Player Matchup

Tiamat
Tiamat
Kollonsen
Tiamat
Level 80
God Stats
0W - 2L
1,192 SR
Queue Stats
146W - 90L
1,542 Elo+
Party 1
Cthulhu
Cthulhu
Paewsen
Cthulhu
Level 69
God Stats
91W - 50L
1,649 SR
Queue Stats
210W - 157L
1,563 Elo+
Party 1
Pele
Pele
gott-knenksen
Pele
Level 145
God Stats
21W - 15L
1,515 SR
Queue Stats
114W - 91L
1,496 Elo+
Party 1
Team Averages
Level 98
1,452 SR
1,534 Elo+

VS

Team Averages
Level 75
1,626 SR
1,470 Elo+
Erlang Shen
Erlang Shen
HustlaFrog
Erlang Shen
Level 81
God Stats
27W - 32L
1,530 SR
Queue Stats
127W - 133L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
Senapz
Danzaburou
Level 59
God Stats
9W - 11L
1,422 SR
Queue Stats
30W - 42L
1,382 Elo+
Solo
Nox
Nox
archiemasprime1
Nox
Level 85
God Stats
7W - 8L
1,926 SR
Queue Stats
382W - 427L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kollonsen
Tiamat
15
2 / 4 / 3
11,401
600
15,529
17,727
11,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Paewsen
Cthulhu
13
0 / 4 / 3
10,099
532
8,519
18,884
24,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 7 / 1
11,933
628
10,392
20,120
11,047
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HustlaFrog
Erlang Shen
16
7 / 2 / 7
13,408
706
20,274
28,407
25,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Senapz
Danzaburou
15
5 / 3 / 8
12,971
683
14,370
13,200
5,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 1 / 12
12,572
662
14,115
8,203
3,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
15
15
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
HustlaFrog
Erlang Shen
7
2
7
5.25
L
Tiamat
Kollonsen
Tiamat
2
4
3
0.88
L
Cthulhu
Paewsen
Cthulhu
0
4
3
0.38
W
Danzaburou
Senapz
Danzaburou
5
3
8
3
W
3
1
12
9
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,440
Damage
48,759
56,731
Taken
49,810
46,428
Mitigated
33,794
9,009
Healing
24,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
HustlaFrog
Erlang Shen
20,274
11,155
246
15,651
28,407
25,040
951
14,168
13,648
0
65,429
L
Tiamat
Kollonsen
Tiamat
15,529
1,219
0
2,595
17,727
11,301
0
4,394
13,333
53,193
0
L
Cthulhu
Paewsen
Cthulhu
8,519
483
1,345
915
18,884
24,080
0
4,804
14,080
36,153
0
W
Danzaburou
Senapz
Danzaburou
14,370
6,536
1,254
4,509
13,200
5,183
2,339
5,685
7,177
0
60,787
W
14,115
749
984
1,547
8,203
3,571
810
3,139
4,854
62,756
0
L
10,392
1,463
600
3,554
20,120
11,047
0
4,999
15,121
0
60,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,433
Gold Earned
38,951
181
Minions Killed
227
0
Camps Cleared
0
1,023,175
Distance Traveled
1,025,715
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,408
706
60
3
0
331,689
2
L
Tiamat
11,401
600
81
4
0
340,091
3
L
Cthulhu
10,099
532
32
2
0
356,636
0
W
Danzaburou
12,971
683
76
4
0
329,589
0
W
Nox
12,572
662
91
5
0
364,437
2
L
Pele
11,933
628
68
4
0
326,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role