Player Matchup

Ne Zha
Ne Zha
BlackAngel1927
Ne Zha
Level 12
God Stats
6W - 7L
1,264 SR
Queue Stats
49W - 42L
1,232 Elo+
Party 2
Anubis
Anubis
Clappy__YT
Anubis
Level 29
God Stats
13W - 7L
1,500 SR
Queue Stats
21W - 18L
1,500 Elo+
Party 2
Neith
Neith
P3rc1
Neith
Level 28
God Stats
13W - 20L
1,418 SR
Queue Stats
116W - 108L
1,472 Elo+
Solo
Izanami
Izanami
sGAMES4_GG
Izanami
Level 4
God Stats
13W - 24L
1,265 SR
Queue Stats
138W - 186L
1,117 Elo+
Solo
Artio
Artio
shoots1517
Artio
Level 26
God Stats
4W - 3L
1,760 SR
Queue Stats
42W - 53L
1,380 Elo+
Solo
Team Averages
Level 20
1,442 SR
1,340 Elo+

VS

Team Averages
Level 18
1,504 SR
1,319 Elo+
Tiamat
Tiamat
GBP-babaneV11
Tiamat
Level 5
God Stats
3W - 1L
1,714 SR
Queue Stats
4W - 9L
1,258 Elo+
Party 3
Merlin
Merlin
GodChunk75
Merlin
Level 45
God Stats
0W - 2L
1,231 SR
Queue Stats
59W - 61L
1,437 Elo+
Party 1
Hel
Hel
Lucasgabriel553
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 60L
1,395 Elo+
Party 1
Cupid
Cupid
Starboy19900111
Cupid
Level 29
God Stats
3W - 4L
1,578 SR
Queue Stats
115W - 129L
1,282 Elo+
Solo
Jormungandr
Jormungandr
dede_4153
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,225 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 3
10,622
559
3,821
14,532
5,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Clappy__YT
Anubis
19
12 / 0 / 1
11,867
625
17,096
15,353
6,839
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
P3rc1
Neith
16
6 / 2 / 5
10,505
553
9,008
14,513
5,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
sGAMES4_GG
Izanami
6
1 / 8 / 2
6,911
364
2,319
7,192
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
15
2 / 0 / 4
10,175
536
1,187
14,677
14,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 2
6,185
326
629
861
491
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
GodChunk75
Merlin
15
6 / 6 / 0
9,021
475
14,355
15,071
4,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 11 / 4
7,405
390
2,436
11,187
2,843
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 4 / 0
10,354
545
9,434
11,054
3,352
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
dede_4153
Jormungandr
5
2 / 4 / 1
6,166
325
1,316
5,167
1,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
25
Kills
12
12
Deaths
25
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
W
Anubis
Clappy__YT
Anubis
12
0
1
12.5
L
1
0
2
2
L
Merlin
GodChunk75
Merlin
6
6
0
1
L
1
11
4
0.27
W
Neith
P3rc1
Neith
6
2
5
4.25
L
2
4
0
0.5
L
Jormungandr
dede_4153
Jormungandr
2
4
1
0.63
W
Izanami
sGAMES4_GG
Izanami
1
8
2
0.25
W
Artio
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,431
Damage
28,170
66,267
Taken
43,340
34,632
Mitigated
12,619
30,148
Healing
9,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,821
1,861
0
5,639
14,532
5,466
790
2,807
11,653
0
68,671
W
Anubis
Clappy__YT
Anubis
17,096
1,259
0
11,543
15,353
6,839
2,972
9,508
5,188
78,638
0
L
629
439
0
470
861
491
400
0
861
7,886
0
L
Merlin
GodChunk75
Merlin
14,355
810
0
4,838
15,071
4,036
517
9,570
5,501
59,367
0
L
2,436
1,057
310
398
11,187
2,843
377
5,663
5,524
13,162
0
W
Neith
P3rc1
Neith
9,008
3,752
0
9,911
14,513
5,650
4,307
1,118
13,395
0
77,723
L
9,434
4,283
23
3,269
11,054
3,352
0
3,050
8,004
0
75,021
L
Jormungandr
dede_4153
Jormungandr
1,316
751
0
87
5,167
1,897
84
0
5,167
8,622
0
W
Izanami
sGAMES4_GG
Izanami
2,319
2,162
0
715
7,192
1,821
531
3,515
3,325
0
5,934
W
Artio
1,187
51
140
2,200
14,677
14,856
1,355
667
13,970
40,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,080
Gold Earned
39,131
454
Minions Killed
299
0
Camps Cleared
0
1,453,114
Distance Traveled
1,029,593
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,622
559
107
6
0
371,319
0
W
Anubis
11,867
625
129
7
0
324,983
0
L
Tiamat
6,185
326
16
1
0
104,556
0
L
Merlin
9,021
475
103
5
0
283,875
0
L
Hel
7,405
390
22
1
0
245,319
1
W
Neith
10,505
553
121
6
0
233,040
0
L
Cupid
10,354
545
139
7
0
265,990
3
L
Jormungandr
6,166
325
19
1
0
129,853
0
W
Izanami
6,911
364
3
0
0
177,841
0
W
Artio
10,175
536
94
5
0
345,931
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role