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Dedenne69
Amaterasu
8
2
8
6
L
Amaterasu
DieForStats
Amaterasu
1
8
2
0.25
L
Bakasura
KaziPll
Bakasura
3
10
3
0.45
L
1
9
3
0.28
W
Olorun
Nankör
Olorun
20
2
9
12.25
W
Ares
Zamiro
Ares
2
8
12
1
W
Loki
crzxcl
Loki
2
3
10
2.33
L
Bacchus
fhdhdfswr2
Bacchus
2
6
8
1
W
Thor
5
4
10
2.5
L
Chernobog
staml2
Chernobog
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,532
Damage
49,559
69,846
Taken
68,030
37,408
Mitigated
41,820
12,303
Healing
24,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Dedenne69
Amaterasu
8,089
3,794
0
3,640
15,241
17,910
1,996
2,176
12,729
0
38,445
L
Amaterasu
DieForStats
Amaterasu
2,781
1,398
0
1,444
13,575
9,246
562
4,445
8,989
0
20,266
L
Bakasura
KaziPll
Bakasura
5,676
3,731
0
1,490
14,084
4,980
122
6,818
7,166
0
20,353
L
7,850
953
476
1,225
9,792
3,301
0
6,392
3,375
39,096
0
W
Olorun
Nankör
Olorun
26,208
14,644
1,772
11,766
17,395
8,144
1,144
5,530
11,411
86,563
0
W
Ares
Zamiro
Ares
5,999
1,069
453
3,645
16,524
9,769
90
5,629
10,635
24,886
0
W
Loki
crzxcl
Loki
4,353
1,121
0
1,276
8,642
2,554
491
1,870
6,722
0
29,581
L
Bacchus
fhdhdfswr2
Bacchus
9,088
2,327
0
1,233
16,987
13,454
88
8,066
8,851
21,241
0
W
Thor
4,910
961
0
1,905
10,228
3,443
0
1,733
8,470
0
40,284
L
Chernobog
staml2
Chernobog
13,137
8,175
0
6,435
15,408
6,427
152
6,486
8,831
0
50,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,863
Gold Earned
48,101
255
Minions Killed
331
0
Camps Cleared
0
1,547,296
Distance Traveled
1,645,113
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,731
541
59
3
0
353,020
1
L
Amaterasu
6,891
383
29
2
0
261,071
3
L
Bakasura
8,035
446
43
2
0
330,084
1
L
Ra
8,017
445
68
4
0
294,887
0
W
Olorun
11,738
652
109
6
0
307,136
3
W
Ares
8,778
488
28
2
0
292,562
5
W
Loki
8,521
473
56
3
0
361,461
2
L
Bacchus
8,592
477
21
1
0
335,622
7
W
Thor
9,333
519
79
4
0
330,934
3
L
Chernobog
9,328
518
94
5
0
325,632
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role