Player Matchup

Danzaburou
Danzaburou
Bdutch
Danzaburou
Level 29
God Stats
13W - 3L
1,602 SR
Queue Stats
42W - 41L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
FatalSinz
Baron Samedi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,311 Elo+
Solo
Tsukuyomi
Tsukuyomi
Im_Nemesiis2
Tsukuyomi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,540 Elo+
Party 1
Erlang Shen
Erlang Shen
Nemesiis_XD
Erlang Shen
Level 17
God Stats
5W - 0L
1,894 SR
Queue Stats
29W - 27L
1,610 Elo+
Party 1
Ah Puch
Ah Puch
PensiveWriter
Ah Puch
Level 29
God Stats
3W - 1L
1,274 SR
Queue Stats
53W - 56L
1,413 Elo+
Solo
Team Averages
Level 21
1,554 SR
1,460 Elo+

VS

Team Averages
Level 12
1,489 SR
1,523 Elo+
Neith
Neith
Marx2905
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,441 Elo+
Party 2
Mulan
Mulan
Porapon
Mulan
Level 4
God Stats
0W - 1L
1,187 SR
Queue Stats
1W - 2L
1,677 Elo+
Party 2
Chronos
Chronos
WigglinJerry
Chronos
Level 8
God Stats
4W - 4L
1,808 SR
Queue Stats
7W - 6L
1,758 Elo+
Solo
Fenrir
Fenrir
jboots22
Fenrir
Level 29
God Stats
47W - 65L
1,425 SR
Queue Stats
178W - 212L
1,385 Elo+
Solo
Tiamat
Tiamat
mythanicc
Tiamat
Level 14
God Stats
1W - 3L
1,524 SR
Queue Stats
5W - 8L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bdutch
Danzaburou
18
8 / 1 / 2
12,226
556
11,098
15,701
6,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
FatalSinz
Baron Samedi
15
3 / 3 / 5
10,287
468
6,786
9,674
7,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Im_Nemesiis2
Tsukuyomi
20
14 / 3 / 3
13,671
621
15,800
20,361
9,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
Nemesiis_XD
Erlang Shen
16
6 / 1 / 9
10,944
497
8,963
14,931
9,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
17
6 / 4 / 7
11,257
512
10,921
11,718
3,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Marx2905
Neith
11
0 / 11 / 0
7,734
352
3,509
13,092
3,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
Porapon
Mulan
13
0 / 9 / 2
7,969
362
2,848
15,740
6,281
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos
WigglinJerry
Chronos
17
3 / 7 / 4
10,828
492
11,762
16,350
5,713
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
jboots22
Fenrir
17
7 / 5 / 3
11,298
514
9,708
15,600
7,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
mythanicc
Tiamat
15
1 / 8 / 5
9,250
420
7,478
14,615
7,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
37
Kills
11
12
Deaths
40
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bdutch
Danzaburou
8
1
2
9
W
Baron Samedi
FatalSinz
Baron Samedi
3
3
5
1.83
W
Tsukuyomi
Im_Nemesiis2
Tsukuyomi
14
3
3
5.17
L
Neith
Marx2905
Neith
0
11
0
0
W
Erlang Shen
Nemesiis_XD
Erlang Shen
6
1
9
10.5
W
Ah Puch
6
4
7
2.38
L
Mulan
Porapon
Mulan
0
9
2
0.11
L
Chronos
WigglinJerry
Chronos
3
7
4
0.71
L
Fenrir
jboots22
Fenrir
7
5
3
1.7
L
Tiamat
mythanicc
Tiamat
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,568
Damage
35,305
72,385
Taken
75,397
37,069
Mitigated
30,382
22,976
Healing
12,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bdutch
Danzaburou
11,098
5,014
0
7,124
15,701
6,740
4,961
6,979
8,722
0
85,768
W
Baron Samedi
FatalSinz
Baron Samedi
6,786
955
319
957
9,674
7,334
872
2,917
6,757
40,991
0
W
Tsukuyomi
Im_Nemesiis2
Tsukuyomi
15,800
3,871
0
5,642
20,361
9,051
1,411
6,685
13,676
0
108,247
L
Neith
Marx2905
Neith
3,509
1,747
49
1,340
13,092
3,388
879
2,065
10,923
0
29,044
W
Erlang Shen
Nemesiis_XD
Erlang Shen
8,963
4,490
281
4,870
14,931
9,986
2,166
3,590
11,341
0
50,092
W
Ah Puch
10,921
945
0
3,783
11,718
3,958
1,482
5,940
5,778
52,393
0
L
Mulan
Porapon
Mulan
2,848
888
135
2,336
15,740
6,281
155
3,898
11,606
0
25,975
L
Chronos
WigglinJerry
Chronos
11,762
3,072
474
2,569
16,350
5,713
213
2,564
13,562
46,519
0
L
Fenrir
jboots22
Fenrir
9,708
2,167
0
2,011
15,600
7,524
0
3,796
11,579
215
68,691
L
Tiamat
mythanicc
Tiamat
7,478
854
494
2,736
14,615
7,476
0
4,706
9,485
40,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,385
Gold Earned
47,079
507
Minions Killed
381
0
Camps Cleared
0
1,946,762
Distance Traveled
1,829,500
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,226
556
117
5
0
385,141
4
W
Baron Samedi
10,287
468
64
3
0
325,718
0
W
Tsukuyomi
13,671
621
176
8
0
439,336
0
L
Neith
7,734
352
57
3
0
285,076
1
W
Erlang Shen
10,944
497
58
3
0
412,642
2
W
Ah Puch
11,257
512
92
4
0
383,925
4
L
Mulan
7,969
362
52
2
0
379,583
0
L
Chronos
10,828
492
75
3
0
384,282
3
L
Fenrir
11,298
514
113
5
0
404,164
2
L
Tiamat
9,250
420
84
4
0
376,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role