Player Matchup

Danzaburou
Danzaburou
Dewdrop Ghoul
Danzaburou
Level 19
God Stats
15W - 11L
1,555 SR
Queue Stats
44W - 79L
1,257 Elo+
Party 1
Kukulkan
Kukulkan
YaMumsaCuck
Kukulkan
Level 6
God Stats
3W - 0L
1,804 SR
Queue Stats
7W - 20L
1,173 Elo+
Party 1
Vamana
Vamana
pl0xyserver
Vamana
Level 21
God Stats
9W - 10L
1,714 SR
Queue Stats
48W - 86L
1,281 Elo+
Party 1
Team Averages
Level 15
1,691 SR
1,237 Elo+

VS

Team Averages
Level 28
1,459 SR
1,172 Elo+
Da Ji
Da Ji
Bedjes
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,125 Elo+
Party 2
Merlin
Merlin
Dawny Up
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,125 Elo+
Party 2
Ares
Ares
dexter59540
Ares
Level 29
God Stats
26W - 40L
1,376 SR
Queue Stats
42W - 68L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dewdrop Ghoul
Danzaburou
15
10 / 4 / 9
11,589
828
14,809
8,759
3,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
YaMumsaCuck
Kukulkan
12
3 / 7 / 7
9,355
668
7,034
9,718
3,327
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
14
9 / 2 / 9
11,369
812
10,674
17,003
10,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bedjes
Da Ji
12
7 / 10 / 3
10,978
784
9,892
14,288
5,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Dawny Up
Merlin
12
2 / 7 / 7
9,357
668
10,277
9,056
3,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
3 / 6 / 7
9,424
673
3,520
17,139
15,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
22
Kills
12
13
Deaths
23
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Bedjes
Da Ji
7
10
3
0.85
L
Merlin
Dawny Up
Merlin
2
7
7
0.79
W
Danzaburou
Dewdrop Ghoul
Danzaburou
10
4
9
3.63
W
Kukulkan
YaMumsaCuck
Kukulkan
3
7
7
0.93
L
3
6
7
1.08
W
Vamana
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,517
Damage
23,689
35,480
Taken
40,483
16,501
Mitigated
24,893
11,212
Healing
1,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Bedjes
Da Ji
9,892
2,126
0
0
14,288
5,948
0
1,951
12,169
0
24,954
L
Merlin
Dawny Up
Merlin
10,277
839
0
300
9,056
3,611
96
1,621
7,235
29,949
0
W
Danzaburou
Dewdrop Ghoul
Danzaburou
14,809
9,135
417
2,207
8,759
3,159
1,747
3,346
5,413
0
43,175
W
Kukulkan
YaMumsaCuck
Kukulkan
7,034
1,816
501
1,080
9,718
3,327
350
3,814
5,904
27,691
0
L
3,520
665
0
890
17,139
15,334
0
3,498
13,441
16,748
0
W
Vamana
10,674
6,118
513
6,494
17,003
10,015
899
6,689
10,314
0
30,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,313
Gold Earned
29,759
130
Minions Killed
107
0
Camps Cleared
0
649,897
Distance Traveled
663,546
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,978
784
35
3
0
193,660
1
L
Merlin
9,357
668
57
4
0
216,462
0
W
Danzaburou
11,589
828
38
3
0
188,043
0
W
Kukulkan
9,355
668
61
4
0
183,753
0
L
Ares
9,424
673
15
1
0
253,424
0
W
Vamana
11,369
812
31
2
0
278,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role