Player Matchup

Kukulkan
Kukulkan
DexLiron
Kukulkan
Level 13
God Stats
7W - 2L
1,841 SR
Queue Stats
13W - 8L
1,671 Elo+
Party 2
Sun Wukong
Sun Wukong
Freddyman27
Sun Wukong
Level 16
God Stats
15W - 22L
1,561 SR
Queue Stats
132W - 154L
1,486 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kaguja
Tsukuyomi
Level 39
God Stats
6W - 2L
1,622 SR
Queue Stats
111W - 87L
1,538 Elo+
Party 2
Chiron
Chiron
SeaSaIty
Chiron
Level 16
God Stats
1W - 2L
1,322 SR
Queue Stats
22W - 15L
1,623 Elo+
Party 2
Athena
Athena
Shinhashi
Athena
Level 42
God Stats
6W - 0L
1,907 SR
Queue Stats
111W - 89L
1,558 Elo+
Party 2
Team Averages
Level 25
1,651 SR
1,575 Elo+

VS

Team Averages
Level 17
1,593 SR
1,574 Elo+
Arachne
Arachne
Extremc
Arachne
Level 24
God Stats
14W - 22L
1,158 SR
Queue Stats
102W - 88L
1,546 Elo+
Party 1
Ra
Ra
Hyroum-a
Ra
Level 17
God Stats
0W - 5L
1,605 SR
Queue Stats
55W - 56L
1,657 Elo+
Party 1
Vamana
Vamana
OsVR
Vamana
Level 12
God Stats
1W - 3L
1,685 SR
Queue Stats
57W - 64L
1,605 Elo+
Solo
Thor
Thor
SavSav
Thor
Level 17
God Stats
1W - 1L
1,831 SR
Queue Stats
27W - 20L
1,608 Elo+
Party 3
Neith
Neith
SimiYi
Neith
Level 16
God Stats
3W - 5L
1,686 SR
Queue Stats
42W - 39L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DexLiron
Kukulkan
13
8 / 1 / 2
7,736
703
4,746
4,282
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Freddyman27
Sun Wukong
12
3 / 0 / 0
7,064
642
5,974
6,074
2,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
Kaguja
Tsukuyomi
11
4 / 2 / 8
6,997
636
6,143
7,411
2,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chiron
SeaSaIty
Chiron
9
1 / 1 / 3
5,530
503
3,726
3,718
791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Shinhashi
Athena
9
1 / 1 / 8
6,114
556
2,231
7,091
4,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Extremc
Arachne
8
0 / 6 / 2
5,117
465
1,396
10,032
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 3 / 0
5,094
463
1,042
4,418
1,389
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Vamana
OsVR
Vamana
9
0 / 2 / 0
4,919
447
1,663
6,834
3,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thor
SavSav
Thor
8
3 / 4 / 1
5,784
526
3,066
7,018
1,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
SimiYi
Neith
8
1 / 2 / 1
4,874
443
2,661
4,983
1,342
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
17
Kills
5
5
Deaths
17
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DexLiron
Kukulkan
8
1
2
9
L
Arachne
Extremc
Arachne
0
6
2
0.17
W
Sun Wukong
Freddyman27
Sun Wukong
3
0
0
3
L
1
3
0
0.33
W
Tsukuyomi
Kaguja
Tsukuyomi
4
2
8
4
L
Vamana
OsVR
Vamana
0
2
0
0
L
Thor
SavSav
Thor
3
4
1
0.88
W
Chiron
SeaSaIty
Chiron
1
1
3
2.5
W
Athena
Shinhashi
Athena
1
1
8
5
L
Neith
SimiYi
Neith
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,820
Damage
9,828
28,576
Taken
33,285
12,167
Mitigated
10,774
9,867
Healing
8,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DexLiron
Kukulkan
4,746
933
0
0
4,282
1,675
0
555
3,727
45,945
0
L
Arachne
Extremc
Arachne
1,396
1,222
0
3,552
10,032
3,035
0
1,219
8,813
0
14,164
W
Sun Wukong
Freddyman27
Sun Wukong
5,974
1,698
0
1,439
6,074
2,406
197
0
5,749
0
39,380
L
1,042
134
0
1,109
4,418
1,389
0
2,276
2,142
21,475
0
W
Tsukuyomi
Kaguja
Tsukuyomi
6,143
1,533
0
3,046
7,411
2,868
648
445
6,966
0
34,470
L
Vamana
OsVR
Vamana
1,663
431
0
716
6,834
3,206
42
185
6,649
0
20,940
L
Thor
SavSav
Thor
3,066
550
0
934
7,018
1,802
0
2,048
4,970
0
10,453
W
Chiron
SeaSaIty
Chiron
3,726
1,117
569
2,345
3,718
791
673
0
3,718
0
28,178
W
Athena
Shinhashi
Athena
2,231
848
0
2,468
7,091
4,427
149
42
7,049
11,638
0
L
Neith
SimiYi
Neith
2,661
1,376
0
1,743
4,983
1,342
0
1,249
3,734
0
21,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,441
Gold Earned
25,788
340
Minions Killed
181
0
Camps Cleared
0
1,026,693
Distance Traveled
999,166
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,736
703
104
9
0
212,850
0
L
Arachne
5,117
465
45
4
0
173,660
0
W
Sun Wukong
7,064
642
88
8
0
191,182
0
L
Ra
5,094
463
37
3
0
192,452
0
W
Tsukuyomi
6,997
636
69
6
0
231,314
0
L
Vamana
4,919
447
44
4
0
236,958
0
L
Thor
5,784
526
10
1
0
216,100
2
W
Chiron
5,530
503
57
5
0
183,613
1
W
Athena
6,114
556
22
2
0
207,734
2
L
Neith
4,874
443
45
4
0
179,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role