Player Matchup

Apollo
Apollo
Joey1323
Apollo
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,636 Elo+
Party 2
Fafnir
Fafnir
SpartanGhost7777
Fafnir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
TheGrindNvrStops
Eset
Level 89
God Stats
6W - 1L
1,550 SR
Queue Stats
568W - 519L
1,503 Elo+
Party 3
Pele
Pele
WoDY2X
Pele
Level 61
God Stats
31W - 17L
1,577 SR
Queue Stats
726W - 749L
1,516 Elo+
Solo
Merlin
Merlin
pheonix7200
Merlin
Level 35
God Stats
5W - 1L
1,650 SR
Queue Stats
6W - 2L
1,636 Elo+
Party 2
Team Averages
Level 51
1,555 SR
1,558 Elo+

VS

Team Averages
Level 56
1,509 SR
1,514 Elo+
He Bo
He Bo
 
He Bo
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Yemoja
Yemoja
Lawilet1023
Yemoja
Level 27
God Stats
20W - 22L
1,546 SR
Queue Stats
146W - 138L
1,528 Elo+
Party 1
Jing Wei
Jing Wei
Mixuno
Jing Wei
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,340 Elo+
Solo
Anubis
Anubis
nico352004
Anubis
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
290W - 243L
1,621 Elo+
Party 4
Ne Zha
Ne Zha
vicblxd
Ne Zha
Level 89
God Stats
11W - 9L
1,500 SR
Queue Stats
510W - 446L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Joey1323
Apollo
12
2 / 1 / 6
7,147
476
4,984
4,381
1,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 1 / 8
7,761
517
4,401
10,451
8,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 5 / 8
8,164
544
9,511
9,613
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
WoDY2X
Pele
17
12 / 1 / 6
10,276
685
8,161
13,776
4,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
13
2 / 4 / 5
7,796
520
4,117
6,009
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
3 / 6 / 4
7,600
507
6,830
9,701
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
10
0 / 0 / 0
6,362
424
936
3,503
1,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jing Wei
Mixuno
Jing Wei
11
1 / 3 / 1
6,930
462
6,335
8,697
2,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
nico352004
Anubis
13
3 / 5 / 2
8,036
536
6,391
8,680
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
vicblxd
Ne Zha
12
5 / 7 / 1
7,864
524
8,365
12,872
4,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
21
Kills
12
12
Deaths
21
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
6
4
0.83
W
Apollo
Joey1323
Apollo
2
1
6
5
L
Yemoja
0
0
0
0
L
Jing Wei
Mixuno
Jing Wei
1
3
1
0.5
W
1
1
8
5
W
4
5
8
1.6
W
Pele
WoDY2X
Pele
12
1
6
15
L
Anubis
nico352004
Anubis
3
5
2
0.8
W
Merlin
2
4
5
1.13
L
Ne Zha
vicblxd
Ne Zha
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,174
Damage
28,857
44,230
Taken
43,453
17,799
Mitigated
15,075
17,788
Healing
9,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,830
228
0
781
9,701
2,764
0
5,276
4,067
40,133
0
W
Apollo
Joey1323
Apollo
4,984
2,628
0
1,751
4,381
1,167
597
384
3,971
0
27,886
L
Yemoja
936
580
2,266
1,625
3,503
1,684
182
1,226
2,213
9,034
0
L
Jing Wei
Mixuno
Jing Wei
6,335
4,640
0
766
8,697
2,772
776
3,097
5,550
0
41,667
W
4,401
983
619
4,817
10,451
8,011
60
2,597
7,744
13,659
0
W
9,511
253
860
2,176
9,613
2,746
0
4,629
4,700
51,883
0
W
Pele
WoDY2X
Pele
8,161
1,221
0
6,793
13,776
4,340
107
4,240
9,446
0
65,865
L
Anubis
nico352004
Anubis
6,391
84
0
2,124
8,680
3,187
762
3,473
5,143
43,715
0
W
Merlin
4,117
233
0
772
6,009
1,535
1,587
1,797
4,212
40,412
0
L
Ne Zha
vicblxd
Ne Zha
8,365
3,029
0
2,305
12,872
4,668
0
4,297
8,451
0
38,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,144
Gold Earned
36,792
365
Minions Killed
325
0
Camps Cleared
0
1,464,074
Distance Traveled
1,290,410
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,600
507
70
5
0
282,680
1
W
Apollo
7,147
476
62
4
0
276,943
2
L
Yemoja
6,362
424
9
1
0
238,671
1
L
Jing Wei
6,930
462
75
5
0
274,207
2
W
Fafnir
7,761
517
11
1
0
288,949
4
W
Eset
8,164
544
89
6
0
294,489
5
W
Pele
10,276
685
121
8
0
344,831
5
L
Anubis
8,036
536
91
6
0
226,338
4
W
Merlin
7,796
520
82
5
0
258,862
1
L
Ne Zha
7,864
524
80
5
0
268,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role