Player Matchup

Neith
Neith
BaNDeRLoOoG
Neith
Level 16
God Stats
16W - 17L
1,467 SR
Queue Stats
20W - 26L
1,312 Elo+
Solo
Cupid
Cupid
IAmARaverBABY
Cupid
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
389W - 447L
1,382 Elo+
Party 2
Nemesis
Nemesis
Petresc
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,364 Elo+
Party 2
Tiamat
Tiamat
Zh0ngl1
Tiamat
Level 15
God Stats
71W - 94L
1,194 SR
Queue Stats
523W - 551L
1,219 Elo+
Solo
Yemoja
Yemoja
dagusia7
Yemoja
Level 16
God Stats
1W - 6L
1,338 SR
Queue Stats
26W - 32L
1,356 Elo+
Solo
Team Averages
Level 15
1,400 SR
1,326 Elo+

VS

Team Averages
Level 19
1,623 SR
1,454 Elo+
Merlin
Merlin
DANIS44
Merlin
Level 18
God Stats
63W - 59L
1,449 SR
Queue Stats
92W - 81L
1,409 Elo+
Solo
Cu Chulainn
Cu Chulainn
DSasuke12
Cu Chulainn
Level 25
God Stats
1W - 0L
1,940 SR
Queue Stats
75W - 63L
1,517 Elo+
Solo
Agni
Agni
Prokaz9
Agni
Level 22
God Stats
2W - 1L
1,715 SR
Queue Stats
9W - 8L
1,444 Elo+
Party 1
Neith
Neith
Winnina
Neith
Level 4
God Stats
78W - 64L
1,487 SR
Queue Stats
146W - 155L
1,459 Elo+
Solo
Artemis
Artemis
sergeyLacosta
Artemis
Level 28
God Stats
9W - 2L
1,523 SR
Queue Stats
13W - 12L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 6
10,131
1,013
9,921
14,863
7,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
8 / 14 / 4
12,243
1,224
17,549
23,242
10,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Petresc
Nemesis
16
2 / 15 / 6
9,749
975
5,784
20,971
9,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Zh0ngl1
Tiamat
16
2 / 5 / 5
9,981
998
9,332
16,194
12,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
dagusia7
Yemoja
16
1 / 4 / 4
9,631
963
2,033
14,981
12,689
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DANIS44
Merlin
17
5 / 2 / 17
10,916
1,092
11,068
7,113
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
DSasuke12
Cu Chulainn
19
11 / 1 / 20
13,152
1,315
23,696
12,597
17,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Agni
Prokaz9
Agni
17
0 / 3 / 29
10,318
1,032
10,964
7,747
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Winnina
Neith
17
2 / 5 / 23
10,324
1,032
6,398
8,891
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
19
25 / 3 / 9
14,987
1,499
29,921
11,551
5,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
141
14
Kills
43
43
Deaths
14
25
Assists
98
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
W
Merlin
DANIS44
Merlin
5
2
17
6.75
W
Cu Chulainn
DSasuke12
Cu Chulainn
11
1
20
21
L
8
14
4
0.71
L
Nemesis
Petresc
Nemesis
2
15
6
0.33
W
Agni
Prokaz9
Agni
0
3
29
4.83
W
Neith
Winnina
Neith
2
5
23
2.7
L
Tiamat
Zh0ngl1
Tiamat
2
5
5
0.9
L
Yemoja
dagusia7
Yemoja
1
4
4
0.75
W
Artemis
25
3
9
9.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,619
Damage
82,047
90,251
Taken
47,899
52,123
Mitigated
33,156
11,109
Healing
6,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,921
4,822
0
2,939
14,863
7,110
0
3,088
11,700
0
28,866
W
Merlin
DANIS44
Merlin
11,068
1,251
414
1,025
7,113
3,322
0
2,487
4,512
35,819
0
W
Cu Chulainn
DSasuke12
Cu Chulainn
23,696
4,401
0
810
12,597
17,150
0
1,849
10,598
497
48,648
L
17,549
11,800
62
3,146
23,242
10,438
0
5,110
17,932
0
29,049
L
Nemesis
Petresc
Nemesis
5,784
1,556
0
1,802
20,971
9,599
0
4,422
16,292
0
10,033
W
Agni
Prokaz9
Agni
10,964
1,730
0
0
7,747
3,085
0
2,292
5,315
20,513
0
W
Neith
Winnina
Neith
6,398
5,865
0
1,019
8,891
3,859
0
2,035
6,666
0
16,587
L
Tiamat
Zh0ngl1
Tiamat
9,332
694
0
1,660
16,194
12,287
0
4,452
11,552
24,860
0
L
Yemoja
dagusia7
Yemoja
2,033
0
1,228
272
14,981
12,689
0
5,400
9,531
20,747
0
W
Artemis
29,921
19,075
0
3,703
11,551
5,740
0
1,976
9,443
0
37,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,735
Gold Earned
59,697
153
Minions Killed
186
3
Camps Cleared
3
794,077
Distance Traveled
764,358
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,131
1,013
48
5
2
169,501
0
W
Merlin
10,916
1,092
49
5
0
155,528
2
W
Cu Chulainn
13,152
1,315
69
7
0
206,988
0
L
Cupid
12,243
1,224
29
3
0
152,470
0
L
Nemesis
9,749
975
10
1
1
145,314
1
W
Agni
10,318
1,032
17
2
2
136,078
0
W
Neith
10,324
1,032
21
2
0
103,377
0
L
Tiamat
9,981
998
33
3
0
173,302
1
L
Yemoja
9,631
963
33
3
0
153,490
0
W
Artemis
14,987
1,499
30
3
1
162,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role