Player Matchup

Danzaburou
Danzaburou
Gold II
Dexerios
Danzaburou
Gold II
Level 135
God Stats
2W - 2L
1,867 SR
Queue Stats
45W - 47L
1,768 MMR
Party 2
Chronos
Chronos
Gold I
Djmeltdown
Chronos
Gold I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 49L
1,730 MMR
Solo
Ravana
Ravana
Platinum III
NanoSmiteYT
Ravana
Platinum III
Level 126
God Stats
0W - 2L
1,328 SR
Queue Stats
37W - 40L
1,852 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum I
Ryow
Cu Chulainn
Platinum I
Level 160
God Stats
6W - 7L
1,519 SR
Queue Stats
471W - 447L
1,790 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
delao2
Sun Wukong
Platinum IV
Level 148
God Stats
23W - 27L
1,285 SR
Queue Stats
543W - 536L
1,807 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,500 SR
1,789 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,591 SR
1,745 MMR
The Morrigan
The Morrigan
Gold V
GTAWelder
The Morrigan
Gold V
Level 155
God Stats
4W - 0L
1,407 SR
Queue Stats
139W - 125L
1,856 MMR
Solo
Fenrir
Fenrir
Gold I
PaulByron8
Fenrir
Gold I
Level 124
God Stats
3W - 7L
1,770 SR
Queue Stats
77W - 83L
1,900 MMR
Party 1
Ao Kuang
Ao Kuang
Gold IV
Winbow
Ao Kuang
Gold IV
Level 153
God Stats
1W - 0L
1,776 SR
Queue Stats
199W - 202L
1,705 MMR
Solo
Bellona
Bellona
Gold II
ZRĦCKR
Bellona
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver I
Ġose
Cupid
Silver I
Level 157
God Stats
11W - 5L
1,500 SR
Queue Stats
104W - 102L
1,764 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dexerios
Danzaburou
18
6 / 4 / 11
11,583
527
16,036
20,406
7,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Djmeltdown
Chronos
18
4 / 5 / 5
10,995
500
5,708
15,799
6,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
18
4 / 4 / 10
11,173
508
9,762
14,851
8,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
Ryow
Cu Chulainn
17
4 / 5 / 12
11,187
509
16,112
26,151
17,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
delao2
Sun Wukong
20
11 / 0 / 3
13,956
634
18,474
20,781
16,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
NemesisSetApolloScyllaNu Wa

VS

Bans
TsukuyomiGebYemojaKhepriHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GTAWelder
The Morrigan
18
2 / 5 / 10
12,062
548
12,567
8,478
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
PaulByron8
Fenrir
14
0 / 7 / 8
10,139
461
6,002
20,566
19,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ao Kuang
Winbow
Ao Kuang
18
7 / 5 / 6
12,366
562
12,596
17,921
7,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ZRĦCKR
Bellona
20
4 / 5 / 4
13,238
602
22,990
25,828
23,115
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
Ġose
Cupid
17
5 / 7 / 2
12,085
549
18,206
22,576
9,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
48
29
Kills
18
18
Deaths
29
41
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dexerios
Danzaburou
6
4
11
2.88
L
Chronos
Djmeltdown
Chronos
4
5
5
1.3
W
The Morrigan
GTAWelder
The Morrigan
2
5
10
1.4
L
Ravana
4
4
10
2.25
W
Fenrir
PaulByron8
Fenrir
0
7
8
0.57
L
Cu Chulainn
Ryow
Cu Chulainn
4
5
12
2
W
Ao Kuang
Winbow
Ao Kuang
7
5
6
2
W
Bellona
ZRĦCKR
Bellona
4
5
4
1.2
L
Sun Wukong
delao2
Sun Wukong
11
0
3
12.5
W
Cupid
Ġose
Cupid
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,092
Damage
72,361
97,988
Taken
95,369
56,321
Mitigated
62,661
41,220
Healing
35,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dexerios
Danzaburou
16,036
7,741
0
9,941
20,406
7,844
360
4,634
15,772
0
81,394
L
Chronos
Djmeltdown
Chronos
5,708
2,359
0
3,842
15,799
6,058
3,286
5,875
9,924
66,791
0
W
The Morrigan
GTAWelder
The Morrigan
12,567
3,876
110
1,016
8,478
3,406
1,316
689
7,789
84,313
7,264
L
Ravana
9,762
2,453
0
5,958
14,851
8,195
0
3,120
11,731
0
78,259
W
Fenrir
PaulByron8
Fenrir
6,002
1,560
0
4,117
20,566
19,980
377
1,841
18,725
0
26,936
L
Cu Chulainn
Ryow
Cu Chulainn
16,112
3,166
0
10,615
26,151
17,628
0
5,805
20,346
5,985
64,318
W
Ao Kuang
Winbow
Ao Kuang
12,596
2,367
0
4,916
17,921
7,062
977
2,036
15,885
61,772
0
W
Bellona
ZRĦCKR
Bellona
22,990
12,791
0
13,087
25,828
23,115
2,427
2,826
22,314
669
104,345
L
Sun Wukong
delao2
Sun Wukong
18,474
5,200
0
10,864
20,781
16,596
300
1,584
19,197
0
120,612
W
Cupid
Ġose
Cupid
18,206
11,269
888
11,698
22,576
9,098
2,963
577
21,999
0
87,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,894
Gold Earned
59,890
675
Minions Killed
597
0
Camps Cleared
0
2,215,123
Distance Traveled
2,056,882
14
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,583
527
115
5
0
394,073
5
L
Chronos
10,995
500
131
6
0
430,518
2
W
The Morrigan
12,062
548
163
7
0
377,672
8
L
Ravana
11,173
508
132
6
0
450,556
2
W
Fenrir
10,139
461
30
1
0
459,235
8
L
Cu Chulainn
11,187
509
76
3
0
450,673
3
W
Ao Kuang
12,366
562
85
4
0
415,578
6
W
Bellona
13,238
602
183
8
0
446,024
4
L
Sun Wukong
13,956
634
221
10
0
489,303
2
W
Cupid
12,085
549
136
6
0
358,373
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role