Player Matchup

Discordia
Discordia
EkaRu
Discordia
Level 80
God Stats
3W - 0L
1,504 SR
Queue Stats
5W - 6L
1,781 Elo+
Party 1
Nu Wa
Nu Wa
Evreiko
Nu Wa
Level 108
God Stats
94W - 55L
1,607 SR
Queue Stats
599W - 559L
1,513 Elo+
Party 1
Fenrir
Fenrir
KOD123
Fenrir
Level 149
God Stats
31W - 18L
1,777 SR
Queue Stats
212W - 179L
1,563 Elo+
Party 1
Neith
Neith
Kipish777
Neith
Level 148
God Stats
2W - 2L
1,563 SR
Queue Stats
51W - 45L
1,464 Elo+
Party 1
Bacchus
Bacchus
MaxGORD
Bacchus
Level 129
God Stats
8W - 2L
1,685 SR
Queue Stats
121W - 103L
1,513 Elo+
Party 1
Team Averages
Level 123
1,627 SR
1,567 Elo+

VS

Team Averages
Level 78
1,458 SR
1,423 Elo+
Izanami
Izanami
BacknextNS
Izanami
Level 55
God Stats
70W - 55L
1,482 SR
Queue Stats
297W - 293L
1,491 Elo+
Solo
Achilles
Achilles
LtdGoobz
Achilles
Level 79
God Stats
16W - 11L
1,543 SR
Queue Stats
86W - 86L
1,460 Elo+
Solo
Tiamat
Tiamat
TheP4ANDAarmy
Tiamat
Level 61
God Stats
0W - 3L
1,265 SR
Queue Stats
206W - 218L
1,329 Elo+
Party 2
Ganesha
Ganesha
VanquisherBR1
Ganesha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Vasto06
Bellona
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 111L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EkaRu
Discordia
16
6 / 2 / 9
10,230
602
12,906
6,482
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
Evreiko
Nu Wa
14
3 / 1 / 11
9,515
560
16,231
6,186
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
KOD123
Fenrir
14
8 / 2 / 6
9,758
574
5,937
10,549
4,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Kipish777
Neith
16
5 / 0 / 6
10,593
623
11,427
8,761
3,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
MaxGORD
Bacchus
12
3 / 3 / 10
8,924
525
5,301
13,512
13,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BacknextNS
Izanami
14
2 / 6 / 1
8,620
507
5,616
13,318
4,239
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
LtdGoobz
Achilles
12
4 / 6 / 0
7,926
466
6,064
15,278
8,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 6 / 2
7,084
417
3,663
13,723
5,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
12
0 / 3 / 5
7,196
423
4,291
13,586
4,969
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Vasto06
Bellona
12
2 / 5 / 1
7,838
461
5,269
12,614
10,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
25
Kills
8
8
Deaths
26
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
BacknextNS
Izanami
2
6
1
0.42
W
Discordia
EkaRu
Discordia
6
2
9
5.25
W
Nu Wa
Evreiko
Nu Wa
3
1
11
8.5
W
Fenrir
KOD123
Fenrir
8
2
6
5.5
W
Neith
Kipish777
Neith
5
0
6
8
L
Achilles
LtdGoobz
Achilles
4
6
0
0.67
W
Bacchus
MaxGORD
Bacchus
3
3
10
2.67
L
0
6
2
0.17
L
Ganesha
0
3
5
0.83
L
Bellona
Vasto06
Bellona
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,802
Damage
24,903
45,490
Taken
68,519
24,825
Mitigated
34,045
12,707
Healing
12,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BacknextNS
Izanami
5,616
4,035
0
1,890
13,318
4,239
836
3,622
9,686
0
66,200
W
Discordia
EkaRu
Discordia
12,906
1,085
0
1,531
6,482
1,752
1,362
1,791
4,641
55,452
0
W
Nu Wa
Evreiko
Nu Wa
16,231
3,757
0
1,471
6,186
1,761
2,106
2,526
3,610
58,902
0
W
Fenrir
KOD123
Fenrir
5,937
1,156
0
2,073
10,549
4,154
2,109
1,176
9,248
0
33,877
W
Neith
Kipish777
Neith
11,427
6,188
0
3,549
8,761
3,507
1,839
701
8,035
0
83,042
L
Achilles
LtdGoobz
Achilles
6,064
1,915
0
779
15,278
8,534
0
7,349
7,685
0
49,713
W
Bacchus
MaxGORD
Bacchus
5,301
620
441
3,642
13,512
13,651
290
1,760
11,660
21,945
0
L
3,663
443
123
3,615
13,723
5,945
0
7,961
5,387
38,093
0
L
Ganesha
4,291
152
495
3,906
13,586
4,969
403
8,611
4,833
28,230
0
L
Bellona
Vasto06
Bellona
5,269
682
0
1,842
12,614
10,358
0
6,024
6,490
0
38,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,020
Gold Earned
38,664
368
Minions Killed
402
0
Camps Cleared
0
1,630,574
Distance Traveled
1,503,692
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,620
507
139
8
0
275,227
2
W
Discordia
10,230
602
103
6
0
331,225
2
W
Nu Wa
9,515
560
68
4
0
295,800
9
W
Fenrir
9,758
574
57
3
0
352,358
3
W
Neith
10,593
623
126
7
0
308,120
3
L
Achilles
7,926
466
80
5
0
291,125
2
W
Bacchus
8,924
525
14
1
0
343,071
7
L
Tiamat
7,084
417
69
4
0
322,649
0
L
Ganesha
7,196
423
25
1
0
295,603
12
L
Bellona
7,838
461
89
5
0
319,088
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role