Player Matchup

Discordia
Discordia
AlexrooXell
Discordia
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
ColdFusion13
Amaterasu
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 3L
1,421 Elo+
Party 2
Thanatos
Thanatos
DuskLord97
Thanatos
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
16W - 15L
1,324 Elo+
Party 2
Aphrodite
Aphrodite
KilerGirrl
Aphrodite
Level 29
God Stats
6W - 3L
1,406 SR
Queue Stats
22W - 18L
1,414 Elo+
Party 2
Nemesis
Nemesis
VendettaVR
Nemesis
Level 6
God Stats
2W - 3L
1,282 SR
Queue Stats
33W - 43L
1,325 Elo+
Solo
Team Averages
Level 35
1,438 SR
1,397 Elo+

VS

Team Averages
Level 12
1,398 SR
1,282 Elo+
Bakasura
Bakasura
HakeZeMr
Bakasura
Level 11
God Stats
3W - 8L
1,500 SR
Queue Stats
19W - 28L
1,485 Elo+
Party 1
Ravana
Ravana
Lordjonus
Ravana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,216 Elo+
Party 3
Mulan
Mulan
burebista14
Mulan
Level 17
God Stats
1W - 6L
1,261 SR
Queue Stats
19W - 32L
1,345 Elo+
Party 1
Thor
Thor
illieens
Thor
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,214 Elo+
Solo
Baron Samedi
Baron Samedi
kskszk
Baron Samedi
Level 6
God Stats
0W - 2L
1,228 SR
Queue Stats
10W - 23L
1,148 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlexrooXell
Discordia
17
3 / 3 / 14
10,689
972
17,273
7,422
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
ColdFusion13
Amaterasu
20
8 / 5 / 32
13,782
1,253
27,141
22,683
22,936
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
DuskLord97
Thanatos
20
27 / 4 / 11
16,350
1,486
33,570
20,475
9,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
KilerGirrl
Aphrodite
19
5 / 4 / 25
11,792
1,072
9,751
9,316
8,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
VendettaVR
Nemesis
18
5 / 9 / 17
11,417
1,038
15,906
16,502
8,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

179

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HakeZeMr
Bakasura
17
6 / 11 / 9
11,774
1,070
12,698
21,212
7,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
Lordjonus
Ravana
18
9 / 11 / 10
13,336
1,212
15,255
29,344
14,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 8 / 11
11,104
1,009
13,024
18,485
18,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
18
5 / 5 / 14
11,887
1,081
14,101
21,318
8,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
kskszk
Baron Samedi
18
0 / 13 / 20
11,074
1,007
11,002
22,089
8,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
89
48
Kills
25
25
Deaths
48
99
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Discordia
AlexrooXell
Discordia
3
3
14
3.33
W
Amaterasu
ColdFusion13
Amaterasu
8
5
32
4.8
W
Thanatos
DuskLord97
Thanatos
27
4
11
8.13
L
Bakasura
HakeZeMr
Bakasura
6
11
9
0.95
W
Aphrodite
KilerGirrl
Aphrodite
5
4
25
4.38
L
Ravana
Lordjonus
Ravana
9
11
10
1.27
W
Nemesis
VendettaVR
Nemesis
5
9
17
1.5
L
5
8
11
1.31
L
Thor
5
5
14
2.4
L
Baron Samedi
kskszk
Baron Samedi
0
13
20
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,641
Damage
66,080
76,398
Taken
112,448
51,125
Mitigated
58,566
27,733
Healing
9,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AlexrooXell
Discordia
17,273
1,681
0
0
7,422
2,625
0
166
7,111
27,641
0
W
Amaterasu
ColdFusion13
Amaterasu
27,141
14,226
0
4,083
22,683
22,936
0
3,789
18,474
0
45,444
W
Thanatos
DuskLord97
Thanatos
33,570
14,375
0
16,304
20,475
9,308
0
3,092
16,907
0
55,988
L
Bakasura
HakeZeMr
Bakasura
12,698
7,524
335
2,137
21,212
7,753
0
4,654
16,355
0
24,430
W
Aphrodite
KilerGirrl
Aphrodite
9,751
1,419
2,423
2,600
9,316
8,149
0
2,063
7,203
23,765
0
L
Ravana
Lordjonus
Ravana
15,255
5,783
0
2,741
29,344
14,911
0
8,080
21,164
0
37,523
W
Nemesis
VendettaVR
Nemesis
15,906
9,658
0
2,323
16,502
8,107
0
1,892
14,435
0
34,109
L
13,024
3,334
0
1,117
18,485
18,572
0
4,413
13,997
0
19,093
L
Thor
14,101
2,685
0
755
21,318
8,475
0
4,351
16,683
0
32,283
L
Baron Samedi
kskszk
Baron Samedi
11,002
3,401
1,083
1,279
22,089
8,855
0
5,526
16,386
29,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,030
Gold Earned
59,175
178
Minions Killed
159
5
Camps Cleared
4
815,016
Distance Traveled
896,820
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,689
972
20
2
0
143,355
1
W
Amaterasu
13,782
1,253
34
3
1
201,129
0
W
Thanatos
16,350
1,486
52
5
2
179,495
0
L
Bakasura
11,774
1,070
25
2
0
168,262
0
W
Aphrodite
11,792
1,072
31
3
0
133,622
0
L
Ravana
13,336
1,212
52
5
3
183,369
1
W
Nemesis
11,417
1,038
41
4
2
157,415
0
L
Mulan
11,104
1,009
8
1
0
187,208
0
L
Thor
11,887
1,081
41
4
1
202,727
0
L
Baron Samedi
11,074
1,007
33
3
0
155,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role