Player Matchup

Cerberus
Cerberus
Jay71318
Cerberus
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 88L
1,542 Elo+
Solo
Tiamat
Tiamat
Shhgoki
Tiamat
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 48L
1,414 Elo+
Party 2
Bakasura
Bakasura
temp-202336
Bakasura
Level 66
God Stats
3W - 3L
1,208 SR
Queue Stats
64W - 80L
1,324 Elo+
Party 2
Team Averages
Level 77
1,403 SR
1,427 Elo+

VS

Team Averages
Level 73
1,633 SR
1,414 Elo+
Danzaburou
Danzaburou
FizzyAardvark98
Danzaburou
Level 48
God Stats
44W - 54L
1,543 SR
Queue Stats
89W - 120L
1,428 Elo+
Party 1
Arachne
Arachne
WittyAntelope99
Arachne
Level 107
God Stats
10W - 11L
1,596 SR
Queue Stats
230W - 292L
1,467 Elo+
Party 1
Hades
Hades
the chuckie p
Hades
Level 64
God Stats
15W - 14L
1,760 SR
Queue Stats
103W - 140L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jay71318
Cerberus
16
7 / 4 / 10
14,408
720
18,383
26,687
11,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
Shhgoki
Tiamat
18
6 / 5 / 9
13,726
686
17,449
19,126
11,658
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
temp-202336
Bakasura
18
8 / 6 / 5
14,530
727
17,914
18,106
8,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FizzyAardvark98
Danzaburou
16
3 / 7 / 9
13,566
678
16,904
22,885
6,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
6 / 8 / 5
13,442
672
15,430
20,953
7,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 6 / 7
12,843
642
18,896
20,913
10,126
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
35
21
Kills
14
15
Deaths
21
24
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FizzyAardvark98
Danzaburou
3
7
9
1.07
W
Cerberus
Jay71318
Cerberus
7
4
10
3
W
Tiamat
Shhgoki
Tiamat
6
5
9
2.1
L
6
8
5
1.06
W
Bakasura
temp-202336
Bakasura
8
6
5
1.75
L
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,746
Damage
51,230
63,919
Taken
64,751
31,699
Mitigated
24,489
25,280
Healing
19,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FizzyAardvark98
Danzaburou
16,904
8,886
670
8,193
22,885
6,399
1,016
12,566
10,117
0
74,444
W
Cerberus
Jay71318
Cerberus
18,383
1,211
269
12,216
26,687
11,894
235
8,752
17,935
50,703
0
W
Tiamat
Shhgoki
Tiamat
17,449
2,492
1,020
8,352
19,126
11,658
975
6,701
12,425
83,227
0
L
15,430
12,120
442
6,388
20,953
7,964
1,092
12,243
7,808
0
32,319
W
Bakasura
temp-202336
Bakasura
17,914
13,530
0
3,423
18,106
8,147
1,662
3,596
14,510
0
78,101
L
18,896
1,737
523
3,713
20,913
10,126
69
11,071
9,087
45,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,664
Gold Earned
39,851
331
Minions Killed
168
0
Camps Cleared
0
1,079,618
Distance Traveled
927,289
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,566
678
78
4
0
308,905
2
W
Cerberus
14,408
720
93
5
0
344,380
2
W
Tiamat
13,726
686
123
6
0
323,690
1
L
Arachne
13,442
672
28
1
0
316,360
3
W
Bakasura
14,530
727
115
6
0
411,548
4
L
Hades
12,843
642
62
3
0
302,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role